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Official Units Discussion of official HeroScape units |
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#1
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The Book of Phantom Knights
The Book of Phantom Knights Champions of the Forgotten Realms - Collection 11 (D1) - "Warriors of the Ghostlight Fen" Character Bio: (Truth's front-page description) The Phantom Knights are a new squad for Utgar. They were righteous knights in a previous life, but are tormented by their new ethereal form. With STEALTH FLYING and INSUBSTANTIAL 3, they can fly around the battlefield, almost invisible to any ranged attacks, and strike with height when they find their chance. But they haven’t truly forgotten who they once were. As such, they are still KNIGHTS and will help to bolster Sir Dupuis if they happen to be drafted together. _________________________________________________________________ -Rulings and Clarifications- _________________________________________________________________ -Combinations and Synergies- Synergy Benefits Received
Spoiler Alert!
-Strategy, Tactics and Tips-
-Heroscapers Community Contributions- Phantom Knights Pre-Release DiscussionPower Ranking and Master Index Like reverse Redcoats. Somewhat match-up dependent. Could potentially hit A- with some tourney success. B+ (Jexik) Unit Strategy Review
Last edited by Rÿchean; April 13th, 2015 at 08:37 PM. Reason: VC synergy added |
#2
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Re: The Book of the Phantom Knights
2 squads of these with 2 squads of sentinels seem like a nice little combo. Drop in Concan as a stopping point on the way in for the second wave and you will have your hands full of defense dice!
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#3
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Re: The Book of the Phantom Knights
I like the idea of pairing them up with Sir Dupuis the best-they're both fast with an ability that lets them ignore Leaving Engagement Attacks, so they can charge into the meat of our opponent's army. Sir D finally has a unit that can easily give him his Knight's Courage bonus.
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#4
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Re: The Book of the Phantom Knights
Sir Dupis 150
PK x3 + 210 = 360 So with a 500 point army in mind, what would you spend the last 140 points on? And don't say rats or Raelin. |
#5
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Re: The Book of the Phantom Knights
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Aubrien Archers x2 |
#7
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Re: The Book of the Phantom Knights
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DW9K. No, I'm actually being serious(somewhat). Good range, squad-killing, Large/soulborg immunities AND a special attack! Your curiosity will be the death of you....
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#8
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Re: The Book of the Phantom Knights
Still need to get some a.archers, but backing up the knights with some archers sounds good to me. I'd even play test DW9 and see how it goes, not sure if I'd trust him in that role for a tourney yet. Definately go with some ranged support though for those last 140 points.
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#9
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Re: The Book of the Phantom Knights
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And I've never used Rats and have phased Raelin out of my armies. |
#10
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Re: The Book of the Phantom Knights
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If fielding 5x PKs is not an option? Hmm. Concan comes to mind, as he can boost the PKs, but that sounds OM tricky if you strive to maximize those boosts- as well as leaving 60pts for? Kaemon Awa is a good fit, or the Fen Hydra, but leaves only 20pts. Kaemon is probably better because he offers a special attack. Here's one other suggestion: 2x Axegrinders. Why? Because most of the baddies with Special Attacks that threaten your PKs are big, and that's what Dwarves deal with best. It'll be a bit of balance between moving Dwarves and PKs, but they support each other's weaknesses pretty nicely. Edit: Well, Rats are still a problem... rats. - Heroscape is a standing game. - |
#11
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Re: The Book of the Phantom Knights
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Or like Ronin suggested, 2x Axes. Without a hero, the dwarves are always going to be getting 6 move each time. The dwarves are fast aren't they? "I thoroughly disapprove of duels. If a man should challenge me, I would take him kindly and forgivingly by the hand, lead him to a quiet place and kill him." — Mark Twain |
#12
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Re: The Book of the Phantom Knights
Syvarris and Theracus
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