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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #73  
Old May 23rd, 2021, 11:48 PM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

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Originally Posted by IAmBatman View Post
Are there any round number armies to be had with Zod, Shor at 230, Infiltrators, and Soldiers?
Infiltrator x2, Zod, Ursa comes out even at 230. Tack Soldiers on to suit. You and I both did that. (EDIT: And apparently no one did a Zod + mass Infiltrator thing? If that's a thing we want to cost around someone should probably actually try it)

For me, 6 Life here just feels like an unnecessarily pushed stat that drags out the endgame. Her durability is quite good for her point bracket in general, but for a 'hang back and move people all game, just pop out at the end' type, it's pretty stellar.

Not convinced that dropping her Life 1 is gonna make a 20 point difference, but the design is improved by the Life drop regardless of the point valuation.

Last edited by Karat; June 12th, 2021 at 02:09 AM.
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  #74  
Old May 24th, 2021, 08:13 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

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Quote:
Originally Posted by IAmBatman View Post
Are there any round number armies to be had with Zod, Ursa at 230, Infiltrators, and Soldiers?
Infiltrator x2, Zod, Ursa comes out even at 230.
That's the build I was missing. Being sub-1,000 threw me off when checking for army builds yesterday.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Karat; June 12th, 2021 at 02:10 AM.
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  #75  
Old May 24th, 2021, 10:39 PM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

How would people feel about 220? That puts her and 3 Infiltrators at 700. Especially wanna hear if it changes the stance on the only actual votes received thus far.

Last edited by Karat; June 12th, 2021 at 02:11 AM.
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  #76  
Old May 24th, 2021, 11:37 PM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

yea at 210, 220, or 230. I do think 220 or 230 is overcosted, but not brokenly so, and I understand wanting easier army builds. Not sure 220 really gets that, though, as if you don't have Zod, there's no real point.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Karat; June 12th, 2021 at 02:11 AM.
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  #77  
Old May 25th, 2021, 06:29 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

I'd be fine with 230 if you take off the once per figure turn cap. You've already got it capped by the number of Spy heroes, so feels like it would likely be fine at 230 with the life drop.

Last edited by Karat; June 12th, 2021 at 02:13 AM.
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  #78  
Old May 25th, 2021, 09:16 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

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Originally Posted by LordVenoc View Post
I'd be fine with 230 if you take off the once per figure turn cap. You've already got it capped by the number of Spy heroes, so feels like it would likely be fine at 230 with the life drop.
So make it just when attacking or defending?

Last edited by Karat; June 12th, 2021 at 02:13 AM.
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  #79  
Old May 25th, 2021, 09:33 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

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Originally Posted by Karat View Post
Quote:
Originally Posted by LordVenoc View Post
I'd be fine with 230 if you take off the once per figure turn cap. You've already got it capped by the number of Spy heroes, so feels like it would likely be fine at 230 with the life drop.
So make it just when attacking or defending?
Oh wait, I thought the once per figure turn was on the generating, not the actual adding. Only being able to add 1 does kinda cap it already, but could definitely help the versatility a bit against multi attackers. I'll defer to people who got a shot to play it on that call though. I might be able to run a quick uncapped game in the next day or so if you wanted, but no promises there.

Last edited by Karat; June 12th, 2021 at 02:14 AM.
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  #80  
Old May 25th, 2021, 09:51 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

Quote:
Originally Posted by LordVenoc View Post
Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by LordVenoc View Post
I'd be fine with 230 if you take off the once per figure turn cap. You've already got it capped by the number of Spy heroes, so feels like it would likely be fine at 230 with the life drop.
So make it just when attacking or defending?
Oh wait, I thought the once per figure turn was on the generating, not the actual adding. Only being able to add 1 does kinda cap it already, but could definitely help the versatility a bit against multi attackers. I'll defer to people who got a shot to play it on that call though. I might be able to run a quick uncapped game in the next day or so if you wanted, but no promises there.
If you want, that'd be great. No huge rush, just weighing the pros and cons of all options right now.

Last edited by Karat; June 12th, 2021 at 02:14 AM.
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  #81  
Old May 25th, 2021, 10:26 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

So basically discussing changing this:

At the start of the round and once per figure turn, when combat dice are rolled for a friendly Kryptonian, you may remove a blank from this card to add a blank to whatever is rolled.

to this:

When combat dice are rolled for a friendly Kryptonian, you may remove a blank from this card to add a blank to whatever is rolled.

I don't think she'd be overpowered with the latter. It basically just means if a Kryptonian is attacked multiple times per turn you can add to the defense multiple times.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Karat; June 12th, 2021 at 02:15 AM.
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  #82  
Old May 25th, 2021, 10:36 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

Yup, which is the way it ended up being played in the initial. Saves some text space too.

Last edited by Karat; June 12th, 2021 at 02:15 AM.
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  #83  
Old May 25th, 2021, 10:43 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

Yeah, if we're going to do 230 for army building purposes, it'd probably be nice to lift that restriction.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Karat; June 12th, 2021 at 02:15 AM.
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  #84  
Old May 25th, 2021, 10:50 AM
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Re: The Book of Ursa (Spymaster) (Vote for Final Editing)

I'd be fine with that; recommended it during my games. Wouldn't have had much of an impact in them.

Last edited by Karat; June 12th, 2021 at 02:17 AM.
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