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C3V and SoV Customs A place for C3V and SoV customs |
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#493
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Re: C3V/SoV-inclusive Power Rankings
I just want to say that, if Heracles counters the Hydra, we really could not possibly have done better than that. Brings a smile to my face:
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#494
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Re: C3V/SoV-inclusive Power Rankings
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The Marro Warriors are capable of producing a near auto-win in endgame in a significant number of matchups, even against what should be overwhelming odds. They can also tilt matchups with their range and kiting ability well before endgame. As a value pick for 50 they really are insane. |
#495
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Re: C3V/SoV-inclusive Power Rankings
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"I am definitely a mad man with a box." "They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." |
#496
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Re: C3V/SoV-inclusive Power Rankings
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Yeah I guess... but my issue with him is the same as Marcu. He's just not a good spot for your order markers most of the time. You can have him in your army and spend an entire tournament never activating him, especially if you're winning your games already. He's just never going to be the core component of an army or even your strategy. But I guess if you're talking "killed 4-10x his points in 1 game this afternoon" as being grounds for A+, okay. ![]() Orcelfarmyone has the Marro Warriors as an A+ already. It's neat to see a master set unique squad with that much respect, even after all these years. |
#497
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Re: C3V/SoV-inclusive Power Rankings
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My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#498
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Re: C3V/SoV-inclusive Power Rankings
How do people feel about the Wildwood army? From the 10ish games I've played with them I have seen them shut out armies with B or lower units, and go toe to toe with some high ranked units. I'd probably give them an A.
Handle origin: I used to film comedy skits with my friends. I didn't want any cursing in them, so I made up new insults, like "dendrik". Then Sir Denrick came out, and the rest is history. |
#499
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Speak for the Trees
I think Wildwoods are B+ if both players know what they're doing but they can easily be an A if the opponent doesn't know to target runners. They can also be a C+ if the Wildwood player doesn't protect runners well. Wildwoods want anything they can grind out. They don't like anything that hits really hard and can be super mobile.
~Dysole, piecing it together ![]() ...The Adventure Begins... (Pick Up a Pip Boy Here) [Door in your way?? ...Lockpick or hack to give yourself access...] |
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