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#37




Re: The Book of Tarn Viking Warriors
Yes I meant to add or more in there. My brother managed the charge 3 times in a row on me!

#38




Re: The Book of Tarn Viking Warriors
Thought others might have this question, not that it needs to be in the FAQ or anything
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED  #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"

#39




Re: The Book of Tarn Viking Warriors
Tarn Viking Warriors
C3V and SoV Custom Synergies
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#40




Re: The Book of Tarn Viking Warriors
I love these guys. Reason why I started playing the game in the first place.

#41




Re: The Book of Tarn Viking Warriors
Quote:
The answer I got for average move was somewhere around 5.67 spaces. getting an actual full answer is nearly impossible as the problem turns into an infinite sum. Here's how I got my answer for anyone who's interested, feel free to correct my figures The chance of moving the Tarn Viking warriors exactly once is 14/20 as there are 14 numbers of the die that are not 15 or higher, this happens 70% of the time. to move exactly twice you have to roll a 15+ then a 14 or less (otherwise you'd be moving three times) so this equals 6/20 * 14/20 which is 21% To move exactly three times the sum looks like this 6/20 * 6/20 * 14/20 = 6.3% as 6/20 * 6/20 can be written as 6/20^2 we now have the rest of our terms. so move exactly four times you have 6/20^3 * 14/20. Moving exactly five times you have 6/20^4 * 14/20, this gives us a series of lower and lower percentages as follows: Move exactly once: 14/20 = 70% Move exactly twice = 6/20 * 14/20 = 21% Move exactly three times = 6/20 * 6/20 * 14/20 = 6.3% Move exactly four times = (6/20)^3 * 14/20 = 1.89% Move exactly five times = (6/20)^4 * 14/20 = 0.567% Move exactly six times = (6/20)^5 * 14/20 = 0.1701% Move exactly seven times = 0.05103% Move exactly eight times = 0.0153% Move exactly nine times = 0.0045927% Move Exactly ten times = 0.00137781% I could go on... but the numbers quickly become too small to have any effect on the final figure. Now we know the probability of moving the Tarn Viking Warriors X number of times, we can answer the question of 'average move' by multiplying the amount of spaces they'll move by the chance of them moving that many spaces. This looks something like this: (4*0.7)+(8*0.21)+(12*0.063)+(16*0.0189) +(20*0.00657) I only used these first 4 terms to get to the figure of 5.6698  as there are infinitely many terms, but each gets smaller and smaller, I think it's reasonable to round to 5.67 spaces moved in an average berserker charge. Sorry for the numbers. The only Heroscaper in England.* Prove me wrong. *(Except for Lazy Orang) 
#42




Re: The Book of Tarn Viking Warriors
Earlier in the thread I got a slightly higher number:
Quote:

#43




Re: The Book of Tarn Viking Warriors
Maybe it's just me but I really can't seem to make these guys work.
I've been told they go well with EldFinGrim the Viking Chimaera since they're unique and can take the spirit but I've ran a few test battles and I just don't get how these guys are any better than the Viking Champions + Knights of Weston. If they had champion bonding and it was frenzy instead it would make them worth it but it really feels like a waste of 50 points when I'd rather plan ahead and and spend 20 more on Knights of Weston. 
#44




Re: The Book of Tarn Viking Warriors
Quote:
They aren't generally going to win a game on their own, but I did have a first turn where my opponent's tarn knocked out Brunak and Ornak on my side after rolling high on frenzy, grabbing an attack glyph, and kamikazing across the board. 
#45




Re: The Book of Tarn Viking Warriors
Quote:
I like to use RotV exclusive games to teach people how to play, and recently had the Tarns charge all the way across the map (4 Berserker Charges in a row) and take out NeGokSa on the second turn of the game. So, are they worth building an army around? Usually not. Are they Jandar's equivalent of plugging MeBurqSa in with your last 50 points? I would say so. Repaints My Maps Online Maps Customs Dr.Goomonkey is Toril Elemental...QC3 CHOPS Grand Chamion Announced mac122 is the Best HeroScape Chef What is The MollusClash's biggest radio hit?
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