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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#2473
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Re: The Pre-SoV Workshop
How about, rather than going for 'Kyrie' at all, you tie it to Einar, or Soldiers, or Einar Soldiers?
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#2474
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Re: The Pre-SoV Workshop
I don’t mean to speak for H101, but that was what the first version of his submission effected.
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#2475
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Re: The Pre-SoV Workshop
I would suggest that H101 take this information, and go test the various versions to see which one he likes best.
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#2476
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Re: Scope?
Quote:
Quote:
When I say Swift Vengeance needs a limitation, I don't mean limit who he works with. You can have him work with all figures if you want. By limitation I mean that the ability to auto-wound anything and everything without a roll is just too much. The original designers avoided doing that, if nothing else to avoid screwing over the Deathwalkers. We should follow their example. |
#2477
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Re: Scope?
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You’ve all been a world of help. Ive taken your insights to heart and have made some needed adjustments. I’m confident he won’t need any major tweaks going forward, so after testing, you should see him next for voting. Thank you! Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#2478
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Re: Scope?
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Another idea to add to the potential synergiseriness, again in a spirit of a weak, broad power: what about all Einar units? I'd like to see more general-specific powers (both for game-play reasons and the taking of joy in oxymorons), although I don't think this is a view shared by the judges as a wholel, at least not strongly. |
#2479
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Re: The Pre-SoV Workshop
Yes, the "They are good with Rats & Raelin" argument, becomes an immediate eye roll for me
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#2480
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Tangent
My argument was less he makes rats better and more he makes rats more annoying to kill which I think we can all agree is not a good goal.
~Dysole, with only herself to blame for not elaborating My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#2481
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Re: Tangent
If the power of swift justice wasn't limited, that if it included Rats somehow, it would get an immediate no vote from me.
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#2482
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Re: The Pre-SoV Workshop
Just realized I said H101 and not Sir H. Apologies to both of ya’ll.
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#2483
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Re: The Pre-SoV Workshop
Gruoark 2.0
I've recently been looking back at Gruoark's submission to the SoV and have been brainstorming on how to fix some of his issues. I got rid of Troll Leadership, changed his class from Conqueror to Brute to get a stronger theme for him. I also changed his defense to one and added dismiss the rabble to add the theme that he can shirk off attacks from melee squaddies, while giving heroes a better chance against him. I did some testing including heroes only and a dungeon crawl, and he seemed more fair. I was interested in other's thoughts with this new version. I feel he gives a new cool option for the Trolls while not being completely necessary for other Trolls. |
#2484
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Re: The Pre-SoV Workshop
I really like how he creates new options for using old units. I remember Krug, the Ice Troll Berserker, and the Feral Troll off the top of my head--which ones am I missing?
Dismiss the Rabble sounds slightly weird from a thematic standpoint to me (mostly just that I doubt this Troll will call things "rabble" when compared to stuff like the Templars), but I don't really mind its use here. On a surface level, he looks very strong for 140 points to me, albeit I haven't played with the D&D Trolls before, which is a massive part of the design. The potential for getting three Hero turns in a single Order Marker is intimidating, especially if one of those can be Krug. It's also nice to see you mention a dungeon crawl test, though, since I think it's neat to see more "campaign-oriented" units every now and then. Proud Member of Platyfly!
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