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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Nico Minoru
The Book of Nico Minoru C3G MARVEL WAVE 27 YOUNG MARVELS Comic PDF Mini PDF The figure used for this unit is a HeroClix figure from the Hammer of Thor set. Its model number and name is #047 / Nico Minoru. _________________________________________________________________ Character Bio - Nico isn't the sort of person who volunteers to be the leader. She's not supportive, she's not confident, and she's never been the "team mom" type. But when you discover your parents are actually evil sorcerers and members of the Pride, run away from home with five other teens in a similar predicament, and find out the only one of you with any leadership skills (and your kinda-sorta boyfriend) is actually evil? You learn pretty fast. Thankfully, Nico also happens to wield the Staff of One - her bloodright, this powerful weapon lets her cast any spell she can imagine. The catch? You can never use the same spell twice. Because even the bright side is never that sunny. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
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Last edited by Splash; August 5th, 2022 at 10:14 PM. Reason: png |
#2
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Re: The Book of Nico Minoru (Design Phase)
NICO MINORU
HUMAN UNIQUE HERO RUNAWAY RELUCTANT MEDIUM 4 LIFE 4 MOVE 5 RANGE 1 ATTACK 2 DEFENSE 3 200 POINTS STAFF OF ONE Start the game with 6 black Mana Markers on this card. Before Nico moves, attacks, or defends, you may remove any number of Mana Markers from this card. For each marker removed, you may choose either the Move, Range, Attack, or Defense number on this card, and add 4 to that number until the end of this turn. You cannot choose the same number more than once per turn. Nico cannot cast a Spell that shares a name with a Spell she has cast this game. "TRY NOT TO DIE" Instead of moving with Nico, you may move a Runaway you control, or you may reveal an "X" Order Marker on this card and move any four Runaways you control. Nico can be one of the Runaways. MAGICAL DEFENSE When Nico is attacked by an opponent's figure that does not have the Magical Defense special power, the most wounds Nico can take for this attack is one. FLYING SYMBOL JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
Last edited by Zettian Juggernaut; April 18th, 2019 at 11:30 AM. |
#3
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Re: The Book of Nico Minoru (Design Phase)
Quote:
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#4
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Re: The Book of Nico Minoru (Design Phase)
Comic Art:
Spoiler Alert!
Background:
Spoiler Alert!
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#5
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Re: The Book of Nico Minoru (Design Phase)
Cool design.
Any specific reason for 5 Life? |
#6
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Re: The Book of Nico Minoru (Design Phase)
So, we've got the last Runaway here. A few points:
--- The big benefit here is that she'll be giving movement bonding, something that the Runaways desperately need. The current version is pretty bare bones and simple, but we can tweak it (and strengthen it) if need be. One idea I have is to have it trigger based on the OMs you have on Runaways you control. Something like this: "TRY NOT TO DIE" Before revealing an Order Marker on this card, you may move one Runaway you control for each unrevealed Order Marker on a Unique Runaway Hero you control. If you do, Nico Minoru cannot move this turn. Nico may be one of the Runaways moved with this special power. That would give you a maximum of NINE figures per round, but only if you take a turn with Nico all three turns. (By the way, the name is a reference to THIS PAGE.) --- We could fold Curse of One into Staff of One but I couldn't find a way to do so without it feeling tacked on (which it is). --- I'm hoping that she comes out to 180-200, depending on where Gert/Old Lace end up. Between them, the full army will look like this: Nico (180-200) Gert/Old Lace (150-170) Chase (130) Karolina (130) Molly (180) The total there is 800, nice round number. And it leaves headroom for Alex, Xavin, Victor, and whoever else is designed in the future. Is this Nico worth that much? No idea! --- Also open to personality suggestions. Dedicated works but I'm kind of liking Sardonic? But that might overlap with Gert's Cynical a bit too much... --- Also, while I'm here - the original Nico figure is linked in the first post, and we have pictures of it, but it's nightmarishly ugly even by Heroclix standards. The new What If? set had the Runaways but most of them were in weird superhero outfits - we did, however, get a new normal Nico: Unfortunately, it's $10+ and I can't find any good pictures of it. We should be good to go, but if anyone wants to pick one up and see how it looks, be my guest. Keeping her points up. Realistically she should probably have less Life and more base Defense, though. She's absolutely a normal human without the staff. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#7
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Re: The Book of Nico Minoru (Design Phase)
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I lean toward the simpler version of "Try Not to Die", if only because she's a four-power card. |
#8
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Re: The Book of Nico Minoru (Design Phase)
Edit
STAFF OF ONE Start the game with 6 black Magic Markers on this card. Once per turn, before moving, attacking, or defending with Nico Minoru, you may remove one Magic Markers from this card to increase Nico’s Move, Range, Attack, or Defense number by 4 until the end of that turn. Can't see myself ever burning one of the 6 markers to make a ranged attack of 2 over a melee attack of 6 or roll 7 dice on defense, but don't have a problem keeping it in for the theme. |
#9
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Re: The Book of Nico Minoru (Design Phase)
I'd personally go with 'Mana Markers' or whatever over 'Magic Markers', that way no one tries to throw a bunch of Sharpies on her card.
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#11
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Re: The Book of Nico Minoru (Design Phase)
^^^
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#12
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Re: The Book of Nico Minoru (Design Phase)
Quote:
I'll also tag the CRB at this time, since I also neglected to do that: @Dysole @dok @weebaer @Soundwarp SG-1 (though you're already here so I doubt you need the tag), any thoughts? HERE is a link (that should work?) to the current Runaways synergies if needed. Witch Marker, Mana Marker, and Spell Marker stand out to me as workable. Maybe something reusable in the future? In that case Mana/Spell would work best. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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