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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old December 15th, 2010, 02:39 AM
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The Book of Quicksilver

The Book of Quicksilver

C3G MARVEL WAVE 6
AVENGERS ARRIVE





The figure used for this unit is a Heroclix figure from the Armor Wars set.
Its model number and name are #052-054 / Quicksilver.
Its model number and name are #206 / Sir Pietro Maximoff.
_________________________________________________________________
Character Bio - Pietro Django Maximoff is a Mutant with the ability to move at supersonic speed. Raised by gypsies with his twin sister, Wanda (Scarlet Witch), Pietro and Wanda had a relatively happy childhood until their family was brutally murdered. The twins spent the next few years on the move as their Mutant powers developed. One day, Wanda accidentally set a house on fire with her Mutant power and they were subsequently attacked by locals. Fortunately, they were saved by a fellow mutant named Magneto. Feeling as though they owed Magneto, they reluctantly joined the Brotherhood of Evil Mutants. Pietro, now named Quicksilver, never approved of the Brotherhood's terrorist type tactics, but refused to leave his sister. Eventually, Magneto was taken by the Stranger and the twins left the Brotherhood and joined the Avengers. As Avengers, they became primary members of its second generation of heroes and, along with Captain America and Hawkeye, were known as the Kooky Quartet. Unfortunately, Quicksilver's arrogant demeanor often got him into trouble with the Avengers and he spent many stints away from the team.
_________________________________________________________________

-Rulings and Clarifications-
  • Q: Quicksilver is engaged with both my opponent's Batman and Superman, who are on adjacent spaces. We are all on the same level. Can Quicksilver use his Whirlwind Vortex Special Attack against Superman while passing through Batman?
  • A: Yes. Quicksilver's Superspeed power allows him to pass through figures. Quicksilver never leaves engagement with Superman as he whirls around him, even while passing through the space that Batman occupies, and should roll the full 7 dice if he ends up back on the space he started on.
  • Q: What is the maximum amount of dice Quicksilver can throw for his special attack?
  • A: It maxes out at 7, because he can move onto a total of 6 spaces during the turn. The space he starts out on can be moved onto as part of this attack, because he did not move onto it at the beginning of his turn, he just started there.
  • Q: How does the defending figure know if he has height advantage against Quicksilver's special attack?
  • A: The defending figure determines height advantage from the space on which Quicksilver ends his move.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:
  • As a figure with the Superspeed special power, Quicksilver’s defense is not subtracted by Professor Zoom’s Negative Speed Force Special Attack.
Benefits:
  • N/A
Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • Note the difference between occupying a space and moving onto a space. Given a flat elevation and the ability to start your movement already adjacent to the enemy, Quicksilver should be able to throw up to seven dice for his special attack! (Not always easy to accomplish, though!).
-Heroscapers Community Contributions-

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Splash; August 5th, 2022 at 10:46 PM. Reason: png
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  #2  
Old December 15th, 2010, 02:48 AM
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Re: The Book of Quicksilver - Design Phase

NAME = QUICKSILVER
SECRET IDENTITY = PIETRO MAXIMOFF

SPECIES = MUTANT
UNIQUENESS = UNIQUE HERO
CLASS = OUTCAST
PERSONALITY = CONFLICTED

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 9
RANGE = 1
ATTACK = 4
DEFENSE = 7

POINTS = 215


SUPERSPEED
Quicksilver may move through all figures, never takes leaving engagement attacks, and does not have to stop his movement when entering water spaces. After taking a turn with Quicksilver, if he did not use his Whirlwind Vortex Special Attack this turn, he may move up to an additional 4 spaces.

WHIRLWIND VORTEX SPECIAL ATTACK
Range 1. Attack 1 + Special.
Instead of moving and attacking normally, choose an adjacent figure to attack. Move Quicksilver up to six spaces before attacking. Quicksilver may not move onto the same space twice, and he must remain adjacent to the chosen figure for the entire move. Add 1 die to Quicksilver's attack for each space he moved onto during this Whirlwind Vortex Special Attack.


Spoiler Alert!

Last edited by Viegon; January 25th, 2016 at 06:56 PM. Reason: update to Superspeed
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  #3  
Old December 15th, 2010, 02:49 AM
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Re: The Book of Quicksilver - Design Phase

I don't have any preference on minis here - so what do you guys like and what do photographers have (if any)?

