I don't think these figs need to be exactly this way or anything like this at all just my thoughts on who needs to be in this c3g world from a fan.
ROCKET RACER
Spoiler Alert!
NAME = ROCKET RACER
SECRET IDENTY = Robert Farrell
SPECIES = Human
UNIQUENESS = Unique Hero
CLASS = Criminal
PERSONALITY = Desperate
LIFE = 5
MOVE = 7
RANGE = 4
ATTACK = 3
DEFENSE = 4
POINTS = 90
JET POWERED SKATEBOARD
Rocket Racer does not have to stop his movement when entering a water space, and Slippery Ice and Heavy Snow only count as 1 space when moving. When moving up levels of height to move onto a space with Rocket Racer, do not count spaces for the first two levels and only count one space for each two levels after the first two. You may ignore Rocket Racer's height of 5 when climbing.
ROCKET PUNCH
If Rocket Racer moved at least 4 spaces with his normal move this turn and attacks a figure he was not adjacent to at the beginning of his turn, add 1 automatic skull to whatever is rolled.
NIGHT THRASHER
Spoiler Alert!
NAME = NIGHT THRASHER
SECRET IDENTITY = Dwayne Taylor
SPECIES = Human
UNIQUENESS = Unique Hero
CLASS = Crime Fighter
PERSONALITY = Valiant
SIZE/HEIGHT = 5
LIFE = 5
MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 6
POINTS = ?
Counter Strike
When Night Thrasher is attacked by a normal attack from an adjacent figure all excuse shields count as unblockable hits.
Smoke Capsules
If Night Thrasher is attacked by a non-adjacent normal attack, and at least one skull is rolled roll the D20 on a 16 or higher Night Thrasher receives no damage, and can immediately move up to four spaces.
RETRACTABLE BATTLE STAVES SPECIAL ATTACK
Range 2+special. Attack 6.
Before attacking with this special attack, you may subtract up to 2 from this special attack's attack value and add it to it's range. If Night Thrasher inflicts at least 1 wound with this special attack, may attack with this special attack one additional time.
Mental Shield
Night Thrasher can not be taken control by an opponent.
BLACK TOM CASSIDY
Spoiler Alert!
BLACK TOM CASSIDY
SECRET IDENTITY = Thomas Cassidy
SPECIES = Mutate
CLASS = Criminal
PERSONALITY = Cynical
SIZE/HEIGHT = 5
LIFE = 6
MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 5
POINTS = ?
Life-Force Absorption
If Black Tom Cassidy is adjacent to an Organic Life-form, roll the D20 on a 16 or higher -1 life and +1 life for Black Tom Cassidy.
Plant Growth
When Black Tom Cassidy moves ignore elevation.
Bio-Organic Thermokinetic Blast
Range 5 Attack 5, If Black Tom Cassidy is on a grass tile +1 to his attack.
BLACK GOLIATH
Spoiler Alert!
NAME = BLACK GOLIATH
SECRET IDENTITY = BILL FOSTER
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SCIENTIST
PERSONALITY = VALIANT
LIFE = 5
MOVE = 6
RANGE = 2
ATTACK = 4
DEFENSE = 7
POINTS = ???
Martyr for the Cause
Once Black Goliath dies, add +1 attack +1 defense to two of your Unique Hero Crime Fighter's you control till the end of the game.
Giant Stride
If Black Goliath does not attack, he may immediately move 4 more spaces.
Going Down Swinging
If Black Goliath has 2 or more wound makers on his card, He can attack twice.
Super Strength
THUNDERBIRD
Spoiler Alert!
NAME = THUNDERBIRD
SECRET IDENTY = John Proudstar
SPECIES = Mutant
UNIQUENESS = Unique Hero
CLASS = Warrior
PERSONALITY = Proud
Points= 240
LIFE=5
MOVE=6
RANGE=1
ATTACK=6
DEFENSE=5
APACHE TRACKING
Thunderbird may add 3 to his move number as long as he is unengaged prior to moving. Thunderbird must be able to move adjacent to an opponent's figure in order to use Apache Tracking.
DENSE TISSUE
When Thunderbird rolls defense dice against a normal attack if he rolls at least one shield he may reroll any skulls. This may only be used once per attack.
SS
This design was primarily made by
@Xael Raymand
I think the design looks great.
Last edited by Midgieboy3; December 1st, 2014 at 08:29 PM.