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AotP General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#1
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Spells time of effect
Hello! I have a question. How long do sorceries and auras (enchantments) cards last? One turn or ever? Thanks!
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#2
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Re: Spells time of effect
Quote:
The Arena of the Planeswalkers game guide has this on Pg 6: Sorcery Cards: When a sorcery spell is played, do whatever it says and then place it in your discard pile, which called your graveyard. To me this means they happen once and then go away. Example: Mind Control is a sorcery. You play it and do what it says - and then it goes into your discard. "You may move and attack with target squad creature an opponent controls that is within 4 clear sight spaces of a blue Planeswalker you control." https://www.heroscapers.com/communit...ad.php?t=52021 Enchantment - Aura cards: Auras are attached to army cards.[/I] {then it goes into face-up versus hidden enchantments}. To me the 'attach' means it stays in place until it cleared states that it is discarded/destroyed or another spell or power discards it. Example: Chandra's Fury stays active and in play because it is attached to a Planeswalker. https://www.heroscapers.com/communit...ad.php?t=52051 Example: Scatter Arc is a 'hidden enchantment'. You attach it but then it says to Destroy it (discard) after it is used. https://www.heroscapers.com/communit...ad.php?t=52025 Hope that helps. Here's the Spell Index if you need that for quick reference. https://www.heroscapers.com/communit...ad.php?t=52063 |
#3
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Re: Spells time of effect
Perfect, it was as I thought. Thank you very much!
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