#4021
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Re: Battlefields of Valhalla Discussion Thread
Maps pending acceptance for review:
Fire Swamp by Killercactus The navigation of this map looks problematic, but it looks well designed. YES to review. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#4022
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Re: Battlefields of Valhalla Discussion Thread
Quote:
So if I want to cap the pillars, but make sure they're still inaccessible for all figures, including flying ones, I guess I'd have to put molten lava hexes atop the caps — which would take me over the limit on number of expansions? |
#4023
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Re: Battlefields of Valhalla Discussion Thread
Quote:
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#4024
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Re: Battlefields of Valhalla Discussion Thread
Quote:
(I tried to use Wine/CodeWeaver's CrossRoads initially, so I wouldn't have to install Windows at all. But I couldn't get VirtualScape to work that way. Most problems posed to Wine involve graphics functions, and VirtualScape is relatively demanding in that regard.) |
#4025
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Re: Battlefields of Valhalla Discussion Thread
Thansk quozl, but the map uses 42 road hexes, and FotA only comes with 21.
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#4026
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Re: Battlefields of Valhalla Discussion Thread
Quote:
Even though I walk through the valley of the shadow of death, I will fear no evil, for you are with me -Psalm 23:4 |
#4027
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Re: Battlefields of Valhalla Discussion Thread
Gah. Hadn't thought of that. You're right, Moltenclaw WOULD have a private party with that, wouldn't he.
(I was about to say "stupid Moltenclaw" rather crossly, but then I glanced at your signature block, so will refrain. ) |
#4028
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Re: Battlefields of Valhalla Discussion Thread
I'd like to nominate Eggbeater for the BoV.
Requirements are D&D + Marvel + RttFF. As I say in the download page, this map is designed for play with either treasure or power glyphs. It's my intention to leave the decisions of power glyphs versus power-side-up treasure versus symbol-side-up treasure at the discretion of the individual tournament director. If a symbol-side-up trap is used, I suggest either "nothing happens" or "your opponent rolls three attack dice; roll defense normally", but again, the individual TD can make their pick.
Spoiler Alert!
Last edited by dok; December 13th, 2010 at 06:40 PM. |
#4029
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Re: Battlefields of Valhalla Discussion Thread
This map was used this past weekend in Baltimore at Clan's Christmas Chaos event.
I *wanted* to play on it there, but wanting is not enough & it wasn't meant to be. I did play on it a fair amount at our house, though, in the days leading up to the event, and I found it nicely balanced for range & melee with play all over the board. Also I'm a big fan of maps that use Marvel & BftU, because new players can get those easily. from a guy with no vote: I wouldn't presume to know how the voting would turn out, but I do hope this map gets the full BoV treatment. |
#4030
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Re: Battlefields of Valhalla Discussion Thread
I've been on a 'simple' map kick lately, and Eggbeater fits that bill for me. Yes to review.
-insert signature here- |
#4032
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Re: Battlefields of Valhalla Discussion Thread
Maps pending acceptance for review:
Eggbeater by dok This is a tough set to work with, but it looks like an impressive attempt with the limits the terrain puts on the builder. YES to review. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |