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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.

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  #49  
Old August 24th, 2012, 08:33 PM
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Re: The Book of Flash (Wally West) - Design Phase

Well, it's 50 points higher than I wanted, but I won't drag us all down for it. Pre-Yea
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  #50  
Old August 24th, 2012, 08:51 PM
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Re: The Book of Flash (Wally West) - Design Phase

Pre-Yea

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  #51  
Old August 24th, 2012, 09:44 PM
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Re: The Book of Flash (Wally West) - Design Phase

pre-yea

I know that I do not know.
C3G INDEX - SSE 92 - JSA GENERATIONS
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  #52  
Old August 24th, 2012, 10:55 PM
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Re: The Book of Flash (Wally West) - Design Phase

Cool - down to A3n/LP.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #53  
Old August 24th, 2012, 11:21 PM
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Re: The Book of Flash (Wally West) - Design Phase

Pre-yea

It's weird seeing him so powerful when I'm used to him being weaker, but if that's accurate then he looks good.
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  #54  
Old August 24th, 2012, 11:31 PM
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Re: The Book of Flash (Wally West) - Design Phase

Quote:
Originally Posted by Lord Pyre View Post
Pre-yea

It's weird seeing him so powerful when I'm used to him being weaker, but if that's accurate then he looks good.
What's your main experience with him as a character, out of curiosity? Mine is the Waid/Johns years writing him in his solo book, which I feel this reflects pretty accurately.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #55  
Old August 24th, 2012, 11:40 PM
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Re: The Book of Flash (Wally West) - Design Phase

Mostly the TV shows, and the fact that Barry was practically a legend when he was dead. So don't worry about me.
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  #56  
Old August 24th, 2012, 11:41 PM
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Re: The Book of Flash (Wally West) - Design Phase

Pre-Yea
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  #57  
Old August 24th, 2012, 11:55 PM
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Re: The Book of Flash (Wally West) - Design Phase

Sweet. This passes to Playtesting already. Cool beans.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #58  
Old August 26th, 2012, 08:22 PM
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Re: The Book of Flash (Wally West) - Playtesting Phase

Thanks! Much appreciated.

Cheers,
Bats

Quote:
Originally Posted by Viegon
Here's my report.

I love, love, love the design. Speed is one of my favorite aspects, so he's definitely my kind of unit; he's fairly simple, very fun, and has tons of strategy without being overbearing.

His points seem about right, maybe a tad high (I couldn't see him going lower than 270).

My one catch is his SA, I just didn't find it useful. Even if you can set it up right (which can be very hard), you are only getting 2 extra dice then his normal attack (or 1, if you can get height). The only time I could see myself using it is if the defending figure has a strong defensive power that only works against normal attacks. I would suggest allowing him to choose a figure up to 10 spaces away (an attack of 9 at best), and maybe let his points creep up a little.

As-is, he's a blast and I'll play him for Speed Force, but I doubt his SA will see much use.

C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT FLASH (Wally West)

- THEME TEST
Pass

- MIRROR TEST
Pass

- BONDING TEST
Pass

- SYNERGIES TEST
Pass

- POWER CHECK
Pass

- FUN TEST
Super Pass

- FUN COMPETITIVE TEST
Pass, no more annoying then the other Flash.

- DRAFTING TEST
Pass

- USAGE TEST
Pass, except for his SA, it's just not very useful.

- STRATEGY TEST
Another Super Pass

_____________________________________________________________

Army Test 1
- Does it pass
, Yes or No? Pass
- What should be the unit's point value? 280 seems right.
- Give a brief overview. Bizarro was useless, going down in just a couple attacks. Flash was a blast, zipping around taking down the Hawkmen with Speed Force. Still, he couldn’t pull out the win.

UNIT SUM-UP
Damage:
Normal Attack: 1 Hawkman.
Special Attack: N/A.
Speed Force: 5 Hawkmen, 1 wound to Hawkgirl.
Power Usage/Effectiveness:
Speed Force: Attacked 1 times, +4 spaces 0 times, unblockable dice 5 times (affected 11 total figures with 6 total wounds inflicted).
Special Attack: Used 0 times out of 1 attacks.

Map: Swamp Lab (no glyphs)
Units: Flash (Wally), Bizarro (590 points) VS Hawkgirl, Hawkmen of Thanagar x3, Trickster (590 points)
Spoiler Alert!


_____________________________________________________________

Army Test 2
- Does it pass
, Yes or No? Pass
- What should be the unit's point value? 280 may be a little high
- Give a brief overview. I kept trying to set up Flash’s SA so he could take down Kingpin, but Kingpin positioned on the castle making it hard for Flash. I also kept using the auto-wounding part of Speed Force, but his rolls on it were horrible. On top of that, the Parademons were too slow to do anything.

