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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#13
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Re: Future Cavalry
Centaurs would be awesome. I've often wonder why they haven't made them yet. The only centaur-like creature we have is Brunak. I don't think we need to have cavalry for every general. If so, lets not have horses for everyone. Utgar has the groks, and jandar has horses. I'd say give:
Ullar- Centaurs Einar- Tiger riders, man that pic was so cool. Vydar- some kind of cyberbeast would be cool Aquillia- some sort of bug 72 tournaments. 173 - 142 - 1 overall record. 6 tournament wins. My goal, play every official 'scape unit in a tournament at least once. 149 down, 55 to go! |
#14
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Re: Future Cavalry
I agree with the War Elephant.............But its just not calvary to me, its more like what a tank is, more of heavy support. You get my point?
I have also noticed two things similar between the Groks and Templar 1.) they both have 3 attack and 3 defense (base) 2.) they both have an ability to give them +2 attack (Groks - Warlord adjacent; Templar - more than 4 spaces away before move) So I was thinking like the Kyrie there might be something similar between them if future figures came out......So those two things are my best guess.... But I broke my 1st guess at similarity in the Einar and Vydar calvary since they could possibly have range. I would like to see: ![]() ![]() ![]() ![]() ![]() ![]() any ideas or criticism? DeadEye </IMG></IMG></IMG></IMG></IMG></IMG> |
#15
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Re: Future Cavalry
here's my idea for Einar's Calvary: Dragon Riders! Make some people riding on mini Zelrigs!
Dragon Riders (3X) L 1 M 7 R 1 A 4 D 4 P 125 Flying Zelrig Bonding Without dark, there is no light. Without bad HScape figs, there are no good ones. Dund is important, therefore |
#16
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Re: Future Cavalry
Centaurs are not Cavalry unless they are riding something else or something is riding them.
Last edited by Onacara; December 10th, 2008 at 09:20 PM. Reason: Cause I can;t type to save my life and relied on spell check to figure it out and it didnt |
#17
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Re: Future Cavalry
...or they are hanging around just outside of Jerusalem.
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#18
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Re: Future Cavalry
Quote:
Staying with that Grut theme, how 'bout Orcs on ankylosaurs with cudgels? |
#19
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Re: Future Cavalry
*cough Ulginesh cough*
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#21
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Re: Future Cavalry
Quote:
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#22
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Re: Future Cavalry
Quote:
As backers for Carr, they might make a good Vampire-killing squad, a la Blade. 7M, 1R, 3A, 4D with Silence the Dead: The Blade-squad adds 2 to their attack when attacking an Undead figure. |
#23
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Re: Future Cavalry
Quote:
![]() Why don't they make a four member, double hex squad I wonder? ![]() Contend, O Lord, against those who contend against me; Fight against those who fight against me. Psalm 35:1 |
#24
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Re: Future Cavalry
Because they don't fit in the current packaging.
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