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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


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  #1  
Old November 10th, 2008, 09:48 PM
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JoutnFAN77 JoutnFAN77 is offline
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JoutnFAN77's Repaints, New Pics are on Page Two.

My Customs are not complete they do not have Stat Cards or an overall point cost.

Night Thief Human
Atk:4 Unique Hero
Def:3 Mage
Life:5 Tricky
Range:2 Medium 5
Move: 6 Ullar


Dark Lightning
Range 7 Atk 5
As a substitute of attacking Night Thief can choose a unit seven spaces ahead of him. Any unit adjacent to the chosen figure is also affected. Roll the attack and defence dice separately for each one.


Dark Flare
Range 4 Atk 2
As a substitute for a normal attack Night Thief can use Dark Flare and choose one four spaces away from him. Dark Flare attacks three times on the chosen figure. Roll attack and defence dice separately.

Ghost Walk.
Night Thief can disengage from battle with out any side effects.


SilentSpeed.
Night Thief can only be attacked if the unit is adjacent to him.


Adaiean Half Elf
Life:4 Unique Hero
Atk:3 Archer
Def:3 Precise
Range: 8 Medium 5
Move: 4 Ullar





Cosmic Starwood
Life:7 Tree
Atk:5 Unique Hero
Def:4 Tree
Range:1 Ferocious
Move:2 Ullar
Large:7




Dark Ninja
Life:4 Human
Atk:4 Unique Hero
Def:5 Ninja
Range:1 Tricky
Medium 4 Utgar
Move:6




Golden Snipebot
Life:5 Soulborg
Atk:3 Common Hero
Def:6 Sniper
Range:9 Precise
Large:7 Einar
Move:4




High Tide
Life:1 Water spirit
Atk:6 Common Squad
Def:6 Large Wave
Range:1 Terrifying
Large 7 Jandar
Move:5






Water Dependance
High Tide can only be two spaces away from water. High Tide must start in water.

Slither
High Tide can move on water without stopping after one step

Crashing Wave
Range 3 Atk 6
Any figure in the water three spaces will be affected by Crashing Wave. Roll attack dice once. Defence dice seprately.

Rabid Grizzly
Life:3 Bear
Atk: 6 Common Hero
Def:2 Devourer
Range:1 Wild
Move:6 Utgar
Large:6





Isaac Starcroft
Life:5 Human
Atk:4 Unique Hero
Def:4 Sword Master
Range:1 Disciplined
Move: 6 Ullar
Medium 4




Haunted Tree
from Sleepy Hallow
Life:4 Tree Spirit
Atk:4 Unique Hero
Def:5 Spirit
Range:1 Wild
Move:3 Ullar
Large 6



Minotaur Knight
Life:4 Minotaur
Atk:5 Unique Hero
Def:4 Knight
Range:1 Wild
Move:6 Utgar
Large 6


Omnicron Mage
Life:4 Omnicron
Atk:6 Unique Hero
Def:4 Mage
Range:4 Disciplined
Move:5 Jandar
Large7





Deadly Shot
Every skull rolled counts as two skulls.

Magic Gem
Range 7 Atk 4
Choose one figure and attack.




Red Gargoyle
Life:2 Statue
Atk:2 Common Hero
Def:4 Gargoyle
Range:1 Beast
Move: 8 Utgar
Medium 5




Ogre Thrasher
Life:4 Ogre
Atk:5 Unique Hero
Def:4 Wrestler
Range:1 Wild
Move:6 Einar
Medium:5



Gri-Mre-Per
Life:5 Marro
Atk:6 Unique Hero
Def:5 Reaper
Range:1 Relentless
Move:5 Utgar
Large 6




Frakenstien's Golem
Life:5 Zombie
Atk:5 Unique Hero
Def:2 Golem
Range:1 Tormenting
Move :3 Utgar
Large7



Zettian Swordsmen
Life:1 Soulborg
Atk:6 Unique Squad
Def:2 Guards
Range:1 Tricky
Move:5 Utgar
Large:6




Steam Guard
Life:3 Soulborg
Atk:5 Common Hero
Def:4 Guard
Range:1 Precise
Move:3 Utgar
Large 6



Boxertrons
Life: 1 Soulborg
Atk: 3 Common Squad
Def: 3 Boxer
Range:1 Disciplined
Move:4 Vydar
Medium 5




Sir Kongulous.
Life 5 Human
Atk 4 Unique hero
Def 6 Knight
Range 1 Valiant
Move 5 Jandar
Medium 5



Sir. Batticus
Life 5 Vampire
Atk 4 Unique Hero
Def 4 Undead
Range 1 Terrifying
Move 8 Utgar
Medium 5





Zombies of Trollsford
Life 1 Zombie
Atk 3 Common Squad
Def 3 Undead
Range 1 Devourers
Move 5 Utgar
Medium 5




These are my repaints made from Mage Knight figures. If someone would like to help me with the Special Abilities and Point Costs it will be appreciated.

