|
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
|
Thread Tools | Search this Thread | Display Modes |
#1069
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
When is turtle heroclix out again?
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#1070
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Supposedly February but here it is mid March so who knows.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#1071
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
I ordered the all red mask version...because that's the way they should be. Well that and they were half the cost. Threw in a Splinter and Casey Jones as well.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#1072
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Quote:
I got a load of foot soldiers as well: Here are some photos of what I ordered: View on dropbox I can't wait to get this setup and start playing! |
#1073
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Quote:
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#1074
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Quote:
|
#1075
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Nice work guys, I'll be watching this thread with much interest!
|
#1076
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Should not be too much longer before we can pick things up again.
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#1077
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Based on that Leo sample, it looks like you guys are using a rectangular format for your army cards instead of the weird traditional hexagonal Heroscape card shape, but if the hitzones that I made for my own TMNT cards would be of any use to you guys, I'd be happy to share them. They are based on the silhouette of the current TMNT minis from HeroClix, which is what I imagine most folks will be using from now on.
EDIT: Another thought, regarding the Sewer Stealth special ability. Since it's a long, wordy ability that takes up a lot of room on the card, and all of the Turtles share it [and possibly future characters like Rat King or Leatherhead], have you considered using an icon to represent the ability instead of text? Something like: Then you could just describe the ability on a reference card or TMNT rulebook / campaign guide instead. |
#1078
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Quote:
No the plan is to do the wierd hex shaped cards. Personally I only do the rectangle ones and have a far superior template that I have been using since that sample. We will offer all version once finalized. Since I've already created the rectangle cards for the C3G figures and they will use the same mini's I have the target zone finished for them already. Thanks for the offer thought. It's much appreciated. Here is a sample of the most recent C3G release to see the latest template... http://s1298.photobucket.com/user/vt.../C3G/Wave%2025 Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#1079
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Good to hear that you guys are still going to do the traditional hexagonal cards too - as much as the practical / rational side of me thinks the rectangular cards are a great idea [they're certainly a lot easier to cut out after printing], the traditionalist / geek in me still prefers the iconic Heroscape cards for some reason.
Sticking to C3G standards is a noble ideal, but don't forget that even they broke with tradition by introducing the Flying symbol. No reason a TMNT set couldn't have a few symbols to denote common, thematic abilities in order to really set it apart. Thanks to the Super Strength icon, we know that the concept of icons isn't even out of the question for classic Scape, so I say go for it! Since C3G is doing the Turtles, that's all the more reason to differentiate these versions, especially if you intend to really flesh out the line with many of the newly-available HeroClix figures. |
#1080
|
||||
|
||||
Re: Heroes of Ninja Turtle 'Scape.
Y'all should integrate with C3G. Any members of Ninja Turtle 'Scape that are not currently member of C3G should get special privileges to only design the Turtles and so both C3G regular members and the HoNT members would be collaborating on these. They would use and be compatible with past C3G figures, rules, glyphs and destructible objects (such as the Manhole Cover)
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
|
|
Thread Tools | Search this Thread |
Display Modes | |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Heroes of 'Scape (RPG) | Kaiyu | Other Customization & HS Additions | 1031 | January 1st, 2014 10:11 PM |
Share your Heroes of Scape heroes! | Kaemon Awa 123 | Other Customization & HS Additions | 7 | May 6th, 2011 12:00 PM |
Heroes of Rock N Roll Scape! | Boodog | Custom Units & Army Cards | 1 | April 29th, 2011 02:11 PM |
Turtle and Anti-Turtle Unit Lists | Knight of Feylund | Official Units | 256 | March 30th, 2011 09:01 AM |
Uncommon Heroes in Classic Scape? | tcglkn | HeroScape General Discussion | 61 | November 3rd, 2010 05:53 PM |