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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
View Poll Results: Do these cards look and feel right | |||
Right on |
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14 | 70.00% |
ehh, maybe |
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6 | 30.00% |
Don't quit your day job |
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0 | 0% |
Voters: 20. You may not vote on this poll |
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#253
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Re: Trex's customs:SW, God of War 11/10/18
Also Added PDF files for Ezio Auditore, Edward Kenway,with Attachment Reference. Also, page 1 of the Assassin Creed Attachment Cards.
Here is how they look: ![]() Here is the PDF link Ezio Auditore, Edward Kenway, Attachment Reference Sheet PDF ![]() PDF link Assassin's Creed Attachment Cards Sheet 1 PDF |
#254
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Re: Trex's customs:New Card PDF's 11/10/18
I've decided to start posting some more Heroscape Cards for Classic Scape.
I kind of decided to kill my past classic customs and start fresh on those. First up, I've decided to make a Card for a Custom sculpt Quasatch Behemoth that won me the front page years ago. I've made a card for the Legendary BIGFOOT. I've always wanted a decent hero for the Quasatch dudes. They don't really need a bonded hero but a hero none the less. What I'm going for is a big kinda ape dude that barges in and starts throwing and smashing dudes. I think this guy fits the bill. I haven't tested him yet. I'm almost sure his points may be a hair under what they should be. Any feedback is much welcome and appreciated. I've almost kind of wanted more sweet and simple abilities with my new customs for classic. Also first time using the X2 Customs Card Creator, very cool. Just added in the images in photoshop after. Made the process much quicker and easier than using a photoshop template. ![]() Last edited by TREX; November 18th, 2018 at 02:08 PM. |
#255
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Re: Trex's customs:Big Foot 11/17/18
Here's how the figure looks on the table.
![]() Back in the day when I sculpted him with Greenstuff I didn't think of it, but I think I may scan him now, and be able to print out 3d copies of him on my 3d printer. EDIT: I'm going to see about scanning him for 3d Printing tomorrow. If anyone is interested in that kind of thing. Last edited by TREX; November 17th, 2018 at 11:47 PM. |
#256
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Re: Trex's customs:Big Foot 11/17/18
I really like this idea! It’s cool he’s so much bigger than the Quasatchs. My only small niggle is with the class of Champion.
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#257
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Re: Trex's customs:Big Foot 11/17/18
There are absolutely no synergies or personal attachments with the class of champion.I actually thought of making it Legend after Id posted the card. What do you think about him being a quasatch legend? Or id be happy to see what you have in mind.
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#259
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Re: Trex's customs:Big Foot 11/17/18
Awesome. You're not representing his ability to appear blurry in photographs, though.
Quote:
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#260
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Re: Trex's customs:Big Foot 11/17/18
Quote:
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#261
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Re: Trex's customs:Big Foot 11/17/18
I like the idea of the Quasatchs getting a hero, and the simplicity is appealing. I think that the wording on Primal Rage is a little off, though. Perhaps something along these lines could work?
Quote:
Also, I'm not sure if Throw actually mechanically "targets" any figures or not. Someone else might know more on that front. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#263
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Re: Trex's customs:Big Foot 11/17/18
Thanks @Tornado . Yeah, I think I'll go with Legend. Enigma is cool and mysterious until he's smashing them and throwing them around.
![]() Thanks @Heroscaper 101 , sometimes just putting a simple spin on an already panned out idea on a classic card is good for a custom. Especially if you can see the theme in it. Awesome. You're not representing his ability to appear blurry in photographs, though. @Astroking112 , my intention was to be able to use throw 14, attack normally, then have the option to throw or attack 2 additional times. Though I would settle to just allow him to attack or throw one additional time making it a total of 3 similar to the quasatch hunters but being able to pick one additional throw, or one additional attack. I'm going to try to use your wording with a little modification to make it come through with a total of 1 throw, 1 attack, and/or one additional throw or attack. Quote: NEVER IN FOCUS Big Foot cannot be targeted for a non-adjacent attack by a Soulborg. @Ronin This is funny. I immediately thought of a giant soulborg in the shape of a 90's camcorder trying to get footage of him. |
#264
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Re: Trex's customs:Big Foot 11/17/18
Hows this look for Primal Rage? It allows the throw before the attack, then states you can do one of your choice one additional time.
Throw 14 After moving and before attacking, choose one small or medium non-flying figure adjacent to Bigfoot. Roll the 20-sided die. If you roll a 14 or higher, you may throw the figure by placing it on an empty space within 4 clear sight spaces of Big Foot. The figure must land within clear sight of Big Foot. After the figure is placed, roll the 20 sided die for throwing damage. If you roll an 11 or higher, the thrown figure receives 2 wounds. If the figure is thrown on a level higher than the height of Big Foot or onto water, do not roll for throwing damage. The thrown figure does not take any leaving engagement attacks. What are you guys thoughts on taking away the restriction of allowing Big Foot to attack the same target twice, or try to throw them twice? Primal Rage After attacking Normally with Big Foot, you may attack or use Throw 14 one additional time. Big Foot may not target the same figure more than once per turn. |
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