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  #24169  
Old August 10th, 2021, 10:37 AM
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Skinderella Skinderella is offline
 
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Re: Public Design Workshop

Quote:

Alternative artwork
Spoiler Alert!

Mini ideas
Spoiler Alert!


NAME = POISON

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MANAGER
PERSONALITY = CONFIDENT

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 3
ATTACK = 3
DEFENSE = 4

POINTS = 120-140?


TALENT SCOUTING / HUGE WRESTLING ARMY
At the start of the game, you may choose one Unique Hero you control that is a Fighter, Warrior, or Brute and does not have the Flying special power. For this game the chosen figure’s class is Wrestler instead of what is listed on its card.

TAG-TEAM WRESTLING
After revealing an Order Marker on this card, instead of taking a turn with Poison, you may choose a Unique Wrestler Hero you control within 4 clear sight spaces of Poison and either Poison or another Unique Wrestler Hero you control within 4 clear sight spaces of Poison. Take a turn with one of those figures, rolling an additional attack die when attacking an adjacent figure this turn. Before taking that turn, you may switch the chosen figures, neither taking any leaving engagement attacks.

LOVE ME TENDER SPECIAL ATTACK
Range Special. Attack 4.
Choose a non-adjacent figure within 3 clear sight spaces whose base is not higher or lower than 4 levels from the base of Poison. Before attacking, place Poison adjacent to the chosen figure. If the figure receives a wound, you may place the defending figure on any empty space adjacent to Poison and roll 1 unblockable attack die against that figure. Figures moved by this special attack will not take any leaving engagement attacks.
Next Street Fighter character is a lesser known one and a personal favourite, Poison! She'd require a custom mini, but I've got some ideas that are mentioned above.

Notes:
Spoiler Alert!


Potential wrestlers:
Spoiler Alert!

Last edited by Skinderella; October 26th, 2021 at 12:59 PM.
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  #24170  
Old August 10th, 2021, 12:19 PM
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Re: Public Design Workshop

That looks fun.
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  #24171  
Old August 10th, 2021, 02:18 PM
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Re: Public Design Workshop

More Street Fighter is a good thing. Cammie would be great to see as well!
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  #24172  
Old August 10th, 2021, 02:21 PM
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Re: Public Design Workshop

Based on my playtests with Matt Murdock this weekend I revisited Foggy and streamlined the design a bit.



Quote:
Originally Posted by redstang View Post
Nelson and Murdock, Attorneys at Law


NAME = FOGGY NELSON
SECRET IDENTITY = N/A

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = CITIZEN
PERSONALITY = LOYAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 3

MOVE = 4
RANGE = 1
ATTACK = 2
DEFENSE = 2

POINTS = 40



CRIMINAL DISCOVERY
Before rolling for initiative, if there is at least one unrevealed Order Marker on this card, you may choose an opponent's Army Card. That opponent may allow you to view all unrevealed Order Markers on the chosen card. If they do not, for the remainder of the round, all figures for the chosen card have the Class of Criminal instead of what is listed on the card.


PROFESSIONAL REFERRAL
At the beginning of your turn, you may move any number of unrevealed Order Markers from the card of a Client figure you control onto any other card you control with the Class of Citizen, Crime Fighter, or Vigilante.
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  #24173  
Old August 10th, 2021, 03:04 PM
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Re: Public Design Workshop

You may find that making them a Criminal in addition instead of in place of may work better overall. Hard to say without playtesting but I think you will create more Criminals
Unless you are paring Foggy with someone who benefits from knowing an opponent's OMs.
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  #24174  
Old August 10th, 2021, 03:27 PM
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Re: Public Design Workshop

Jessica Jones likes knowing where the "X" is.

But, yeah, I like in addition to. He shouldn't be so powerful as to screw synergy, just to set up Criminal bonuses.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #24175  
Old August 10th, 2021, 10:43 PM
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Re: Public Design Workshop

Quote:
Originally Posted by IAmBatman View Post
Jessica Jones likes knowing where the "X" is.

But, yeah, I like in addition to. He shouldn't be so powerful as to screw synergy, just to set up Criminal bonuses.
Good Call!
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  #24176  
Old August 11th, 2021, 11:11 AM
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Skinderella Skinderella is offline
 
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Re: Public Design Workshop

Quote:
Originally Posted by redstang View Post
More Street Fighter is a good thing. Cammie would be great to see as well!
I posted Cammy a few days ago! I'm hoping to get write ups done of the last 7 clix figures + Poison, Hugo, and Q.

