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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#13
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Re: Justice League Design Discussion
Hmm, had another revolutionary thought that allows true, inclusive Justice League synergy in just one design instead of several. It would require a new type of design (but one that was discussed way, way, way back when and I actually opposed at the time, but think might just fit the bill here and would certainly be very different than the Avengers). It would only require a single card, that card would probably have a low cost, that card would allow you to put pretty much anyone you wanted into the Justice League, but would reward you more the more you included thematic members, and that card would probably be very hard to cost as point limits got variable (that's the one major drawback I can think of so far, and where I need the most help!).
Here it is: A draftable team card (shout out to Balantai and GreyOwl! ). Rather than creating new versions of each of these stand alone heroes, take what we have and give people a reason to draft them together by creating a Justice League Team Card that has a point value to allow you to draft it in your army, then contains this special text (just sample text right now):
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#14
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Re: Justice League Design Discussion
Interesting idea Sock. Just like how Lady Shiva can recruit any Vigilante to become an Assassin for one game, you could have a couple of JL recruiters that could each recruit a different set of classes to the JL for a single game instead of handing out markers to just anyone. This of course brings us back close to where we started at though in trying to determine which classes make the cut and which ones are left out. I also think you would end up with several 4 power cards if one of the powers is just a recruitment one.
Quote:
JLA RECRUITMENT At the start of the game, you may choose up to two Unique _______ or ______ Heroes you control. The chosen figure's class are Justice Leaguer instead of what is on its card. MM recruits: Officers(4) & Vigilantes(3) = 7 Cyborg recruits: Scientists(3) & Warriors(4) = 7 Zatanna(?) recruits: Champions(5) & Archers(2) = 7 So in order to have both Black Canary & Green Arrow in the same JL team, you would have to start out with MM & Zatanna, then recruit the two of them. You would then still be able to add say a Green Lantern and Superman for a 6 figure JL team that all had the class of Justice Leaguer. MM & Zatanna would then have some Justice Leaguer synergy powers. |
#15
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Re: Justice League Design Discussion
Quote:
Some questions that come to mind with that approach: How exactly would that work with a Destructible Object? How would you fit all of that on a card? What kind of synergies would be offered by only 1-2 cards calling to Justice Leaguers? How would this separate it from other synergies? |
#16
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Re: Justice League Design Discussion
Great minds....
Woah, a lot of action. To answer your questions A_S, I would just go with Bats' idea. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#17
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Re: Justice League Design Discussion
I know, right! Lots of different ideas pouring in all at once.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#18
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Re: Justice League Design Discussion
@Bats
Nice idea. I was actually going to suggest something similar, but hadn't fleshed it out in my mind on how exactly it'd work. The idea was essentially to have a new mechanic introduced, a list of heroes that are a part of the team, and a power added to their card if they are drafted with the Justice League. So it's nice to see it more fleshed out. I can get behind something like this. It's different. It adds synergy between the members. It's thematic to the characters. It gives reason to draft them together etc. It also prevents a bunch of new version being necessary, and instead just requires discussion and balancing, with playtesting to ensure it works. @Yoda If people are willing to go this route, that's not a bad idea either. |
#19
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Re: Justice League Design Discussion
Somewhere from the early days there is a lengthy discussion on team cards.
It may be in 'The thread that started it all'. Anyways it is a great read and something I think any group of designers should check out. Balantai is going to love this. GreyOwl too, I mean whoo, whoo. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#20
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Re: Justice League Design Discussion
I think the biggest question I'd have for my idea is whether it could be balanced just with one overall cost (considering that in really high point games you could get all of those synergies, but in most games you could not) or if it would require you to pay points separately for each additional power (which would get more complex and a bit messier).
I'm hoping the fact that almost every power is tied into Order Markers and that the most desirable ones (attack, defense, etc.) will drive the cost the most will help limit variation between the high point armies and the lower point armies, but I'm hoping some more competitive players (dok?) can speak to that! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#21
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Re: Justice League Design Discussion
Perhaps the cost could be scaled depending on the number of figures chosen that get synergy.
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#22
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Re: Justice League Design Discussion
I can definitely see the appeal of Yodaking's approach. The one downside is that you're spending so much card text just to get everyone into the army together. Then you still have to add the synergies themselves to make doing so worthwhile. This potentially leaves very little room on the lynchpin cards to express their individuality with.
One thing I like about the version I put up (if we can figure out the tricky costing aspect) is that it very much shows that this is a collection of individuals (thus any specific individual that joins brings their own personality) but they work better as a team. To me, that's the Justice League. And the idea that the team itself is such an iconic thing to the public that it gets its own card (it's a concept, almost a hero in and of itself) represents that well also, IMO. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#23
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Re: Justice League Design Discussion
I think that's definitely one approach worth considering. Figuring out the best approach might require some initial playtesting, but that's probably looking too far ahead at this point. I'm hoping some of our competitive guys can theoryscape on how big of a swing of value we're likely to see between an all-inclusive Army and smaller, 800-1,000ish point builds.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#24
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Re: Justice League Design Discussion
I still think MM II is worthy of a new version, and I think taking this team card idea and having it implemented with him, is the ultimate way to go.
Purely for example, here's how it could go down: JUSTICE LEAGUE FOUNDER At the start of the game, you may place the Glyph of Justice League on this card. For the remainder of the game, you receive the benefits of the glyph. Destroy this glyph and remove it from the game. You could build it into Martian Manhunter's cost. You're still paying for each individual character's cost, so I don't quite know if it's really necessary to cost the Team Up as it's own design. It's just making everything stronger by teaming them up, but you'd have to pay for the leader, in this case Martian Manhunter, just as you would normally for Cap, Mister Fantastic, Prof. X etc. Who all have their synergy bonuses figured into their cost. |
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