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #4  
Old December 15th, 2010, 02:50 AM
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Re: The Book of Quicksilver - Design Phase

Quote:
Originally Posted by A3n View Post
Looks good Bats. Just one small issue with the wording:
Quote:
WHIRLWIND VORTEX SPECIAL ATTACK
Range Special. Attack 1 + Special.
Instead of moving and attacking normally, Quicksilver may choose an adjacent figure to attack and move up to 6 spaces. Quicksilver may not move on to the same space twice and may not disengage from the chosen figure at any point during the Whirlwind Vortex Special Attack. Add 1 die to Quicksilver's attack for each space he moves.
Who's moving, Quicksilver or the defender?

Cheers
Good catch - how about "Instead of moving and attacking normally, Quicksilver may choose an adjacent figure for the attack, and then move up to 6 spaces."

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #5  
Old December 15th, 2010, 03:00 AM
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Re: The Book of Quicksilver - Design Phase

Best comic pics I could find ... opinions definitely appreciated.

1) http://media.comicvine.com/uploads/1...uicksilver.jpg

2) http://media.comicvine.com/uploads/0...uicksilver.jpg

3) http://media.comicvine.com/uploads/0...uicksilver.jpg

4) http://media.comicvine.com/uploads/0...uicksilver.jpg

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #6  
Old December 15th, 2010, 03:01 AM
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Re: The Book of Quicksilver - Design Phase

Better but still not quite clear in interpretation. What about this:
Quote:
WHIRLWIND VORTEX SPECIAL ATTACK
Range Special. Attack 1 + Special.
Instead of moving and attacking normally, choose an adjacent figure. Quicksilver may move up to 6 spaces if he does not disengage from the chosen figure at any point during the movement and cannot move onto the same space twice. When Quicksilver attack's with Whirlwind Vortex, roll 1 attack die and 1 additional die for each space he moved.
Cheers
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  #7  
Old December 15th, 2010, 03:04 AM
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Re: The Book of Quicksilver - Design Phase

I see you and I raise you:

WHIRLWIND VORTEX SPECIAL ATTACK
Range Special. Attack 1 + Special.
Instead of moving and attacking normally, choose an adjacent figure to attack. Move Quicksilver up to six spaces. Quicksilver may not move on to the same space twice and may not disengage from the chosen figure at any point during the Whirlwind Vortex Special Attack. Add 1 die to Quicksilver's attack for each space he moves.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #8  
Old December 15th, 2010, 03:05 AM
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Re: The Book of Quicksilver - Design Phase

Yahtzee!
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  #9  
Old December 15th, 2010, 03:06 AM
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Re: The Book of Quicksilver - Design Phase

Quote:
Originally Posted by A3n View Post
As a side: Was Kang the fastest figure through the C3G (that wasn't intentionally rushed through, ala Echo)?
I think Anti-Monitor actually went through faster.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #10  
Old December 15th, 2010, 03:06 AM
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Re: The Book of Quicksilver - Design Phase

  1. Unimpressive & little detail.
  2. Better detail, face looks a bit "ganky" & the situational reference is a bit blah.
  3. Ok just the colour seems a bit too much.
  4. Great except the lack of background, & the fact that it is wider than it is tall.
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Old December 15th, 2010, 03:07 AM
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Re: The Book of Quicksilver - Design Phase

Quote:
Originally Posted by IAmBatman View Post
I see you and I raise you:

WHIRLWIND VORTEX SPECIAL ATTACK
Range Special. Attack 1 + Special.
Instead of moving and attacking normally, choose an adjacent figure to attack. Move Quicksilver up to six spaces. Quicksilver may not move on to the same space twice and may not disengage from the chosen figure at any point during the Whirlwind Vortex Special Attack. Add 1 die to Quicksilver's attack for each space he moves.
Much better.
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Old December 15th, 2010, 03:07 AM
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Re: The Book of Quicksilver - Design Phase

Quote:
Originally Posted by A3n View Post
  1. Unimpressive & little detail.
  2. Better detail, face looks a bit "ganky" & the situational reference is a bit blah.
  3. Ok just the colour seems a bit too much.
  4. Great except the lack of background, & the fact that it is wider than it is tall.
Comicvine really didn't give me anything golden on this one. Which is your favorite?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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