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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#157
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
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I will say I don't think the roll for Micro Missiles needs to change because it's so free. You get to do it and attack in the same turn. |
#158
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
+1 on Nobody's wording
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#159
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
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#160
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
Archangel is generally considered a little underwhelming, but he has a lot more restrictions. Has to move over the figure, can only roll for each figure once, higher roll. Where as D.Va gets to do it for free once a round and can shoot the same figure for up to 4 automatic wounds before even getting to attack.
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#161
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
Archangel is considered underwhelming? I've always seen him as pretty great in the right builds. His biggest downside is that you can't draft Angel with him.
Anyways, that's a bit of an aside. That wording looks pretty good Skinderella! |
#162
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
Thank you! I've updated the SP with the updated Fusion Cannons.
I believe that's her sorted now, so unless we want a final playtest, I propose we move to Final Editing at 235 points! |
#163
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
Yea
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#165
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
Yea
Technically -3 move is better than the original power but not by much. Lets you get your move boosted by road and other figures and still double attack. |
#166
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
My mistake for not realizing this sooner, but during @Splash and my games, we misplayed Micro Missiles, forgetting it was Once Per Round. Looking back at the writeup, Micro Missile successes were:
Game 1: R1: 1 of 4 rolls on Glacier R2: 1 of 4 rolls on Beast R3: 0 of 8 rolls on Black Panther R4: 1 of 8 rolls on Black Panther R5: 1 of 8 rolls on Black Panther R6: at least 4 misses, unclear how many rolls it took to kill Black Panther on second turn. Total: 5 hits on 37-40 rolls. Game 2: R1: 1 of 4 rolls on Trees R2: 0 of 12 rolls on White Lantern Total: 1 hit on 16 rolls. |
#168
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Re: The Book of D.Va (MEKA) - VOTE for Final Editing
That's some gnarly luck. Seems like most games she averaged a wound per round. One of Tornado's games had her deal 3 wounds with it in one turn.
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No bonus: HS update: 2 Move (base 5 / 2) Current update: 2 Move (base 5 - 3) With Lúcio: HS update: 3 Move (base 5 + 2 / 2) Current update: 4 Move (base 5 + 2 - 3) With Lúcio + road: HS update: 5 Move (base 5 + 2 + 3 / 2) Current update: 7 Move (base 5 + 2 + 3 - 3) Need two more Yeas here! |
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