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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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#37
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Re: How do you play ladders?
I would assume that means the figures need to be adjacent, not the figure needs to be adjacent to the space (and, honestly, that the wording got a little sloppy there).
I'd be surprised if you could just be adjacent to the space (which, not even sure how that'd be exactly defined) but not adjacent to the figure on that space and still attack that figure with a range 1 attack. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#38
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Re: How do you play ladders?
Quote:
The better word in-game is probably just “connected” spaces. “Adjacent” has a similar meaning by pure definition but is already defined in HeroScape differently. So going back to ladders, they just create invisible tiles that are connected to all 6 spaces around them. This allows you to move the same way in the other 5 directions as you do with the space the ladder is connected to. |
#39
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Re: How do you play ladders?
Sure. But if that's true, getting to skip a level of elevation for free as you do so is ... super weird. So you don't exactly move in the same way.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#40
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Re: How do you play ladders?
Yeah, I would rule the free level of elevation only applies to the space the ladder is connected to.
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#41
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Re: How do you play ladders?
After Van Ness answered in the other thread, I need to change my answers for ladders.
What GenCon taught me was to assume only one skull on three dice! |
#43
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Re: How do you play ladders?
Okay so based on the discussion the correct answers should be...
A. How much movement does Rygarn need to get to the top level 3 swamp hex? - 2 B. How much movement does Rygarn need to get onto the ladder? - 1 C. How much movement does Rygarn need to get to the landing space of the ladder (the level 1 rock hex)? - 2 D. How much movement does Rygarn need to get to the adjacent level 2 swamp hex? - 1 E. How much movement does Rygarn need to get to the adjacent level 2 rock hex? - 1 F. How much movement does Rygarn need to get to the adjacent level 3 rock hex? - 1 Wow... I'd never have gotten all of those. So if Rygarn Temporal Jumps, I'm guessing he can move from the ladder upwards...? Just when you thought it was all right, someone made it alright. Good trades with - Porkins / xraine69 / mac122 (x2) / frylock / Ztimster (x2) and probably others I forgotten to mention...sorry. Last edited by AMIS; April 29th, 2022 at 07:16 AM. Reason: Getting a step up in the world. |
#44
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Re: How do you play ladders?
Quote:
Quote:
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#45
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Re: How do you play ladders?
So essentially if a hex has a ladder on one face you can assume that every face surrounding that hex has a ladder? is that over simplistic?
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#46
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Re: How do you play ladders?
That's how I envision it!
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#47
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Re: How do you play ladders?
That will make it easier. I have a few neighborhood kids that my son plays with that struggle with some things so this will make it easier for me to explain. Thanks.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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