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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#37
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Re: Superhero Campaigns
An interesting concept and potentially a lot of fun, but I don't see any way how it could be thematic (as currently discussed) unless you went with a generic hero.
Some characters just shouldn't be able to do certain things on the proposed list IMO. At least to me, we would see some thematic failures. Now, that being said, I do see some possibilities with some of the more generic ones such as "plot twist" or "sacrifice". These kinds of things do not have those thematic connections and are instead, germane to the entire medium of super heroes. It is sort of what I was after a couple years ago when I created my "limiting factor" cards. While my cards were primarily attempts to give more obstacles to heroes by powering up the villains, in a lesser way, they were kind of what you are talking about, namely attempting to bring in other elements of comics to give it a more "in progress" or fluid feel. I think it bears exploring. The other idea I have toyed around with is giving each character in my home games one custom auxillary card, sort of like some have done with things like utility belts or what other people have done with Beast Boy. After a certain point (XP in your example), heroes can add this one card to boost their character: Spider-Man might add his more powerful suit. Iron Man might add some high tech gadget. Hawkeye might gain more leadership skills. Scarlet Witch goes from a pop-gun shooter to the massively powerful mutant she becomes late in her run. I know you have expressed that isn't what you are looking for (character specific boosts), but as a side project, it also has some possibilities. |
#38
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Re: Superhero Campaigns
Cool, glad you like it!
I updated the first post with the corrected and updated list. |
#39
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Re: Superhero Campaigns
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#40
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#41
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Re: Superhero Campaigns
Sneaky Hulk would be cool.
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#42
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Re: Superhero Campaigns
Yea, from observing what you have posted this doesn't seem at all like I was imagining. But it does seem like there are others interested in the idea of acquiring and adding new abilities to either create your own Hero or beef up an existing one. I'm already busy enough with Heroes of 'Scape, so I couldn't tackle that alone, but if someone or a group of you wants to take on that task I will be ready and willing to help you out as much as I can.
As for what you have going Grey Owl, I think this would make a pretty fun way to tie in some scenarios. Your system is definitely not the core of the game, its pretty much like having an Item Shop that you can purchase stuff in between matches. I think you could easily adapt it like a reward system. The heroes get funds for helping the town and defeating villains. The villains get money from the heist they just pulled off. This is of course addition to points given from killing stuff. Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? |
#43
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Re: Superhero Campaigns
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#44
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Re: Superhero Campaigns
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If you want there to be a "growth" feeling aspect to the game, you'll need to take a different route. Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? |
#45
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Re: Superhero Campaigns
I was thinking that the growth is in the accumulation of action points. But I see your point, because they're consumable. Perhaps there could be some sort of incentive to save the action points rather than spending them?
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#46
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Re: Superhero Campaigns
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Don't get me wrong, I like the idea you have. But if the gratification that comes from growth, leveling up, etc. was your intent in this project, then you'll have to try something else. And who's to say it has to be instead of what you already posted. I DO NOT recommend permanent stat changes. If their will be any stat changes at all it should be semi-permanent, such having a gun with limited ammo (add 1 to a non-adjacent attack, only 6 uses) or having armor that breaks down (add 1 to your defense, only 10 uses). Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? |
#47
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#48
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Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? |
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