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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


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  #1  
Old May 2nd, 2008, 03:12 AM
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Zetacron - what's your army idea?

Now that Truth has even more anticipatory juices pumping with his blog post revealing Zetacron's card ( http://www.heroscapers.com/community/blog.php?b=242 ) I'm eager to see everyone's ideas for 400-600 point armies involving him. I'll go first with a 495 point army:

Zetacron 60
Venoc Warlord 120
1xArmoc Vipers 65
Finn 80
2xKnights of Weston 140
Guilty McCreech 30

A Q9 killer at last! With a boost from the VW, Zetacron has a move of seven and a range of eight - plenty for a first shot at the Q-ster from height. And with luck, this army leads with Finn and the KoW to get even more power on Zetacron's card with Finn's unfortunate demise. If only he weren't so FRAGILE! But at 60, the price is right for a unit that any high defense hero needs to fear.

So what soulborgish thoughts have been percolating through YOUR mind?

~Aldin, sniping from afar

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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  #2  
Old May 2nd, 2008, 03:26 AM
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Re: Zetacron - what's your army idea?

Go Bananas! army:

Zetacron 60
Venoc "Mittens" Warlord 120
Venoc Vipers X 3 120
Eldgrim 30
Finn 80
variable Raelin OR Thorgrim OR another 2X Venocs OR Venocs X 1 and Theracus 80
Isamu 10
____________
500

Last edited by soberman; May 2nd, 2008 at 03:42 AM.
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  #3  
Old May 2nd, 2008, 03:27 AM
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Re: Zetacron - what's your army idea?

Taelord 180
Zetacron 60
Minions of Utgar x 2 220
guilty mccreech
isamu

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  #4  
Old May 2nd, 2008, 03:29 AM
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Re: Zetacron - what's your army idea?

Aldin, that Finn Spirit - ouch.
Thats wicked - I like that army a lot!

Here's mine to fit in a 510 allotment.
Very happy to supply some Venocs back in an army.
Just give me 1 or 2 Frenzies at the right time:
VW 120
Armocs 185
Zeta 245
AAx2 385
VVx3 505

500 points:
VW 120
Syvarris 220
Aubrien Archers x2 360
Zetacron 420
Venoc Vipersx2 500
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  #5  
Old May 2nd, 2008, 03:40 AM
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Re: Zetacron - what's your army idea?

Carrying Combo of Doom!
____________________
Zeta 60
Saylind 80
Taelord 180
Theracus 40
4th Mass OR Knights X2 140
___________
500

If fate smiles upon you, 3 order markers will move the whole thing across the board!
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  #6  
Old May 2nd, 2008, 03:57 AM
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Re: Zetacron - what's your army idea?

Hmmmm, one more before I knock off for the night:

Firebase Omega
Laglor 110
Nakita Agents 120
1xGorillanators 90
Zetacron 60
RotV Raelin 80
1xDeathreavers 40

Veritably bristling with weaponry

~Aldin, defensively

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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  #7  
Old May 2nd, 2008, 04:00 AM
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Re: Zetacron - what's your army idea?

Greek Power!

Zeta 60
Omnis X4 400
Eldgrim 30
Isamu 10
_________
500

OR

Targets galore:

Zeta 60
Nilfheim 185
Realin 80
Deathreavers X4 160
Isamu 10
_______
495

Are the spiders scouts?
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  #8  
Old May 2nd, 2008, 04:10 AM
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Re: Zetacron - what's your army idea?

Army 1

Armocs x2 130
Mittens 250
Zetacron 310
Venocs x3 430
Marro Warriors 480
Marcu 500

Use Marcu as an initial scout/glyph holder, follow with the Venocs as shock troops once your enemy's range is closer to you, or bring in Zeta when heavy hitting heroes need to be brought down a peg. Marro Warriors provide extra range when the Venocs and Zeta are out, and if you get your enemy down to all melee either the Marro Warriors or the Armocs and Mittens can be a force to be reckoned with.

Army 2

Armocs x2 130
Mittens 250
Zetacron 310
Venocs x2 390
Krav Maga 490
Isamu

Isamu goes to be your early glyph holder/assassin, Krav Maga are your anti-range, Venocs go shock troop again, Zeta is anti-hero again, and Armocs/Mittens are clean-up again.

Army 3

Zetacron 60
KoW x2 200
Finn 280
Thogrim 360
4th Mass x2 500

This one might be difficult to use b/c your typical ranged bread and butter are encouraged to play more of a closer role, which might work against you for competitive purposes. But one thing you can do is force your opponent to make some difficult decisions. Such as do I take out the advancing/attacking vikings and let their spirits go on the increasingly dangerous Zetacron, or do I target the robot first and let the Vikings do as they please? Or do I take out Zetacron before he tears up my expensive figures (especially if he has viking bonuses on him) or do I take out the 4th Mass while they have lower defense?
Move the knights and the vikings up and get the vikings on glyphs if you can to enhance these quandries.

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  #9  
Old May 2nd, 2008, 04:25 AM
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Re: Zetacron - what's your army idea?

Zetacron-60
3xSpiders-120
Sujoah-185
2xStingers-120
Isamu-10
or
Zetacron-60
2xSpiders-80
Sujoah-185
3xTagawa Samurai Archers-175

Spread Positivity and the joys of gaming.
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  #10  
Old May 2nd, 2008, 04:30 AM
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Re: Zetacron - what's your army idea?

180 Major Q9
180 Taelord
080 Raelin v.1
060 Zetacron

All you do is sit in your start zone and shoot.

There is no difference, for all have sinned and fall short of the glory of God, and are justified freely by his grace through the redemption that came by Christ Jesus.

Romans 3:22-24
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  #11  
Old May 2nd, 2008, 04:35 AM
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Re: Zetacron - what's your army idea?

What about a combo with Laglor, or is he just vydar guys?

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Old May 2nd, 2008, 04:36 AM
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Re: Zetacron - what's your army idea?

210 Aubriens x3
100 Romans x2
120 Mittens
060 Zetacron
010 Isamu
500

Probably wants to be a 600-pointer with two Warlords.

245 Dr. Doom
185 Nilfheim
060 Zetacron
010 Isamu
500

Always nice to have another Mind Exchange target handy.
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