|
Maps & Scenarios Battlegrounds and scenarios |
|
Thread Tools | Search this Thread | Display Modes |
#13
|
||||
|
||||
Re: Nazi Zombies
shi no numa would be fun! cause you walk through the swamp, but Der Riese has a teleporter so that would be hard!
|
#14
|
||||
|
||||
Re: Nazi Zombies
I see it as making it a bit easier. You can teleport away from the Zombies if you're close enough, the trick is activating the power & then linking the Teleporters in the time limit (not entirely sure how that's done in the game as I don't think it's out yet). Adding the Perks-A-Cola (drinks that you buy to enhance certain abilities, more health, faster shooting, & faster revive) would be interesting. Zombie Verruckt required you to activate the power & Shi No Numa's Perks are random once you enter one of the other buildings in the swamp, but adding the Perks made the Zombies tougher & more numerous in these two. And with Shi No Numa the Mystery Box has a use limit until it moves to the next area (frustrating, but fun running through the swamp to the box). Oh, and the zombies would be able to attack through the window barricades. Like, attacking someone adjacent to the barricade. Oh oh! And the Hell Hounds in Shi No Numa would be hard. Fast, tough little things & some explode! Sorry, I've played too much. I apologize if I'm spoiling the DLC stuff... I'll stop now...
Cake > Pie Ska is NOT dead Awaiting an Unofficial CoN |
#15
|
||||
|
||||
Re: Nazi Zombies
I just posted my Left 4 'scape rules in a blog. Do you mind if I take a crack at turning this into Survival mode for L4S and post it there?
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#16
|
||||
|
||||
Re: Nazi Zombies
you could use marrden Nagrubs for hell hounds just raise the stats on them
My Job list: Jandar's hair dresser Ullar's garden keeper, Einar's treasure keeper, Vydar's engeenier, I give Aquilla pedicures, and I shine Utgar's shoes, SO yes, I hate my job |
#17
|
||||
|
||||
Re: Nazi Zombies
It is actually very fun. We had my castle and his castle thats why we used 2 of them. But You can really use any map idea, just have a place for zombies to spawn and swarm. And making your own maps would be cool we'd like to see them.
Thanks for the compliments we appreciate it |
#18
|
||||
|
||||
Re: Nazi Zombies
I only made it to round three which is 10 zombies that I used
My Job list: Jandar's hair dresser Ullar's garden keeper, Einar's treasure keeper, Vydar's engeenier, I give Aquilla pedicures, and I shine Utgar's shoes, SO yes, I hate my job |
#19
|
||||
|
||||
Re: Nazi Zombies
Round 8 by yourself is very difficult. I had the laser but eventually even that wasnt enough. The flamethrower seems to be the best weapon as all you need is the Zombies to line up and most of them end up being killed. I still havent beaten my Round 8 record.
Alderaan shot first |
#20
|
||||
|
||||
Re: Nazi Zombies
Or umm, those marden hounds, or the deathstalkers?
Dund is just tricky, that's all. |
#21
|
||||
|
||||
Re: Nazi Zombies
With 4 people on my own map with no weapon box we made it to round 8 which is 18 Zombies! Tough stuff!
Boise ID Scaper |
#22
|
||||
|
||||
Re: Nazi Zombies
Was trying this out, and a few questions came to mind.
How many zombies are supposed to move each turn? 1? 3? 6? All of them? The extra areas: do you need to be next a door to roll the d20, or do you just roll at the start of the round? And who goes first each round? Players? Zombies? Roll for it? Just wonderin'. Contend, O Lord, against those who contend against me; Fight against those who fight against me. Psalm 35:1 |
#24
|
||||
|
||||
Re: Nazi Zombies
Quote:
2. Yes you have to be next to the door and you can roll during the round 3. Whatever you like...I usally go marines first because you can have a slight advantage Alderaan shot first |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Why Zombies? | Finrod | General | 46 | October 6th, 2011 11:10 AM |
My Nazi-American Army | STEALTHRULER | Competitive Armies Discussion | 4 | August 10th, 2008 11:32 AM |
Zombies! | ej | Other Games | 12 | August 30th, 2007 03:49 PM |
How much zombies are enough? | The Super Atheist | Heroscape Strategy Articles | 24 | August 15th, 2007 01:14 PM |
Suggestions for using zombies from Zombies!!! in Heroscape. | ParaGoomba Slayer | Maps & Scenarios | 1 | July 27th, 2006 02:44 PM |