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#337
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
Playtest here.
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Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#338
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
Thanks for the test! I was surprised to see that he still did so well despite missing many attacks. 8L/4D and 6 move go a long way.
I think that we're pretty much all in agreement about the bump from 5 to 6 move feeling better for the design, so I'm comfortable with adding that change to the OP. I also think that it should be accompanied by about a 20 point increase, so he's roughly 210. Thoughts? Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#339
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
I agree. With 6M he's always been at least 200 in my mind. Where exactly he lands 200-210, I don't know.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#340
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
Somewhere between 200-210 seems right to me. Bear in mind that even before at 190 with 5M, you could always just draft Eldgrim for 30 pts, so I'd lean toward a 10-15 pt increase.
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#341
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
Well, you have to draft Eldgrim and he has to die. Although now I'm finding the image of Ozuul dragging Eldgrim around for the inevitable speed boost amusing.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#342
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
I didn't keep close notes but I did get a game in with Ozuul. He wrecked a handful of Greenscales and Arrow Gruts and also killed Mimring, so in the right ballpark for his point value. He rolled below average on his first few defense rolls, racking up 4 wounds pretty quickly. He also whiffed on a vortex attack that might have helped him. I did play him pretty aggressively, taking leaving engagement attacks several times in order to land bigger vortex SAs.
I really liked the feel of him. I will try to playtest him some more when I can soon. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#343
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
Notes from a quick playtest after last month's local event: Ozuul was good with 6 Move to be able to rush opponent's side, but suffered from an otherwise relatively large map and low figure count game. The potential is there, but he's not going to wow 1v1 other Heroes. Not sure exactly how much damage he ended up doing.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#344
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
Did we discuss a relative level restriction for gravity pull? If so, why did we discard it? It seems odd that he only works 2 spaces away, but can pull someone that is 40 levels above him.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#345
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
I'm not finding that we really discussed it directly. Though I prefer to leave it out for simplicity. He's Huge 10 which means it would make sense to pull figures like 12+ levels above his base, and 99% of the time that's going to be the same as unrestricted.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#346
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
I also would rather leave out a level restriction for simplicity.
Plus, Ozuul pulling down figures from the top of a 2-story castle to cause falling damage feels cool. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#347
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
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#348
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting
Ozuul also scales extremely well with the player count.
@Captain Stupendous
and I saw him have a huge kill count in a 3 player game before.
Ideally, I'd like to see Ozuul in a few more multiplayer games like that. He's probably going to underwhelm a bit in 1v1, but he has a very high ceiling in teams or battle royales. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
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