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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#13
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Re: The Book of Matter Eater Lad - Design Phase
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#14
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Re: The Book of Matter Eater Lad - Design Phase
From the Vehicle Rules
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The vehicle rules specify what happens when an occupied (not just on top of) vehicle is destroyed. But there needs to be a provision for the Matter Eater power that specifies what happens to a figure occupying a vehicle. Here's A3n's last change to Matter Eater Quote:
MATTER EATER Instead of attacking, you may remove a glyph, or a destructible object that does not have an opponent's figure on its card, or a glyph that is either adjacent to; or occupies the same space as Matter Eater Lad. Place any figure that was on the top of the glyph or destructible object on the corresponding space previously occupied by the glyph or object. Or MATTER EATER Instead of attacking, you may remove a glyph, or a destructible object that does not have an opponent's figure on its card, that is either adjacent to; or occupies the same space as Matter Eater Lad. Place any figure that was on the top of the glyph or destructible object on the corresponding space previously occupied by the glyph or object. I'm thinking this could help keep it cleaner for dealing with a time that he might want to eat a Sports Car, Mole Machine or any future vehicle DO. Now this would still leaves the Ice Rock. The frozen figure is not on the Ice Rock's card but on the Frost Giant's card. Sure he can eat the Ice Rock, but isn't the figure on the Frost Giant's card put back in place of the Ice Rock when it is "destroyed"? Is removing the same as destroying? If so, then wouldn't there be a problem with DO's that have affects that are triggered when being destroyed. So I'm thinking that while removing is similar to destroying as the DO is out of the game, but removing isn't the same as destroying for purposes of the powers triggered by being "destroyed". I think my suggested change above might solve the vehicle DO issue and if removing isn't destroyed, then the "destroyed" effects of DO's wouldn't trigger. The only issue might be the Ice Rock. Perhaps if the wording were changed on the Frost Giant's card that allows the figure to come off his card if the "Ice Rock is destroyed or removed, place it back on this card." Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon Last edited by Hahma; July 28th, 2012 at 04:08 PM. |
#15
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Re: The Book of Matter Eater Lad - Design Phase
or ...
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My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#16
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Re: The Book of Matter Eater Lad - Design Phase
Isn't it implicit that the vehicle rules come into play once the vehicle is destroyed, though?
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#17
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Re: The Book of Matter Eater Lad - Design Phase
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#18
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Re: The Book of Matter Eater Lad - Design Phase
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Sorry A3n, but I have 3 dogs and that's 3 too many. They are a pain in the ass and expensive. Believe me, I'd be fine with 1, but unfortunately my wife won out in that battle. Quote:
Figures can be removed from the battlefield and not be considered destroyed, like with the Freezing Touch. As such, I don't know if the rules for "destroyed" DO's are implicit or not when they are removed. If Galactus removes a Ruined Battlement from the battlefield, are all figures on it or adjacent to it receiving a wound? What about Toxic Waste Barrel or Evergreen Tree? Are you still able to dish out wounds from it when MEL shoves them into his mouth? I mean thematically there's a reason for those DO's giving wounds, but when he shoves them into his mouth, they are not being destroyed until they are in his gut I guess. How do you dish damage from a falling tree that doesn't fall when it's destroyed or a Battlement doesn't send out deadly debris when it's destroyed etc. So I guess that's my confusion as to treating a removed DO as implicitly destroyed. Besides, when a vehicle is destroyed normally, it's really just disabled or badly damaged, not totally shoved into someone's mouth driver and all. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#19
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Re: The Book of Matter Eater Lad - Design Phase
What about something in MEL's power that does away with those auto-wounds?
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#20
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Re: The Book of Matter Eater Lad - Design Phase
Perhaps that can work too Sir G. Did anything like this get discussed with Galactus? Is there a precedent for him removing DO's?
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#21
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Re: The Book of Matter Eater Lad - Design Phase
The DO aren't being destroyed, they are being removed from the game. So there is no implicitly implied rules that cover it & therefore all the powers that trigger on the vehicle being destroyed don't work, hence his power to swallow the explosion.
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#22
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Re: The Book of Matter Eater Lad - Design Phase
Ah, I see - I was wondering why we weren't just using destroyed, but wholesale removal is something else entirely.
But I don't think the onus of vehicle rules should be on this card. They're optional rules and any clarification should be within those rules, not on the cards. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#23
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Re: The Book of Matter Eater Lad - Design Phase
It seems like this might all be cleaner if he were destroying the DOs, though. Everything would trigger just like it does in rules where DOs and VDOs are destroyed, without extra clarifying text needed here (including for Frost Giant interactions) and the DOs would still be removed from the game. I guess I'm not seeing the downside in saying destroyed instead of removed for the DOs....
Edit: Or is it just a theme problem? i.e. Battlements shouldn't become Ruined Battlements, Trees shouldn't fall, etc.? C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#24
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Re: The Book of Matter Eater Lad - Design Phase
It would make his second power useless - he's supposed to be swallowing the exploding battlements and falling trees to protect his teammates, and if they're destroyed anyways, they'll still dish out wounds.
Which is why one option would be to say no wounds are received. Maybe just negate their powers in general? MATTER-EATER Instead of attacking, you may destroy a glyph or destructible object that is either adjacent to or occupies the same space as Matter-Eater Lad. Negate all special powers on the destroyed glyph or destructible object's Army Card until the end of this turn. I feel like that would work... if it's destroyed, than the destroyed rules would come into effect, so you don't need the line about being placed because that's in the DO rulebook. Or maybe I'm wrong entirely. Also, he's Matter-Eater Lad, with a dash, so that should be fixed. EDIT: Now that I look at it some powers are specifying figure placement after they're destroyed, so... I dunno. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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