Foggy looks fun, does Professional Referral work similarly to Mantis' power? Seems like he'd be a nice filler for Judges too.
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  #24177  
Old August 11th, 2021, 11:58 AM
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Re: Public Design Workshop

Finally had some ideas for Karen Page flood my brain last night.



NAME = KAREN PAGE
SECRET IDENTITY = N/A

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = CITIZEN
PERSONALITY = PASSIONATE

SIZE/HEIGHT = MEDIUM 5

LIFE = 3

MOVE = 4
RANGE = 1
ATTACK = 2
DEFENSE = 2

POINTS = 20

IN HARM’S WAY

At the start of the game, you may select an opposing Unique Hero and place Karen Page on that figure’s Army Card. While Karen Page is on that card, any Matt Murdock figure you control on the battlefield adds 1 to its Life number and 2 to its Move number. If the figure that has Karen Page on its Army Card is destroyed, immediately place Karen Page on an empty space on the battlefield that is not adjacent to an opposing player’s figure.

ANYTHING FOR LOVE
If a Matt Murdock figure within 3 clear sight spaces of Karen Page is attacked and would be destroyed by that attack, instead destroy Karen Page and ignore any wounds Matt Murdock would have received. If Karen Page has at least one Wound Marker on her card, or has been destroyed, for the remainder of the game, when a Matt Murdock figure you control attacks normally, he may add 1 additional die to that attack.

Last edited by redstang; August 12th, 2021 at 10:57 PM.
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  #24178  
Old August 11th, 2021, 02:12 PM
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Skinderella Skinderella is offline
 
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Re: Public Design Workshop

Q’s the next Street Fighter character. Barely anything is known about him, other than he’s been sighted around the world at various unsolved murder scenes, always partially hidden. No one knows if he’s human or at least part machine, if there are more of him, who he works for, what he does, or what his motives are. If he wins a fight, sometimes he’s seen looking over them, shedding a tear and walking away. Other times, he mumbles incomprehensible words whilst crushing their heads.

Notes:
Spoiler Alert!

Quote:


Alternate artwork:
Spoiler Alert!


Mini:
Spoiler Alert!


NAME = Q

SPECIES = UNKNOWN
UNIQUENESS = UNIQUE HERO
CLASS = ENIGMA
PERSONALITY = TACITURN

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 4
RANGE = 1
ATTACK = 5
DEFENSE = 3

POINTS = ???


MYSTERIOUS SIGHTING
Q does not start the game on the battlefield. Whenever an opponent’s figure destroys a Unique Hero you control, you may place Q on any empty space within 4 clear sight spaces of the attacking figure. You cannot place him adjacent to other figures.

DASHING STRAIGHT SPECIAL ATTACK
Range 1. Attack 4.
Instead of moving and attacking normally with Q, if Q is not engaged, move Q up to 3 spaces. During this move, Q does not take any leaving engagement attacks. After moving, choose a figure to attack. The defending figure rolls 2 fewer defense dice when defending against this special attack.

CAPTURE & DEADLY BLOW
When rolling defense dice against an adjacent small or medium figure, if Q did not receive a wound, the attacking figure receives 1 wound, and you may throw the attacking figure by placing it on any empty space within 2 clear sight spaces of Q. Thrown figures do not take any leaving engagement attacks.

UNSTOPPABLE RESILIENCE
If Q would receive one or more wounds, ignore one of those wounds.

SUPERSTRENGTH?

Last edited by Skinderella; October 26th, 2021 at 01:01 PM.
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  #24179  
Old August 11th, 2021, 02:39 PM
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Re: Public Design Workshop

Pretty cool. Do we have a card with Species: Unknown?

Not feeling the Capture aspect of that power. It is more Deadly Blow and Throw.

Life 6, Defense 4 and UR is going to be tough to crack, especially if boosted.
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  #24180  
Old August 11th, 2021, 02:40 PM
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Re: Public Design Workshop

Poison - Looks fun. I like the classes chosen for Talent Scouting. I want to see Wrestlers molded into a real faction, and she looks like a nice start to that.

Q - Always really liked this guy. Design looks fun! I'd maybe lower the move to 4, but I'm just thinking of how his gameplay feels when I say that. Seems like he's decently mobile in the comics. Super Strength probably makes sense here, based off the concrete wall feat. Capture & Deadly Blow/Unstoppable Resilience looks like a strong combo.
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