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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#13
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Re: jcmcminis Super customs.
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The Chronicles of the Heroes of FictionOur Newest Hero: Nimue MY CUSTOMS:CLASSIC Updated 9/19/16/SUPERS/PAINTS/MODS/TERRAIN Updated 10/12/16 |
#14
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Re: jcmcminis Super customs.
8 defense with a 50% chance of rolling a shield is an average of 4 shields. In order to average 4 shields with normal rolling, you'd need to be rolling 12 dice.
.333% chance of rolling a shield per die times 12 dice equals 4 shields. |
#15
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Re: jcmcminis Super customs.
Reread super leap you have one Leapain, There should be a pronoun somewhere in the "take attacks if engaged before leapain". Preferably Incredible Hulk will take attacks if engaged before Leaping.
Lastly, you seem to have forgotten the SS symbol. God makes us strong for a little while so we can defend the weak. DnD Customs Comics Customs Custom Terain TREKSCAPE |
#16
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Re: jcmcminis Super customs.
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As far as Hulk goes I would decide what you want for a points cap and adjust his stats and powers accordingly, and don't forget that SS also counts twords his point total. Keep up the good work though. |
#17
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Re: jcmcminis Super customs.
I can not agree more with hidicul. Give it a few days Tweek the heck out of the Hulk get him set and use the template for your other cards. Figuring out you need to change something on the 10 cards you have finished can be a pain.
Pete God makes us strong for a little while so we can defend the weak. DnD Customs Comics Customs Custom Terain TREKSCAPE Last edited by Felindar; June 9th, 2010 at 04:42 PM. |
#18
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Re: jcmcminis Super customs.
Thanks everyone for the advice....making supers customs apparently takes alot more tweaking than normal customs. I will give it some serious thought and post my modified results in a day or two.
The Chronicles of the Heroes of FictionOur Newest Hero: Nimue MY CUSTOMS:CLASSIC Updated 9/19/16/SUPERS/PAINTS/MODS/TERRAIN Updated 10/12/16 |
#19
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Re: jcmcminis Super customs.
Only if you want them to be balanced and up to the same (high) standards that this sub-community strives to maintain.
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#20
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Re: jcmcminis Super customs.
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#21
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Re: jcmcminis Super customs.
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#22
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Re: jcmcminis Super customs.
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#23
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Re: jcmcminis Super customs.
I am not sure myself, but that spirit is why I am here. Everyone helps and we strive forward together.
I have seen way to many people just blow off someone in the standard custom characters thread. The Dnd people have there own thread now, I am not sure why as Standard scape has so many DND customs already. God makes us strong for a little while so we can defend the weak. DnD Customs Comics Customs Custom Terain TREKSCAPE |
#24
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Re: jcmcminis Super customs.
For what it's worth, I don't think that Superscape customs are any harder to balance or judge than Normalscape ones. If we in this sub-community work harder on our customs, it's simply because necessity truly is the mother of invention; the wealth of official Normalscape releases means that the original customs community doesn't have a sense of urgency concerning customs. Those of us who like Superscape have no choice but to make good cards, because more Marvelscape ain't coming.
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