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AotP General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#1
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AotP - Hex Tile Scans!
Hey guys does anyone have the scans for the map tiles for AotP? Either Innistrad or the base set (Origins)?
I was thinking with at least one tile from innastrad that had road, water, and basic in addition to a weirded tile; we could start making customs maps. These maps could be used for either AotP or even regular HS maps (to reduce tile count and build time). I intend to get this project started fully in the next month or so, but I figure I would drop the idea here to see if there is any interested parties who would want to help, or who had any other ideas about this process. I was talking about the Cardboard Terrain Boards. Link to AotP core set 1 boards below. Last edited by Smurf_Scape; October 31st, 2016 at 05:27 PM. |
#2
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Re: AotP - Hex Tile Scans?
Since I am running a Cryptolith Map Contest I was thinking of making custom tiles in VirtualScape for the AotP mats black/wiered side and making every 48-hex mat in the original AotP and SOI sets as a separate heroscape map in hsc format that people can open (rotate if needed) and combine. The only thing we really need is a 3D scan of cryptoliths that VirtualScape can use. The best (or rather easiest) hack I think I can do is take either a fortress wall or rock outcrop and change the color on both 3D printout and map build to something unique.
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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Re: AotP - Hex Tile Scans?
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Re: AotP - Hex Tile Scans?
Cryptoliths shouldn't be too difficult to manually model, at least for VirtualScape purposes. It's a pity that the game is not for sale around here, and I can't import it for less than 50$.
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#5
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Re: AotP - Hex Tile Scans?
Not sure if I made this clear in the OP but I was refering to the large cardboard sheets, I noticed that they fit nicely on an 11 by 17" piece of paper.
I just scanned the (Battle tiles?, terrain boards?). They are currently only in PDF form but I figured that they could be useful. Here is the dropbox with them. Last edited by japes; November 29th, 2017 at 11:54 PM. |
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Re: AotP - Hex Tile Scans?
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Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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Re: AotP - Hex Tile Scans?
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#8
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Re: AotP - Hex Tile Scans?
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Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#9
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Re: AotP - Hex Tile Scans!
OK, but the other side doesn't have grid lines so I'm still confused.
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#10
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Re: AotP - Hex Tile Scans!
Exactly, but the expansion set does have grids and that is what I'm looking for. I have the base set which doesn't have grids on the back and I'm wanting to create an urban city overlay to put on the "blank" back side of the base set so I can have two sided tiles.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#11
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Re: AotP - Hex Tile Scans!
Ah, I see now! All I can get you is pictures. Will that help?
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#12
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Re: AotP - Hex Tile Scans!
I think it would be hard to get a photo without any distortion. If it's my only option maybe I'll come back to you but I'm going to keep looking for other options. Maybe I'll be able to find the expansion locally for $5 like I did for the base game.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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