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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.

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  #1  
Old May 19th, 2021, 10:58 PM
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The Book of Matt Murdock

The Book of Matt Murdock

C3G MARVEL PUBLIC EXCLUSIVE COLLECTION 31
THE SOUND AND THE FURY



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the The Incredible Hulk set.
Its model number and name are #022 / Matt Murdock.

_________________________________________________________________

Character Bio - "As Daredevil, I get to save the world. As a lawyer... maybe I can fix it. I need them both. That's what I realized. The warrior and the lawyer. It doesn't work if I only have one." - Matt Murdock, Daredevil Vol 5, #21
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:Immunities, Benefits, and Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by tcglkn; February 26th, 2022 at 03:17 PM.
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  #2  
Old May 19th, 2021, 11:01 PM
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Re: The Book of Matt Murdock - Final Editing

NAME = MATT MURDOCK

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = CITIZEN
PERSONALITY = FEARLESS

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 4
RANGE = 1
ATTACK = 3
DEFENSE = 4

POINTS = 80

BLIND JUSTICE

You may draft this figure into the same army with one other figure that shares an identity with this figure and is not a Citizen. That figure does not start the game on the battlefield. At the start of any round after Matt Murdock or his Client has been destroyed, remove Matt Murdock from the game and place the other figure on an empty space not adjacent to any enemy figures.

ATTORNEY-CLIENT PRIVILEGE
At the start of the game you may choose one Unique Hero you control to be Matt Murdock's Client. After revealing an Order Marker on his Client’s card and taking a turn with that Hero, you may move Matt Murdock.

PUBLIC DEFENDER
While Matt Murdock is adjacent to his Client, if either is targeted for an attack by a figure within 4 spaces, you may reveal an “X” Order Marker on this card. If you do, Matt Murdock and his Client may not be targeted for any attacks or special powers for the rest of the targeting figure's turn.

Last edited by redstang; September 27th, 2021 at 09:44 AM.
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  #3  
Old June 21st, 2021, 11:39 PM
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Re: The Book of Matt Murdock - Breathing

Quote:
Originally Posted by redstang View Post
PUBLIC DEFENDER
While Matt Murdock is adjacent to his adjacent Client, if either is targeted for an attack by a figure within 4 spaces, you may reveal an “X” Order Marker on this card. If you do, Matt and his Client may not be attacked during that player turn.
Small wording tweaks, the way you had it in the SP is a little wonky, I think making Matt be adjacent to his client to use it powers it down a hair but with his free movement it shouldn't be an issue.

Dig where this design landed.
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  #4  
Old September 2nd, 2021, 01:03 AM
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Re: The Book of Matt Murdock - VOTE for Final Editing

Quote:
Originally Posted by redstang View Post
BLIND JUSTICE
You may draft this figure into the same army with one other Matt Murdock figure that is not a Citizen. Start the game with this figure on the battlefield. At the start of any round after this Matt Murdock or his Client has been destroyed, remove this Matt Murdock from the game and place the other Matt Murdock figure on an empty space not adjacent to any enemy figures.

ATTORNEY-CLIENT PRIVILEGE
At the start of the game you may choose one a Unique Hero you control to be Matt Murdock's Client. After revealing an Order Marker on his Client’s card and taking a turn with that Hero, you may move Matt Murdock up to 4 spaces.
I get that it's implied, but the power really doesn't tell the player that the other Matt is off the battlefield, like Clark Kent does:

Quote:
Originally Posted by Clark Kent
UP, UP, AND AWAY!
You may draft one other Unique Hero with an identity of Kal-El that is not a Journalist. That Kal-El does not start the game on the battlefield.
...

But then Bruce Wayne doesn't really either:

Quote:
Originally Posted by Bruce Wayne
DARK KNIGHT RISES
You may draft one other Bruce Wayne figure that is not an Industrialist. Start with this Bruce Wayne on the battlefield.
...

Others include Goku, Beast Boy, Billy Batson, Bruce Banner...