UNIT SUM-UP
Damage:
Normal Attack: 1 Bad Cop.
Special Attack: N/A.
Speed Force: 3 Bad Cops.
Power Usage/Effectiveness:
Speed Force: Attacked 1 times, +4 spaces 0 times, unblockable dice 4 times (affected 12 total figures with 3 total wounds inflicted).
Special Attack: Used 0 times out of 1 attacks.

Map: Swamp Lab (no glyphs)
Units: Flash (Wally), Parademon Shock Troopers x4 (600 points) VS Kingpin, Bad Cops x4, Merlyn (600 points)
Spoiler Alert!


_____________________________________________________________

Army Test 3
- Does it pass
, Yes or No? Pass
- What should be the unit's point value? 280 seems a tad too high, more like 270.
- Give a brief overview. Berry was able to remove Alfrid and Green Lantern early, and Zoom did clean-up. Wally came in between them, and did some damage, but not a lot.

UNIT SUM-UP
Damage:
Normal Attack: N/A.
Special Attack: N/A.
Speed Force: 1 wound to Doctor Strange, 2 wounds to Doctor Fate, 1 wound to Bane.
Power Usage/Effectiveness:
Speed Force: Attacked 2 times, +4 spaces 0 times, unblockable dice 3 times (affected 9 total figures with 4 total wounds inflicted).
Special Attack: Used 1 times out of 2 attacks. Order of dice rolled with it: 7.

Map: Mountain Spring (no glyphs)
Units: Flash (Wally), Flash (Berry), Professor Zoom, Baron Zemo, Quicksilver, Dagger (1280 points) VS Green Lantern (Stewart), Alfrid, Doctor Strange, Doctor Fate, Bane (1280 points)
Spoiler Alert!


Thanks for letting me playtest, hope I helped.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #59  
Old August 26th, 2012, 08:25 PM
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Re: The Book of Flash (Wally West) - Playtesting Phase

I think he's definitely in that 270-280 range thus far. I'd be good with 270, 275, or 280, so hopefully the remaining tests will help with that.

I don't mind his special attack being a bit more niche, since special attacks do always have some value, and thematically it's not something he really uses super often anyway. So I'm happy with it being more niche in its uses, since he has a lot of powers that are much less so.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #60  
Old August 27th, 2012, 05:10 PM
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Re: The Book of Flash (Wally West) - Playtesting Phase

Thanks for the tests!

Cheers,
Bats

Quote:
Originally Posted by fret_gurglo
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Flash (Wally West)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass, but I found it very difficult to use Infinite Mass.

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass. There is a lot of strategy needed to use Flash correctly.

_____________________________________________________________


Army Test
- Does it pass, Yes or No? .

- What should be the unit's point value? 300+
- Give a brief overview. Speed Force is an amazing power that allows Flash to strike at even the toughest of foes or foes that otherwise could dodge attacks. Couple that with his own Speed Dodge makes him a foe to fear. Flash (Wally West) dominated this game.
Map: Custom
Units: Flash (Wally) (280) + Iron Man MK III (220) (500) VS. Flash (Barry) (250) + Iron Man MK IV (250) (500)
Spoiler Alert!

_____________________________________________________________

Army Test
- Does it pass, Yes or No? .

- What should be the unit's point value? 300+
- Give a brief overview. I wanted to test Flash against someone who should not be in the same league as him to see how he fairs. Although he lost, he still was able to cut Superman in half.
Map: Custom
Units: Flash (Wally) (280) (280) VS. Superman (400) (400)
Spoiler Alert!

_____________________________________________________________

A
Quote:
Originally Posted by fret_gurglo
Army Test
- Does it pass, Yes or No? .

- What should be the unit's point value? 300
- Give a brief overview. Although Flash was not up to the level of Superman he seemed fairly equal to Bizarro. This was a very close match.
Map: Custom
Units: Flash (Wally) (280) (280) VS. Bizarro (310) (310)
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? .

- What should be the unit's point value? 300
- Give a brief overview. Batman inflicted 3 wounds, Robin did 1, Flash did 11 wounds. This version of Flash is extremely powerful against large groups or strong opponents and he has an amazing defense. I strongly believe that if Superman was not taken out so quickly in this match that the battle would have been won by the heroes.
Map: Custom
Units: Flash (Wally) (280) + Batman (200) + Superman (400) + Robin (120) (1000) VS. Darkseid (380) + Joker II (140) + Harley Quinn (130) + Professor Zoom (250) + Mister Zsasz (100) (1000)
Spoiler Alert!

_____________________________________________________________

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; August 28th, 2012 at 02:09 PM.
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