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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


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  #13  
Old August 4th, 2009, 08:20 PM
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Re: Cba456's Repaints and Customs

From the show "Highlander", the skin tone is a bit off, but I think he turned out ok.
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Feedback is appreciated.

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  #14  
Old August 11th, 2009, 03:45 PM
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Re: Cba456's Repaints and Customs **Highlander fig**

I find Duncan's Immortal power a little confusing. What happens with his wound markers? Does he come back at full health? Or dead minus one? Where on the map does he come back to life?

What if the power read something more like:
  • Immortal: Duncan can only be killed by an adjacent figure. If a non-adjacent figure deals enough wounds to kill Duncan, he takes no wounds from that attack, but all unrevealed Order Markers are removed from his card.
Because of the loss of Order Markers he is effectively dead for the remainder of the round, but the problems of pre-existing wounds and map placement are solved.

132-98-0 (4/13/09-4/15/24)
38-17-0 (10/17/09-3/9/24)
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  #15  
Old August 11th, 2009, 08:05 PM
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Re: Cba456's Repaints and Customs **Highlander fig**

Thanks for the feedback and yeah the original wording was very confusing, I didn't want him to to be gone for a whole round though, so I made a new card and added a new power as well.

"for one turn" should probably read something like "next turn", also, is he priced right? He seemed low to me, but I haven't play tested with him, any ideas?

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  #16  
Old August 11th, 2009, 09:54 PM
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Killometer Killometer is offline
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Re: Cba456's Repaints and Customs **Highlander fig**

A few thoughts-

What about
  • Immortal: If Duncan would be killed by an attack from a nonadjacent figure, instead of taking any wounds remove one unrevealed Order Marker from his card at random. If Duncan has no unrevealed Order Markers on his card the attack has no effect.
Is his height supposed to be 8? 5 is standard for humans.

Quickening is a great power, but it will significantly rachet up his price as is. If it works with any figure he could easily be 200+ points. Maybe limit it by having it only add a blue token when he kills a Unique Hero. That would keep him more in the range of 150-160.

Finally, AWESOME fig! I love the decapitated head at his feet.

132-98-0 (4/13/09-4/15/24)
38-17-0 (10/17/09-3/9/24)
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  #17  
Old August 11th, 2009, 10:40 PM
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Re: Cba456's Repaints and Customs **Highlander fig**

Thanks!
Yeah the height was 8 because of the lightning, I measured by stacking hexes.
I like the your wording of the immortal power with one exepction, instead of "would be killed" I think it should be "would be wounded" that way it will happen a bit more often. I'm also going to change the Quickening effect to what you suggested, it is a bit overpowered right now. Thanks for the advice.

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  #18  
Old August 12th, 2009, 12:26 AM
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Killometer Killometer is offline
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Re: Cba456's Repaints and Customs **Highlander fig**

Height is just the targetable part of the fig (check out Raelin for an example).

I'm glad I could help.

132-98-0 (4/13/09-4/15/24)
38-17-0 (10/17/09-3/9/24)
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  #19  
Old January 25th, 2010, 09:20 PM
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Re: Cba456's Repaints and Customs **Viking Repaints**

The Valhalian Honor Gaurd

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Valhallian Banner Bearer
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Mind Controlled Dragon
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