Thank you !!!

Last edited by JoutnFAN77; May 23rd, 2009 at 12:39 PM.
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  #2  
Old November 10th, 2008, 09:58 PM
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Heroscape Elffy Heroscape Elffy is offline
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Re: JoutnFAN77's Custom Figures.

NICE! Good first customs. They can use a little work, but I'll have to go through and read all their stuff again. For your Omnicron Mage (Love the name!) I'd give him Deadly Shot, as all Omnicron Units (Zeta/Omni's) both have it. Thats it for now though.
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  #3  
Old November 10th, 2008, 09:59 PM
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JoutnFAN77 JoutnFAN77 is offline
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Re: JoutnFAN77's Custom Figures.

Yeah. I have to agree with both. The camera flash brought out a few flaws I didn't see before. Thank you for the advice.
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  #4  
Old November 11th, 2008, 11:08 AM
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JoutnFAN77 JoutnFAN77 is offline
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Re: JoutnFAN77's Custom Figures.

I added a few special Abilities!
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  #5  
Old November 11th, 2008, 03:45 PM
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Thorgrim Thorgrim is offline
 
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Re: JoutnFAN77's Custom Figures.

High tide should move only on water, and start on water. Give it slither or something to get anyone on water when you expect them too, right away. I think the move should be increased, because usually you find yourself in water as short a time as possible. Just wondering, why does it have range. I've been to the sea several times, but the ocean has never shot at me.

You could give the haunted tree a defense bonus of some sort if you put no order markers on it. Maybe like 3 extra defense.

Last edited by Thorgrim; November 11th, 2008 at 09:01 PM.
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  #6  
Old November 14th, 2008, 10:44 PM
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JoutnFAN77 JoutnFAN77 is offline
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Re: JoutnFAN77's Mage Knight Repaints.

New figures!!!
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  #7  
Old November 14th, 2008, 11:05 PM
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Re: JoutnFAN77's Mage Knight Repaints.

What is that, some sort of pig-bear-man? J/K.

Nicely done.
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  #8  
Old November 14th, 2008, 11:06 PM
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Re: JoutnFAN77's Mage Knight Repaints.

I like 'em. They're pretty well done!
EDIT: Lank, it's a Man-Bear-Pig, not a Pig-Bear-Man. GEEZ!
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  #9  
Old November 14th, 2008, 11:22 PM
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Sup3rS0n1c Sup3rS0n1c is offline
Shade Tree
 
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Re: JoutnFAN77's Mage Knight Repaints.

Love the High Tide figures.
I suggest you change the Frankenstein's Golem to Flesh Golem (unless you make a Frankenstein custom and Frankenstein actually made a golem).
How about giving the Cosmic Starwood and Haunted Tree Forest Strength, where they get an additional attack and defense die when adjacent to a tree, and giving Gri-Mre-Per (copy-pasted that) lava resistance (and possibly some kind of lava bonus) because of his color scheme?

Sup3rS0n1c = Alexander the Great (August Cave) = Siege (Floating Archipelago)
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  #10  
Old November 20th, 2008, 08:37 PM
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JoutnFAN77 JoutnFAN77 is offline
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Re: JoutnFAN77's Mage Knight Repaints.

I like that S0n1c. I do have a mini now that I could make a Frankenstien. hmmm. I could make a whole new series of repaints made by Frankentsien. Good Idea. Thank you
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  #11  
Old November 28th, 2008, 10:22 AM
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JoutnFAN77 JoutnFAN77 is offline
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Re: JoutnFAN77's Mage Knight Repaints.

Update:
two more added.


Mercenaries of Jandar
Life 1 Common Squad
Atk 4 Mercenaries
Def 3 Valiant
Range 5 Medium 5
Move 6 Jandar

JFAN is... waiting.... waiting... waiting... waiting...
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  #12  
Old November 28th, 2008, 12:17 PM
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Re: JoutnFAN77's Mage Knight Repaints.

Great customs! These look really cool!

Boise ID Scaper
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