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  #85  
Old April 26th, 2021, 10:13 PM
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Re: Suggestions for the Online Heroscape Organizers

Striking maps reminds me of playing smash brothers one on one

Definitely has a balancing factor to it. Which is cool.
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  #86  
Old April 27th, 2021, 08:26 AM
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Re: Suggestions for the Online Heroscape Organizers

It can certainly be an issue with some games. I have shown up and saw my opponent and the map, and pretty much knew that there is no chance of pulling it off. It would be a nice balance for tournaments where you only bring one army.

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  #87  
Old May 15th, 2021, 02:31 PM
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Re: Suggestions for the Online Heroscape Organizers

Not so much a suggestion as a conversation point about maps and online play.

I've noticed OHS avoids maps with same level molten lava spaces (for good reason obviously). But with molten lava on online boards, if there's a non-level 0 lava space(s) with some different same level spaces around it, would it be a good idea for the online board to just lower the lava space to level 0 with no same level spaces around it?
Example:
Arbitration

Similarly, if there's a map with RotV ruins on it or mirror outcrops/glaciers/hive/trees that are different sizes (i.e. a 3-hex outcrop mirroring 3 1-hex outcrops), would it just be easier for the online map to use the same sizes or LoS blockers for each side?
Examples:
Quasatch Playground
Song of the Walrus

These online manipulations of the physical maps just seem like easy "fixes" to some issue (even if they're kinda small issues) that come up when you're physically building the map.

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Last edited by heroscaper2010; May 15th, 2021 at 03:05 PM.
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  #88  
Old May 15th, 2021, 02:42 PM
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Re: Suggestions for the Online Heroscape Organizers

Good questions!

For same-level lava, we only really avoid it in HoB type formats, but you’re right that we don’t use it much in general.

For me it comes down to whether you’re trying to replicate the physical game or trying to have a standalone game. Ruin discrepancies are a part of the physical game and I think it’s nice to keep that in people’s brains.

But I’d be happy to hear input, it’s an interesting question for sure and one I’ve thought about personally as I make templates.

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