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Maps & Scenarios Battlegrounds and scenarios |
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#1
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TyG17's Maps Infernal Wellspring page 2
Here are a couple multiple master sets i made in virtualscape for a team battle 4v4 or 6v6. I am getting together with Playa1 next month for some gaming and here are a couple maps i made... looking for feedback on the maps, if there is anytihng to change to make them better...
Any help would be nice Ty G - There will never be another me... Back from the dead... |
#2
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I love the 2nd map, with the elevated "bridge platform" in the middle! And nice job with the symatry for both maps. They have a natural flow and random appearance, while being balanced for starting areas.
Well done! The only thing I wondered about was the lava on the edges... is that just eye-candy, or do you want it to be "in play"? At first glance, there appears to be no incentive to tread upon the lava edges... Perhaps place a glyph there amongst the lava (on a non-lava tile) to entice the players to head in that direction? "The Democracy will cease to exist when you take away from those who are willing to work and give to those who would not." ~ Thomas Jefferson |
#3
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The first map is my favorite it looks very fun and VERY creative.
The second map is a little too dramatic for my tastes. My mind is the Pink Zippo that sits on top of a pack of Camel Wides. |
#4
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Also My maps tend to be a little square because i use basically the 24 hex to define the map. With these two i went out of my way to make sure these had some definition in them. As for the lava tiles they were there to uses and the space was flat... maybe i will add on to the lava edges and see about placing flags or tons of glyphs out there... it would take away from the def height advantage. Quote:
Thanks for all the help guys and keep giving the input Anyone else... Ty G - There will never be another me... Back from the dead... |
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#6
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Ty G - There will never be another me... Back from the dead... |
#7
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I agree that these are nice maps!I like your style.The first is the one I like the most.Nice work!
"Nevermind what they are selling , It's what your buying!"Fugazi Sucsessfully Traded with Revdyer , CupidsArt, stay_golden_PONYBOY, and Eyeofsauron!Thanks, Filbey |
#8
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Nice maps you have there. I really like the first one
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#9
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Eventually i will go in and edit the first post to update Scenario info and map details. I just havent had the time lately. Thanks again Keep the info coming guys... Ty G - There will never be another me... Back from the dead... |
#10
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Here is another map I put together a while back. It uses 2 MS, 2 FotA, 2 RttFF, 2 VW
Tell me what you think... Edit later... Ty G - There will never be another me... Back from the dead... |
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Ok so i built the castle map that i just posted and sine i now have more Road sets i added to it... and i have actual pics...
Overhead view Behind the first base Behind the second base The Glyph of Erland on top The Glyph of Rannveig inside the courtyard Looking over the outside tower to the castle Looking in the door The Trading Post This castle used to be used as a rest stop for traders carrying goods. Now it is just a place of valuable crossroads that you must take. But you arent the only one here for the prize... You can take the doors out or leave them in as you see fit. Add 4 random glyphs on the map, 2 on the highest lava field pieces and 2 directly behind the outside towers. ______________________________________________ This map adds lots of coverage to give melee armies a chance but also provides height for the ranged units to shoot from. Enjoy the carnage... -------------------------- -- -- -------------------------- Ty G - There will never be another me... Back from the dead... |
#12
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Ty G - There will never be another me... Back from the dead... |
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