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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#3973
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Re: Undead to Rights
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Van Nessing-105 10th Reg x3-225 Guilty-30 WL can possibly take free turns with VN, who is a specialist against your army. WL will try to turn Cyprien into a lycanthrope. 10th will always have melee defense bonus, but also provide range against your kinda slow skellies. Guilty also provides some range. The WL/VN combo is fun and good against your undead (possible lycanthrope) and the redcoats provide solid range who can tough it out in melee. Last edited by mtl1998; December 5th, 2014 at 01:04 AM. Reason: Guilty's there to shoot stuff. |
#3974
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Re: Undead to Rights
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![]() Venoc Warlord 120 Azurite Warlord 265 Venoc Vipers x6 495 18 Vipers with Super Movement. Odds are, I'm going to lose quite a few Vipers to your Riflemen, but hopefully a Frenzy will kick in to bring down some 10th. Hiding snakes behing LOS should rope you in. Azurite Warlord doesn't care as much about becoming a Lycanthrobe, and has the option to lay the smack down on your heroes. If all goes well, Mittens grabs a glyph and waits to pull clean up. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#3975
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Ebil
Warforged x 4 - 320
DW8K - 130 Marro warriors - 50 Warforged and Deathwalker are a nightmare for vippers. Azzy can probably kill Deathwalker but between rapid fire and the Warforged he's going down. Marro warriors are practically invincible in the endgame. ~Dysole, who beat several viper builds with this ![]() ...The Adventure Begins... (Pick Up a Pip Boy Here) [Door in your way?? ...Lockpick or hack to give yourself access...] |
#3976
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Re: Ebil
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Reavers x3 - 120 RaeRae Snipers on height decimate Warforged. Reavers buy time and lock down DW8K. RaeRae stops rapid fire from being a heavy killer. Warriors can be locked down and shot. Oops, rolled a 1. |
#3977
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Re: Ebil
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Braxas-210 Isamu-10 Braxas poison acid breaths the rats on her way to poison acid breath the crons. She will definitely get lit up by the snipers, but hopefully she will have done enough damage with poison acid breath. Next, the PKs go in and take out Raelin. After she's out of the picture, start taking care of the remaining crons/rats. Isamu can be used to try and assassinate Raelin, but the PKs are the better option for that. |
#3978
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Re: Glads n' Blasts
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Blastatrons x2 - 120 440/24 spaces G-Trons stops the PK from advancing, who get knocked down by mutiple Blast volleys with homing device. Braxas will get swarmed and shot fast, REALLY fast. Isamu gets locked down. No Vanish For You! Oops, rolled a 1. |
#3979
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Re: Glads n' Blasts
Zelrig 185
7x Omnicron Repulsors 280 23 hexes / 465 Zelrig just annihilates. His 7 range can be used to give him multiple shots around the 5 move glads. You're forced to put blasts in the back of the starting zone or risk losing your primary force. This will allow Zelrig to tear into you're starting zone as well as slowing down your development. Zelrig will probably fall eventually, and when he does, the one or two squads you have left will have to try to get through 21 repulsors, a hopeless task. Last edited by yamissflash; December 10th, 2014 at 02:23 PM. |
#3980
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Re: Glads n' Blasts
Zelrig 185 Braxas 210 James Murphy 75 Guilty McReach 30 500/6 spaces My Zelrig bombs your start zone and frys some repulsors. Then can go after your own Zelrig. Braxas can clean up your Zelrig if it comes out on top of the mirror match. Then can gas your repulsors. The cowboys can clean up. 72 tournaments. 173 - 142 - 1 overall record. 6 tournament wins. My goal, play every official 'scape unit in a tournament at least once. 149 down, 55 to go! |
#3981
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Re: Glads n' Blasts
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Fen Hydra 120 Jotun 225 445/6 Smashing with a taste of biting. Filler is for non-counter armies. |
#3982
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Re: Glads n' Blasts
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Crixus-90 Migol-110 Me-Burq-Sa Cutters swarm your three figures. Number of attacks should break through your stronger heroes. One Shield Defense holds up nicely against an angry Krug and an 8 attacking giant. |
#3983
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Re: Glads n' Blasts
Q9 180
Major Q10 150 Marro Warriors 50 Deathwalker 7000 100 He's back in black! 480/9 Majors > cutters. Multiple attacks will also allow them to deal decent damage to your Heroes, although not nearly as effectively as decent damage to the heroes. Deathwalker 7000 will be placed relatively early on in a position that can be used to self-destruct the last couple life points of a hero. The Marro Warriors will be used to clean up heroes. Or, for fun, blow up three marro and have the last guy respawn everyone! |
#3984
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Re: Souls 'O Borgs
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Repulsers x7 - 280 KA - 120 Marcu - 20 500/24 spaces Dan takes out DW7K, then Repusors move in with Kaemon following and Marcu cleaning up. Oops, rolled a 1. |
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