|
C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
|
Thread Tools | Search this Thread | Display Modes |
#9433
|
||||
|
||||
Re: Public Design Post
Quote:
“Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
|
#9434
|
||||
|
||||
Re: Public Design Post
If there is no objection, I'll move on from Pestilence and post the next Horseman design.
“Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
|
#9435
|
||||
|
||||
Re: Public Design Post
Here is the third of my Horsemen. He works very well when teamed up with any of the Horsemen but works best when teamed with Death for reasons that will become clear when Death is posted. HORSEMAN OF WAR
Spoiler Alert!
The figure used for this design so far is a modified and repainted version of Doctor Octopus #071 Experienced Marvel Heroclix Ultimates. The figure needs to be modified by removing Doctor Octopus' metal limbs and repainting him with a red and white costume. He also needs a white skull painted on his abdomen. “Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
Last edited by ibechief; December 22nd, 2012 at 12:19 AM. |
#9436
|
||||
|
||||
Re: Public Design Post
Quote:
For War, I feel his SA has too much going on: instead of moving and attacking, explosion effect, attack = defense, movement, and defense subtract? Plus, the "defense subtract" makes the "attack = defense" a little confusing. Personally, I'd go with this: KINETIC BLAST SPECIAL ATTACK Range 4. Attack Special. If War did not move this turn, he may attack with this special attack. Choose a figure to attack. All figures adjacent to the chosen figure are also affected. Roll X attack dice once for all affected figures, where X equals the Defense number of the chosen figure. Defending figures roll defense die separately. C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#9437
|
||||
|
||||
Re: Public Design Post
Good stuff. I especially like Necrotic Strike SA and how it is enhanced by Undead, very cool.
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#9438
|
||||
|
||||
Re: Public Design Post
Quote:
War has one very simple power. He directs his kinetic energy (clapping, punching, stomping, and focuses it into an object or area. There really has never been a limit to the distance of the object or person he can effect, but I limited it to 4 spaces to keep consistent with other figures that are primarily melee with a special attack that has range. His blast matches the opposite frequency of the objects he is targeting. This creates a concussive force that basically explodes the target. I wanted to use the defense of the target instead of a standard attack value. Obviously an exploding pile of pillows will hurt less than a tank or Hulk. The blast however is something that knocks you back, so I was forced to place that in as well. Death is very dependent on Wars ability to knock back opponents. The two were designed heavily together, just like Famine and Pestilence. Is there a way to keep the same abilities and simple split Kinetic Blast Special Attack into two abilities. Possibly using the second power to knock opponents back that had been effected by Kinetic Blast. This will simplify Kinetic Blast while maintaining the intention of his ability. “Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
|
#9439
|
||||
|
||||
Re: Public Design Post
Quote:
Quote:
".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
#9440
|
||||
|
||||
Re: Public Design Post
Quote:
Two powers seems the better route here. C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#9441
|
||||
|
||||
Re: Public Design Post
Quote:
Range 4 + Special. Attack Special. Instead of moving and attacking normally, choose a figure within 4 spaces of War. The chosen figure and all figures adjacent to the chosen figure are affected by this special attack. Roll X attack dice once for all affected figures, where X equals the Defense number of the chosen figure. Figures without the Super Strength special power roll 1 fewer defense die when defending against this special attack. KINETIC SHOCK WAVE After War attacks, place each affected figure on any empty space within 1 space of its original placement. Figures moved by this ability never take leaving engagement attacks. A non-flying figure moved lower by Kinetic Shock Wave can receive any falling damage that may apply. Will this work? I used the terminology from Spider-Girl's Field Pulse though it was almost identical to what you suggested. I'm guessing either would work fine. The real kicker behind this ability is the potential use for War to target Destructible Objects and high defense heroes both enemy or friendly. When I show you How important Death is to the Horsemen as the leader you will see why War has this knockback ability. War will often settle into the role of protector of Death. Death carries a bit of Synergy that affects all of the horsemen and may make him the first target of an assault. “Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
Last edited by ibechief; November 20th, 2012 at 05:52 PM. |
#9442
|
||||
|
||||
Re: Public Design Post
I still don't like the defense subtract in the SA.
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#9443
|
||||
|
||||
Re: Public Design Post
There really is no other place to put that except to remove it. Since War is essentially using the target figures own body against them I thought it would make sense for Super Strength figures (who are often more dense or larger) to roll 1 less defense die.
“Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
|
#9444
|
||||
|
||||
Re: Public Design Post
Agreed. So remove it.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Welcome to C3G! – Directory | IAmBatman | C3G Legacy | 5439 | July 29th, 2023 11:44 AM |
Im new and need a public group | BruteEinar | Scapers Online | 11 | October 5th, 2012 04:48 PM |
C3G Public Ballot Box | IAmBatman | C3G Legacy | 1423 | April 25th, 2010 10:14 PM |
Public Apology | Onacara | Scapers Online | 2 | May 13th, 2008 05:19 PM |