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  #1  
Old March 16th, 2009, 10:14 PM
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Counter Army Thread

This is a thread for members to post an army that they want to play with. Then, some of these other members can respond to that my saying what the weakness are AND what are the some really dangerous armies for that army.

This is especially for the newer members that don't have as much experience with HeroScape as some of our older members around here.

~PTI
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  #2  
Old March 16th, 2009, 10:50 PM
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Re: Counter Army Thread

Alright, interesting enough.

I'll use one I've already played. I don't have any armies in the works right now.

3 Microcorp Agents
Skahen
Krav
James Murphy
595 points.
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  #3  
Old March 16th, 2009, 11:50 PM
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Re: Counter Army Thread

Quote:
Originally Posted by Einar's puppy View Post
Alright, interesting enough.

I'll use one I've already played. I don't have any armies in the works right now.

3 Microcorp Agents
Skahen
Krav
James Murphy
595 points.

You might have problems against Braxas with that army.....


Your curiosity will be the death of you....
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  #4  
Old March 16th, 2009, 11:56 PM
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Re: Counter Army Thread

Quote:
Originally Posted by Einar's puppy View Post
3 Microcorp Agents
Skahen
Krav
James Murphy
595 points.
First things first, that is a very solid army which does very good damage at range and is itself difficult to kill at range. You could make the strengths of this army even stronger by switching James Murphy out for Raelin RotV in a 600 point army. Ironically, it does nothing to address the weaknesses of this army - even adding one in the process.

The big threats to this army are insta-killers like Braxas, tie-downs like the Rats and normal ranged attack immunes like Drake. I would also list Cyprien as it is difficult to force him into situations where other units have height advantage against him. A difficult opposing army might be:

Braxas 210
Grimnak 120
Isamu 10
2x Heavy Gruts 140
3x Deathreavers 120

The Rats tie you down allowing Braxas to sweep in and devestate the Microcorp and KMA. The Heavies and Chompy tear up anything that lives.

~Aldin, who would say that at 590 without Isamu this army still beats the MCA army

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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  #5  
Old March 17th, 2009, 12:03 AM
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Re: Counter Army Thread

Quote:
Braxas 210
Grimnak 120
Isamu 10
2x Heavy Gruts 140
3x Deathreavers 120
So do I counter his army now?
If so, then:
His army requires clumping with the orcs, so why not send in Zelrig?

Zelrig 185
Airborne Elite 110
Wolves of Badru(good anti-rats) x2 160
Khosumet 75
Jonny "Shotgun" Sullivan 65
595

Dave Grohl + Josh Homme + John Paul Jones= awesome
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  #6  
Old March 17th, 2009, 12:07 AM
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Re: Counter Army Thread

Quote:
Originally Posted by temp.nerd View Post
So do I counter his army now?
I didn't think so, but out of curiosity, how did you intend to eliminate Braxas with that army?

~Aldin, inquisitively

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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  #7  
Old March 17th, 2009, 12:15 AM
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Re: Counter Army Thread

Airborne.
4 attacks of 4, and you can split them up so the beast can only kill one at a time.

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  #8  
Old March 17th, 2009, 12:21 AM
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Re: Counter Army Thread

Quote:
Originally Posted by temp.nerd View Post
Airborne.
4 attacks of 4, and you can split them up so the beast can only kill one at a time.
Sounds good in theory - if the AE drop at a decent time. But in reality, especially supported by a Rat screen denying height, the only time I've seen the AE pull off the upset vs. Braxas was when she was also being assaulted by Shades and couldn't afford to risk switching sides.

~Aldin, who does appreciate that you had thought of the need to counter the Lady of the Perfumed Breath

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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  #9  
Old March 17th, 2009, 01:00 AM
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Re: Counter Army Thread

Quote:
Originally Posted by Einar's puppy View Post
3 Microcorp Agents
Skahen
Krav
James Murphy
595 points.
Here's a relatively bad army that I would pick over that one.

130 Armoc Vipers x2
120 Venoc Warlord
200 Venoc Vipers x5
100 Elite Onyx Vipers
550, 25 hexes (drop a Venoc)

Stealth Dodge is useless, and you don't have any blockers to get in the way of the stream of frenzying vipers. EOVs grab glyphs, and Mittens and the Armocs handle cleanup. Use Gurei-Oni if you don't have EOV. I'm leaving 45 off the table but I'm not worried; the matchups are on my side.
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  #10  
Old March 17th, 2009, 02:34 AM
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Re: Counter Army Thread

Quote:
Originally Posted by dok View Post
Quote:
Originally Posted by Einar's puppy View Post
3 Microcorp Agents
Skahen
Krav
James Murphy
595 points.
Here's a relatively bad army that I would pick over that one.

130 Armoc Vipers x2
120 Venoc Warlord
200 Venoc Vipers x5
100 Elite Onyx Vipers
550, 25 hexes (drop a Venoc)

Stealth Dodge is useless, and you don't have any blockers to get in the way of the stream of frenzying vipers. EOVs grab glyphs, and Mittens and the Armocs handle cleanup. Use Gurei-Oni if you don't have EOV. I'm leaving 45 off the table but I'm not worried; the matchups are on my side.
I'll counter this one!

130 - Deathwalker 8000
260 - Tagawa Samurai Archers X4
120 - Tagawa Samurai
80 - Raelin RoTV
590?!

Reasons being... COUNTERSRIKENZ! Muhahaha!
All melee armies cannot escape that which is counterstrike. Tagawa can just sit and wait for the vipers to come to them, and get stronger each time they strike back. Archers for range to damage the vipers pre-entry, and possible counterstrike. Deathwalker 8000 for his (or her?) renoun for killing defenseless beings (What a cowardly robot!). Raelin for her ability to make make them all last longer, and make counterstrike that much more scary.
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  #11  
Old March 17th, 2009, 08:08 AM
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Re: Counter Army Thread

Quote:
Originally Posted by Thorgrim View Post
I'll counter this one!

130 - Deathwalker 8000
260 - Tagawa Samurai Archers X4
120 - Tagawa Samurai
80 - Raelin RoTV
590?!

Reasons being... COUNTERSRIKENZ! Muhahaha!
All melee armies cannot escape that which is counterstrike. Tagawa can just sit and wait for the vipers to come to them, and get stronger each time they strike back. Archers for range to damage the vipers pre-entry, and possible counterstrike. Deathwalker 8000 for his (or her?) renoun for killing defenseless beings (What a cowardly robot!). Raelin for her ability to make make them all last longer, and make counterstrike that much more scary.
Sgt. Drake - 170
4th Mass x6 - 590 (drop one Mass)

Drake will kill DW8K before he gets enough shots off to take Drake down. The 4th Mass will own everything else.

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  #12  
Old March 17th, 2009, 08:33 AM
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Re: Counter Army Thread

Interesting thoughts about morning breath against my army Aldin. I guess I'm pretty lucky that I never had to fight her, huh? I actually brought that army to a tournament and went 4-1, plcing 3rd. My only loss was to a cyprien who consistently rolled 18-20 (sonya was there.) It had to be themed, so that's why james was there instead of Realin.

But enough about me.

Quote:
Sgt. Drake - 170
4th Mass x6 - 590 (drop one Mass)
This army is tried and true; It won't lose easily. That being said, I like Q9's chances against the 4th mass.

Q9-180
3 death reavers-300
Krav-400
Laglor- I forget how much he costs
Realin (if there is room after laglor)
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