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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Value Meal
I believe the word Value is used instead of number, but otherwise I think that's very close.
~Dysole, trying to think if there's anything cleaner My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#38
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Re: The Book of Nico Minoru (Design Phase)
I think this synthesis reads best. Not sure on number vs. value, I'll try and see if we have any precedents either way.
STAFF OF ONE Start the game with 6 black Mana Markers on this card. Before Nico moves, attacks, or defends, you may remove any number of Mana Markers from this card. For each marker removed, you may add 4 to either the Move, Range, Attack, or Defense number on this card until the end of this turn. You cannot choose the same number more than once per turn. Nico cannot cast a Spell that shares a name with a Spell she has cast this game. Considering I accidentally skipped the Initial vote, I hope no one will mind that I PROPOSE WE MOVE TO PLAYTESTING! JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#39
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Re: The Book of Nico Minoru (VOTE for Playtesting!)
C3G definitely uses 'number' a lot more than 'value', if we use 'value' at all.
That version is missing text to say that you're only adding to the number for this turn. Once that gets added, yea. |
#40
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Re: The Book of Nico Minoru (VOTE for Playtesting!)
Fixed.
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#41
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Re: The Book of Nico Minoru (VOTE for Playtesting!)
Yea, I just want to say I think the boost should last through the end of the player's turn rather than the figure's turn. It would only matter on defense but it would mean the defense bonus would last through bonded turns, which could make that option more attractive when facing some armies.
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#42
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Re: The Book of Nico Minoru (VOTE for Playtesting!)
Not something I have a strong preference on, but if we have a clear nomenclature for it I'm not opposed.
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#43
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Re: The Book of Nico Minoru (VOTE for Playtesting!)
I like the idea.
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#44
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Re: The Book of Nico Minoru (VOTE for Playtesting!)
Yea
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#45
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Re: The Book of Nico Minoru (VOTE for Playtesting!)
Down to
@japes
or ~21 hours.
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#46
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Re: The Book of Nico Minoru (VOTE for Playtesting!)
yea
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#47
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Re: The Book of Nico Minoru (Playtesting Phase)
Cool, so we're good to go.
Should I put this out in public or go for the Danger Room? Is the Danger Room still a thing? I'd want to provide all of the other Runaways, too, of course. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#48
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Re: The Book of Nico Minoru (Playtesting Phase)
You can keep it in Sanctum if you really want, but Danger Room testing isn't really a thing anymore.
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