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Maps & Scenarios Battlegrounds and scenarios |
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#37
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Re: Br1an's Battlefields (New Map 1/14/21)
Another small, square map. Wanted to do what I did with Squashtraphobia, but with SotM. Designed for 400pts heroes only.
Marro Trash - Casual 1 SotM ![]() |
#38
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Re: Br1an's Battlefields (New Map 1/16/21)
New map, that incentivizes getting out of the start zone and into the action as quick as possible!
They're Only Chasing Safety - Competitive 1 RotV 1 RttFF 2 VW ![]() |
#39
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Re: Br1an's Battlefields (New Map 1/16/21)
RIP the marro hive.
Looks fun though, definitely makes development different. customs/maps/c3v/sov
how to: make a card/post your maps/set up your own ohs game google sheets: ohs link generator/attack outcomes CVN~ "I highly recommend C3V customs!" |
#40
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Re: Br1an's Battlefields (New Map 1/18/21)
Just posted The Treacherous Road, another one from about 2 years ago. Wanted to keep the action away from the center and force it to the sides so I made the roads not connect. If you decide you want them to be connected though there are 2 unused road hexes that can easily be slotted in.
The Treacherous Road - Competitive 1 RotV 1 RttFF ![]() |
#41
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Re: Br1an's Battlefields (New Map 1/19/21)
This is finally one I actually designed and played this week! Still feel a little rusty map building after about 2 years off but it's starting to come back to me. My interest in this game is back as strong as ever and I'm loving it!
Crashing the Commons - Competitive 1 RotV 1 RttFF 1 FotA ![]() |
#42
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Re: Br1an's Battlefields (New Map 1/19/21)
Dude I'm lovin' these maps!! Keep am comin'!
![]() "Man, some people on the internet would complain about a chocolate sundae delivered to them by a Victoria's Secret model on their paid day off from work" |
#43
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Re: Br1an's Battlefields (New Map 1/20/21)
Thanks Owlman!
Here's today's map, Monolithic. A simple but effective map made with only 1 SotM Monolithic - Competitive 1 SotM ![]() |
#44
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Re: Br1an's Battlefields (New Map 1/21/21)
Took a stab at another scenario map.
Spoiler Alert!
Volcanic Ravine - Competitive - S 2 RotV 1 FotA 1 VW ![]() |
#45
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Re: Br1an's Battlefields (New Map 1/23/21)
Slowly working through my backlog of finished maps. Here's another simple RotV map!
Spires in the Sand - Competitive 1 RotV ![]() |
#46
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Re: Br1an's Battlefields (New Map 1/24/21)
New map time! Another one I designed last week, small, fast action.
Jungle Blitz - Competitive 1 SotM 1 FotA 1 TJ ![]() Last edited by Br1an; February 14th, 2021 at 01:42 AM. |
#47
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Re: Br1an's Battlefields (New Map 1/24/21)
Ooo, at first glance, I quite like this one.
Not terribly crazy about that dip in the center road, probably better to level it out imo...but seems pretty neat. Oh, also the glyphs...probably too protected...I'd try to push them out to the edge where they're open and exposed. Especially if they're random glyphs...that position is practically impenetrable. Sir Heroscape's Content
Customs, Terrain, Maps, Battle Reports YouTube Channel, Trade List, Custom Dice 'Scaper of the Month, Burnout Format |
#48
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Re: Br1an's Battlefields (New Map 1/24/21)
Thanks for the feedback! My thought process for the glyph placement was that it's in a position where an attacker could have height advantage from 2 spaces attacking down on it. If I moved it to the outer tiles it would all be even footing, unless it was at the very edges, which I don't normally like to put glyphs at the very edge of a map. But luckily you can just place glyphs wherever you want on a map, mine are just suggestions
![]() Today's map is Corazón del Diablo, a heavy lava map with road running all around it. I'm finally getting down to the last few in my backlog of maps lol. Corazón del Diablo - Competitive 2 RotV 2 RttFF 2 VW ![]() |
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