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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old July 17th, 2010, 04:26 PM
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The Book of the Hand Ninja

The Book of Hand Ninja

C3G MARVEL WAVE 4
FIGHT AGAINST FEAR


The figures used for this unit are Heroclix figures from the Xplosion set.
Their model numbers and names are #004-006 / Hand Ninja.
________________________________________________________________

Character Bio - The story begin years ago, in feudal Japan . Seeking autonomy from the oppressive class system of the time, a few citizens fled into the mountainous regions of Iga and Kōga. There they developed ninjitsu, a stealthy martial art perhaps inspired by Sun Tzu's The Art of War. Over a period of centuries, they refined their art in secluded camps. Students trained and practiced the art from birth, playing children's games designed to impart expertise in unarmed combat, swordplay, weaponry, camouflage, escape and evasion. Ninjitsu was also designed to encourage spiritual growth by pushing oneself physically and mentally beyond normal human limits. The ninja were expert in espionage and assassination, and offered their specialized services to samurai warlords and others who could afford them.

Kagenobu Yoshioka officially brought them together in 1588. The Hand covets power above all other objectives. They are primarily based in Japan, but operate internationally. They operated as a secret society of Japanese nationalist samurai but were soon co-opted by the Snakeroot, an ancient ninja clan which serves a primordial demon known only as The Beast.

Members of the Hand are practitioners of powerful occult magic and can murder a person and bring that person back to life as a servant of the Hand. Only Elektra, Psylocke, Northstar and Wolverine are known to have reversed this programming. Wolverine was brainwashed in a combined operation by the Hand and HYDRA.

_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Hand Ninja can activate Unique Ninja and Assassin figures with their Ninja Assassin Bonding special power. Current Unique Ninja and Assassin figures.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:
  • N/A
Benefits:Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Ronin; October 31st, 2017 at 10:56 PM.
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  #2  
Old July 17th, 2010, 04:26 PM
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Re: Hand Ninja - Design Phase

NAME = HAND NINJA


SPECIES = HUMAN
UNIQUENESS = COMMON SQUAD (3)
CLASS = NINJA
PERSONALITY = DEVOUT

SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 6
RANGE = 3
ATTACK = 3
DEFENSE = 3

POINTS = 85


NINJA ASSASSIN BONDING
After revealing an Order Marker on this card and before taking a turn with Hand Ninja, you may first take a turn with any Ninja or Assassin Unique Hero you control, or you may take a turn with any Ninja or Assassin Unique Squad you control.

PHANTOM WALK
Hand Ninja can move through all figures and are never attacked when leaving an engagement.

Last edited by SirGalahad; April 27th, 2014 at 01:08 AM.
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  #3  
Old July 17th, 2010, 04:34 PM
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Re: Hand Ninja - Design Phase

Nice, simple, straightforward, I like it. Though (especially with hero bonding) I think I might prefer a squad of three here.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #4  
Old July 17th, 2010, 04:41 PM
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Re: Hand Ninja - Design Phase

I considered 3 vs. 4. Personally, I decided I preferred a higher cost so I could have swarms of Hand Ninja. But we'll see what the group prefers.
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  #5  
Old July 17th, 2010, 04:52 PM
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Re: Hand Ninja - Design Phase

You could still have swarms at a lower cost - it's just a matter of how many squads worth you draft.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #6  
Old July 17th, 2010, 05:14 PM
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Re: Hand Ninja - Design Phase

True.
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  #7  
Old July 17th, 2010, 05:45 PM
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Re: Hand Ninja - Design Phase

I like the idea of beefing these guys up a bit and making them a common squad of 2.

LIFE 1
MOVE 6
RANGE 3
ATTACK 3
DEFENSE 5
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  #8  
Old July 17th, 2010, 06:54 PM
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Re: Hand Ninja - Design Phase

Good stuff GO. I was initially thinking a little too much powers for these guys, but these simpler versions are better.

So we have one wanting 4 figures and one wanting 3 figures because of the bonding power and one wanting 2 figures with beefed up base defense.

Hmmmmmmmm........perhaps we can split the difference somehow.

Maybe we can end up having two different Hand Ninja units? They can be 3 figure units and one unit could have the Katana Ninja sculpt and the other unit can use the Nunchuck Ninja sculpt.

The one unit can have the Assasin Bonding and maybe be more defensive somehow, while the other unit can be more of a kill squad with more offense and no bonding, but maybe a Brave Arrow type Concealment 10 or Mohican Tribe Concealment 19, or somewhere in between.

Just some thoughts from the peanut gallery.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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Old July 17th, 2010, 07:12 PM
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Re: Hand Ninja - Design Phase

I like the simplicity of these & am happy with any direction you guys feel best for the number of them in the squad. The only thing I have to question is the personality. Sworn just doesn't sound like a personality to me. I could go Loyal, Committed or even Devout.

Cheers
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  #10  
Old July 17th, 2010, 07:28 PM
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Re: Hand Ninja - Design Phase

Oooh, I like Devout. I had the same feeling about Sworn, honestly.
There's also Devoted, but I think Devout beats that.
Here's another idea - we could make their bonding work with unique squads as well (not like the Ninjas of the Northern Wind couldn't use help) then make them a 2 figure common squad using one of the sculpts and make a later, "elite" version with better stats that's a 3 or 4 figure unique squad using the other sculpt.
Or am I just being devoured by my own madness?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old July 17th, 2010, 07:31 PM
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Re: Hand Ninja - Design Phase

Quote:
Originally Posted by IAmBatman View Post
Oooh, I like Devout. I had the same feeling about Sworn, honestly.
There's also Devoted, but I think Devout beats that.
Here's another idea - we could make their bonding work with unique squads as well (not like the Ninjas of the Northern Wind couldn't use help) then make them a 2 figure common squad using one of the sculpts and make a later, "elite" version with better stats that's a 3 or 4 figure unique squad using the other sculpt.
Or am I just being devoured by my own madness?
Sounds like a plan, but maybe we're just Madmen

Spoiler Alert!

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #12  
Old July 17th, 2010, 07:39 PM
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Re: Hand Ninja - Design Phase

Nice!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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