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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here.


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  #37  
Old December 11th, 2008, 08:48 AM
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Re: Future Cavalry

Aquilla could have dragon riders.


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  #38  
Old December 11th, 2008, 04:34 PM
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Re: Future Cavalry

Quote:
Originally Posted by Thorgrim View Post
Rhino riders would be fun too! They could have trample stomp and be uber slow!

Move- 4
Range- 2
Attack- 2
Defense- 3

TRAMPLE STOMP
Why would they have 2 Range?


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  #39  
Old December 11th, 2008, 04:38 PM
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Re: Future Cavalry

Quote:
Originally Posted by NecroBlade View Post
Quote:
Originally Posted by Thorgrim View Post
Rhino riders would be fun too! They could have trample stomp and be uber slow!

Move- 4
Range- 2
Attack- 2
Defense- 3

TRAMPLE STOMP
Why would they have 2 Range?

Cause they are horny. (as in on the end of their snout...not the other meaning you pervs)
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  #40  
Old December 11th, 2008, 05:00 PM
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Smile Re: Future Cavalry

Quote:
Originally Posted by Super Platapus View Post
I know its not realll calvary, but one thing i have wanted to see for a while is minotaur with huge hunken axes! M4 R1 A4 D3 any suggestiond for a special?
Enraged Charge - after moveing and befor attacking roll the 20 sided dice. If you roll a 1-6 nothing happens, 7-11 add 1 to your dice roll, 12-18 add two to your dice roll, 19-20 add three to your dice roll. or something like that. Now back to calverys
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  #41  
Old December 11th, 2008, 06:30 PM
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Re: Future Cavalry

Quote:
Originally Posted by Agent Minivann View Post

I want a squad of Doggins with bonding for DŁnd.
Yes! I've been wanting Dund to get some aid. Maybe they could help his d20, too. Bonding would be good also, because they could take down the enemies Dund trapped up.
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  #42  
Old December 11th, 2008, 08:23 PM
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Re: Future Cavalry

Futuristic hover-cyclists. Now that would be a good squad. I could see Vydar, if anyone, to be the first to introduce vehicles into HS.
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  #43  
Old December 11th, 2008, 08:27 PM
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Re: Future Cavalry

Quote:
Originally Posted by Agent Minivann View Post
I want a squad of Doggins with bonding for DŁnd.
Not exactly Bonding, but...



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  #44  
Old December 12th, 2008, 08:04 PM
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Re: Future Cavalry

Quote:
Originally Posted by Onacara View Post
Centaurs are not Cavalry unless they are riding something else or something is riding them.
Okay, then. How 'bout centaur-mounted dwarves (or elves for that matter). The rider and the mount could each be armed and (effectively) have double attacks...

Also, Russian Cossaks for Einar?

Also, if anyone mentions quad-based figures again, they shall be shot on site. Can you imagine how difficult it would be to maneuver that thing around on the board?! And forget ever getting height...

Also, as I mentioned in the wave 9 thread, if Einar gets a War Elephant, Utgar should have an Orc War Mammoth. That would just be too cool...

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  #45  
Old December 13th, 2008, 01:24 AM
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Re: Future Cavalry

i think the problem with war elephants and orc mammoths is they are too big for being a 2 spaced figure and i agree with B.I.V. a four spaced fig would be had to get around
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  #46  
Old December 13th, 2008, 01:28 AM
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Re: Future Cavalry

Yeah, introduce another base size and you have to introduce all new movement rules. It can and has been done on customs, though.


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  #47  
Old December 13th, 2008, 04:16 AM
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Re: Future Cavalry




[/quote]
Cool pick, but technically isn't a swog sort of like a tiger?

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  #48  
Old December 13th, 2008, 03:39 PM
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Re: Future Cavalry

While we're on the subject of bear cavalry (oh, we're not? well, we are now), I painted these bad boys for a friend a few years ago:



Yep, bear-riding dwarves, courtesy of Reaper minis...

And, while not exactly cavalry, Red Alert 3's paratrooping armored bears deserve a mention here...

And it's my 400th post...

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Last edited by The B.I.V.; December 13th, 2008 at 03:41 PM. Reason: 400th post!
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