Probably should have a consistent way of writing these substitution-type powers.

I know that I do not know.
C3G INDEX - SSE 92 - JSA GENERATIONS
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  #5  
Old September 26th, 2021, 01:34 PM
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Re: The Book of Matt Murdock - Final Editing

Quote:
Originally Posted by redstang View Post

BLIND JUSTICE

You may draft this figure into the same army with one other figure named Matt Murdock that shares an identity with this figure and is not a Citizen. That Matt Murdock figure does not start the game on the battlefield. At the start of any round after this Matt Murdock or his Client has been destroyed, remove this Matt Murdock from the game and place the other Matt Murdock figure on an empty space not adjacent to any enemy figures.
This power needed to be updated cause other figures aren't named Matt Murdock, but do share an Identity with this card.

Card updated with this text.
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  #6  
Old September 26th, 2021, 05:21 PM
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Re: The Book of Matt Murdock - Final Editing

Quote:
Originally Posted by tcglkn View Post
Quote:
Originally Posted by redstang View Post

BLIND JUSTICE

You may draft this figure into the same army with one other figure named Matt Murdock that shares an identity with this figure and is not a Citizen. That Matt Murdock figure does not start the game on the battlefield. At the start of any round after this Matt Murdock or his Client has been destroyed, remove this Matt Murdock from the game and place the other Matt Murdock figure on an empty space not adjacent to any enemy figures.
This power needed to be updated cause other figures aren't named Matt Murdock, but do share an Identity with this card.

Card updated with this text.
Looks like there is another "this" that could be removed from the third sentence of the power.
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  #7  
Old May 19th, 2021, 11:16 PM
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Re: The Book of Matt Murdock - Breathing

Comic Art:
Spoiler Alert!

Last edited by redstang; August 24th, 2021 at 11:13 PM.
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  #8  
Old May 19th, 2021, 11:44 PM
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Re: The Book of Matt Murdock - Breathing

Looks good! My only comment is that it seems weird you mention the Client in power 1 before defining it in power 2, but I don't think there's an easy way around that with the mechanics. It's an easy to understand design so that little oddity doesn't really bother me.
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  #9  
Old May 20th, 2021, 08:51 AM
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Re: The Book of Matt Murdock - Breathing

Looks good! There were some concerns about text length still, but I do see how it’s hard to cut any one part of this design.
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  #10  
Old May 20th, 2021, 10:03 AM
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Re: The Book of Matt Murdock - Breathing

You could probably cut a couple of Murdocks from the first power and just say "Matt" in those occasions.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old May 20th, 2021, 10:26 AM
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Re: The Book of Matt Murdock - Breathing

I'll start by saying I don't really get too excited about any civilian style designs in general. But also having a lawyer represented by just turn bonding doesn't quite seem right to me. Negotiation seems pretty fitting though, and it's quite the butthole power.

First thoughts on minor tweaks but keeping your same mechanics, I could probably change the full bond to just a movement for Matt. His civilian identity is blind and can't fight, so I don't think he should be hitting someone when he's escorting his client. Also I would put some restrictions on who his client could be. Maybe just Humans? One of the things I'm concerned about is bonding with Beast and having double Negotiations each turn. Nasty! Specifying Human Clients cuts out Beast and Solovar, who I THINK are the only other two with Negotiation, but I could be wrong.

Basically having a Negotiator bonding with ANYONE could make for some real unfun moments, so reigning it in a tad would be best. For example Beast and Jean in an X-Men army can be brutal to melee figures, with Jean locking down their movement and Beast taking their OMs.
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  #12  
Old May 20th, 2021, 12:36 PM
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Re: The Book of Matt Murdock - Breathing

Quote:
Originally Posted by IAmBatman View Post
You could probably cut a couple of Murdocks from the first power and just say "Matt" in those occasions.
There's a couple "Matt Murdock" references that could probably be changed to "figure." That would help shorten it a bit.
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