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#109
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Re: Public Design Workshop 2.0
Should he be an Event Hero?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#110
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Re: Public Design Workshop 2.0
Maybe? Arguably? I don't really know what the criteria for an EH is specifically
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#111
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Re: Public Design Workshop 2.0
Did he solo kill an entire universe? One person army potential (both in points and thematic power level) is one of the bigger criteria. If you did go that path, could abstract his healing into his life and make his points pretty high.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#112
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Re: Public Design Workshop 2.0
Yeah, in Deadpool Kills The Marvel Universe he solo-kills everyone, in Killustrated he manages to go to a dimension where classic fictional characters live and in killing them he kills off every character they inspired (e.g., when he kills Dracula he kills Doctor Strange), the only one where he's not solo-ing is Deadpool Kills Deadpool where he recruits an army of alt-universe Deadpools to kill other alt-universe Deadpools. He's definitely justifiable to be designed as a one-person army.
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#113
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Re: Public Design Workshop 2.0
Which means he should probably be costed like one, right?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#114
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Re: Public Design Workshop 2.0
I would say so
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#115
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Re: Public Design Workshop 2.0
At which point you wouldn't want him easily auto-defeated, etc., thus Event Hero status.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#116
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Re: Public Design Workshop 2.0
Quote:
Updated accordingly |
#117
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Re: Public Design Workshop 2.0
I'm guessing he's 300ish, maybe a little less, as currently drawn up. I wonder if it's justifiable to crank his life up a bit and get him in the > 500 range.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#118
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Re: Public Design Workshop 2.0
Quote:
I'm happy to give him a big life pool and no healing ability (or a slightly less big but still big life pool and healing ability) Any idea what sort of numbers would be fair? 10? 12? More? |
#119
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Re: Public Design Workshop 2.0
8, 9, 10 with the healing could get interesting for a one figure team.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#120
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Re: Public Design Workshop 2.0
[quote]
NAME = LEAD IDENTITY = UNIQUENESS = UNIQUE HERO SPECIES = ROBOT CLASS = PROTECTOR PERSONALITY = DIM-WITTED SIZE/HEIGHT = MEDIUM 5 LIFE = 5 MOVE = 4 RANGE = 1 ATTACK = 5 DEFENSE = 4 POINTS = ??? LEAD SHIELD Allies adjacent to Lead gain Toxic Resistance, Fire Resistance, Light Resistance, and have +1 Defense. Lead and all adjacent allies in the Metal Men faction have +1 block when defending. LEAD BOWLING BALL TRANSFORMATION Instead of Lead's move and attack phases, he may maneuver up to 5 spaces in a straight line and may move through all figures. For all figures he moved through during this maneuver, roll 2 combat dice. For each skull rolled you may move that figure 1 space. Figures moved by Lead Bowling Ball Transformation do not take swipes but will taking falling damage. After Lead Bowling Ball Transformation, any figure other than Lead that was moved receives one wound. FACTION = METAL MEN PUBLISHER = DC KEYWORDS = INORGANIC SYMBOLS = SUPER STRENGTH, HEAT RESISTANCE, TOXIC RESISTANCE, LIGHT RESISTANCE [quote] Dreams of having a full Metal Men faction starts with this guy. Not sure on the points but ultimately hoping to keep him between 170-220 range. Last edited by Phantom Fighter; April 4th, 2024 at 02:14 AM. |
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