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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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Re: Question Dump: Post Your Questions Here.
Can someone explain to me Ana Karithon's special ability Healing Word in better detail. Im a bit confused by the wording even though it is very specific. When can I and when can I not use her healing ability. Or how may I activate it.
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Re: Question Dump: Post Your Questions Here.
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The power is worded as such in the event of any movement or control reversal special power can take effect. So if you were to roll for Eternal Hatred prior to Healing Word you potentially couldn't heal Marcu because you would not control him for the time Healing Word would take effect. Hope that helps Keep doing what you're doing, but do it better. ~Self Classic Card Scans & Tourney Map Building Requirements Excel Sheet |
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Re: Question Dump: Post Your Questions Here.
When using soul devour (shades of bleakewoode) do you gain control of the opposing hero for the remainder of the game? Can you place order markers on them as if they were drafted into your own army?
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Re: Question Dump: Post Your Questions Here.
When using blade gruts special ability Orc Champion Bonding( or any others squads or heroes with similar abilities) does that mean I can move and attack with any friendly orc champion figure of my choosing? Even if I have no turn markers on said figure. Can I do this ability multiple times per round?
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Re: Question Dump: Post Your Questions Here.
How many special abilities can you use per turn on one figure/card? For instance, Krug, can I use both wounded smash and double attack. Or do I have to choose 1 or the other? From the context wounded smash seems more like a "passive" ability where as double attack seems more like an option.
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Re: Question Dump: Post Your Questions Here.
There's no upper limit. All that matters is the timing of the special power itself.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Question Dump: Post Your Questions Here.
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Some figures have abilities that happen when it isn't their turn as well like the Nakita Agents. Their powers work when one of them or an adjacent figure is targeted for a non adjacent attack, whenever a small or medium figure becomes engaged with them, and a moving bonding prior to their move. The common example I have for multiple figures and multiple abilities are the Knights of Weston and Sir Gilbert. The Knights have an order marker, then use their bonding ability to take a turn with Gilbert. Gilbert takes his turn then uses his last ability because it states "after taking a turn with" and the bonding achieved this so Gilbert uses his last ability and moves the Knights. Then the Knights take their turn and can attack (perhaps with Gilbert's passive ability). Basically everything applies unless it clearly doesn't. I would be a little surprised if there wasn't a grand list of abilities with categories for each for "Before moving" "After taking a turn" and such. Keep doing what you're doing, but do it better. ~Self Classic Card Scans & Tourney Map Building Requirements Excel Sheet |
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Re: Question Dump: Post Your Questions Here.
Sorry for asking this here but it's kind of hard to navigate this website on mobile. Is there any where for a general discussion on a large one shot campaign idea? I would like opinions and maybe even some help. Thank you ahead of time.
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