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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old April 1st, 2020, 01:19 AM
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The Book of Cheshire (II)

The Book of Cheshire (II)

C3G DC WAVE 41
CLASH OF THE TITANS



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the WizKids Promos: Gen13 Organized Play kit set.
Its model number and name are #D-020 / Cheshire.


The figure used for this unit is a Heroclix figure from the Teen Titans set.
Its model number and name are #070 / Cheshire.

_________________________________________________________________

Character Bio - Distraught after the death of her daughter, Lian, Cheshire is approached by Deathstroke, who wants her on his newly formed Mercenary Team, Titans. She refuses claiming that she is not interested. Slade then uses Lian's death to goad her into joining by stating that her daughter's death was the reason Jade lost her edge and offers her help in regaining that edge. She agrees to join, but only as a means to take revenge on Slade.
______________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by tcglkn; February 4th, 2022 at 08:18 AM.
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Old April 1st, 2020, 01:21 AM
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Re: The Book of Cheshire II (Design Phase)

NAME = CHESHIRE
SECRET IDENTITY = JADE NGUYEN

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MERCENARY
PERSONALITY = RUTHLESS

SIZE/HEIGHT = MEDIUM 4

LIFE = 4

MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 3

POINTS = 185

IMPLEMENTS OF POISON
Start the game with a green Poison Marker on this card. If the Poison Marker is on this card and Cheshire rolls all skulls when attacking a figure that is not an Android, Construct, or Undead, before defense dice are rolled, you may inflict a wound on the defending figure or, if the defending figure is a Unique Hero, you may place her Poison Marker on that figure's card. For the entire game, after a figure with a Poison Marker on its card takes a turn, or at the end of each round, roll an unblockable attack die against that figure. Cheshire is not affected by this special power.

SWIFT COMBAT BARRAGE
Cheshire may attack with her normal attack up to 2 times at any point before, during, or after her normal move as long as she is on a space where she could end her movement. Before attacking normally with Cheshire, you may change her Range number to 4 and Attack number to 2 for the remainder of this turn.

ACROBATIC MANEUVER
When Cheshire rolls defense dice against an opponent's attack, one shield will block all damage. For each shield rolled, you may immediately move Cheshire one space up to 6 levels up or down. When Cheshire moves using Acrobatic Maneuver, she will not take any falling damage or leaving engagement attacks.

Last edited by Arkham; August 28th, 2021 at 10:03 AM.
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  #3  
Old April 1st, 2020, 01:32 AM
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Re: The Book of Cheshire II (Design Phase)

Comic
Spoiler Alert!

Background
Spoiler Alert!

Last edited by Arkham; May 29th, 2020 at 06:06 PM.
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  #4  
Old April 1st, 2020, 01:42 AM
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Re: The Book of Cheshire II (Design Phase)

Cool design. Love the interplay between Swift Combat Barrage and Poisoned. Poisoned is super strong, so that would be my competitive worry. I'd almost want a way to get the marker off, and maybe then return it to Cheshire's card so she can use it again?

I'd limit Poisoned to Unique Heroes to avoid destroying Event Heroes like Anti-Monitor with it.

Should the poison marker continue to work after Cheshire is destroyed?
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Old April 1st, 2020, 02:01 AM
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Re: The Book of Cheshire II (Design Phase)

Quote:
Originally Posted by Arch-vile View Post
Cool design. Love the interplay between Swift Combat Barrage and Poisoned. Poisoned is super strong, so that would be my competitive worry. I'd almost want a way to get the marker off, and maybe then return it to Cheshire's card so she can use it again?

I'd limit Poisoned to Unique Heroes to avoid destroying Event Heroes like Anti-Monitor with it.

Should the poison marker continue to work after Cheshire is destroyed?
Strong but usable once and requires all skulls. It's also limited by the type of the unit. Like if it's Prof. X who likes to sit back and let others do the work for him he'll take fewer wounds but if it's Fantastic who likes to be up close and personal it'll hit him harder. Which seems appropriate.


I'd be ok with working in a removal mechanic like rolling a blank and having it go back to her but it will be difficult enough to place that I'm not sure it will really be an issue.


As to the Event Hero bit, I could probably be convinced either way.


I do think that the poison, being poison, needs to outlast Cheshire though, but then maybe that's an argument for a removal mechanic.
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  #6  
Old April 1st, 2020, 07:55 AM
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Re: The Book of Cheshire II (Design Phase)

Second sentence of Poisoned should specify that you are moving the marker from Cheshire’s card, otherwise mechanically you can still place it on a new card each time you roll all skulls.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old April 1st, 2020, 08:17 AM
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Re: The Book of Cheshire II (Design Phase)

I don't think so.
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  #8  
Old April 1st, 2020, 08:23 AM
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Re: The Book of Cheshire II (Design Phase)

Quote:
Start the game with a green Poison Marker on this card. If Cheshire rolls all skulls when attacking, you may place her Poison Marker on the defending figure's card.
The bolded says nothing about where her marker has to come from when you're placing it. The only mechanical trigger/requirement for placing is that she rolls all skulls when attacking.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #9  
Old April 1st, 2020, 08:29 AM
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Re: The Book of Cheshire II (Design Phase)

I like it in general. I think the necessity of rolling all skulls makes the poisoning hard to rely on, so I don't mind it being super strong. Really comes down to testing.
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Old April 1st, 2020, 08:32 AM
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Re: The Book of Cheshire II (Design Phase)

Quote:
Originally Posted by johnny139 View Post
I like it in general. I think the necessity of rolling all skulls makes the poisoning hard to rely on, so I don't mind it being super strong. Really comes down to testing.
Sure, but rolling all skulls on two attempts per turn with two dice isn't that statistically unlikely.

But, yeah, comes down to testing.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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Old April 1st, 2020, 08:53 AM
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Re: The Book of Cheshire II (Design Phase)

Fair point - looking it over, actually, I'd probably make the chance that you can't subtract the 2 Attack dice and then make a melee attack. Like, only have it work when she's not engaged. I think engaging her to lower your odds of poisoning her - and then struggling with trying to attack her and risk her dodging out of the way - would make for interesting gameplay.
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Old April 1st, 2020, 08:59 AM
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Re: The Book of Cheshire II (Design Phase)

Quote:
Originally Posted by johnny139 View Post
Fair point - looking it over, actually, I'd probably make the chance that you can't subtract the 2 Attack dice and then make a melee attack. Like, only have it work when she's not engaged. I think engaging her to lower your odds of poisoning her - and then struggling with trying to attack her and risk her dodging out of the way - would make for interesting gameplay.
Not 100% following what you're saying here. Are you saying that the poisoning should only work on melee attacks and the combat barrage should only work when she's not engaged?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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