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  #25  
Old November 29th, 2013, 11:12 PM
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Re: Superfrog's Maps -- Soaring Leap added 11/20

Soaring Leap is a really pretty map ! I like how long it looks, it's kind of stretched out, but it still has some height. Well done.

However, I doubt that the roads on the right of the start zones are useful. Were they used in your tests ?
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  #26  
Old November 30th, 2013, 12:16 AM
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Re: Superfrog's Maps -- Soaring Leap added 11/20

Yes, the right path was used. It's not quite as fast as the left, but it allows you to stay on height instead of on level 1.
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  #27  
Old November 30th, 2013, 12:12 PM
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Re: Superfrog's Maps -- Soaring Leap added 11/20

I kinda like this map. It's long but also it has decent line of sight blockers and the road actually goes somewhere. I might be playing a couple of games on this latter so maybe I can give some more feedback then.
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  #28  
Old December 17th, 2013, 04:53 PM
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Re: Superfrog's Maps -- Soaring Leap added 11/20

Soaring Leap v2:



Better pathing, better looking, better playing. (I hope). Nothing major changed.
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  #29  
Old December 22nd, 2013, 09:45 AM
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Re: Superfrog's Maps -- Soaring Leap updated 12/17

I like these maps. I have some friends coming over New Years day so I may be using some of your maps then. I like the options Soaring Leap offers.
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  #30  
Old December 23rd, 2013, 11:05 PM
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Re: Superfrog's Maps -- Soaring Leap updated 12/17

If you get a chance to try them out, let me know how they play for you!
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  #31  
Old December 25th, 2013, 12:27 AM
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Re: Superfrog's Maps -- Soaring Leap updated 12/17

Just played on soaring leap 2.0 not long ago. It was a pretty cool map, the road was used right and the glyphs were placed in the right places so that the whole map was used. All in all, an awesome map
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  #32  
Old December 30th, 2013, 05:26 PM
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Re: Superfrog's Maps -- Soaring Leap updated 12/17



Incinerate
build instructions. Uses 1 BftU and 1 VW.
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  #33  
Old December 30th, 2013, 06:01 PM
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Re: Superfrog's Maps -- Soaring Leap updated 12/17

Quote:
Originally Posted by superfrog View Post


Incinerate
build instructions. Uses 1 BftU and 1 VW.
Molten Lava in the start zone is interesting. Since the figure begins the game in Lava and hasn't actually moved into Lava - do you have to roll for Lava damage?
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  #34  
Old December 30th, 2013, 07:33 PM
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Re: Superfrog's Maps -- Soaring Leap updated 12/17

Quote:
Originally Posted by obfuscatedhippo View Post
Quote:
Originally Posted by superfrog View Post


Incinerate
build instructions. Uses 1 BftU and 1 VW.
Molten Lava in the start zone is interesting. Since the figure begins the game in Lava and hasn't actually moved into Lava - do you have to roll for Lava damage?
No. Starting in Molten Lava is perfectly safe, oddly enough.
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  #35  
Old January 18th, 2014, 11:36 PM
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Re: Superfrog's Maps -- Incinerate added 12/30

Asphalt Cocktail is being used in SLH Season 7! 1200 point C3G smack downs should be fun to watch.
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  #36  
Old September 14th, 2014, 11:02 PM
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Re: Superfrog's Maps -- Incinerate added 12/30

New map!



A Silver Thread build instructions. Uses 1 BftU, 1 RttFF, and 1 TT, with 2 random glyphs.
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