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  #23749  
Old April 10th, 2021, 09:49 PM
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Re: Public Design Workshop

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Kid Arachnid View Post

VENOM
STEVE ROGERS
SYMBIOTE
UNIQUE HERO
SOLDIER
DEDICATED
MEDIUM 5
LIFE: 6
MOVE: 6
RANGE: 1
ATTACK: 5
DEFENSE: 6


WE’VE GOT A WAR TO WIN
After revealing an order marker and taking a turn with another Symbiote you control, and if there is a revealed order marker on this card you may move or attack with a different Symbiote you control.

SHIELD SLING SPECIAL ATTACK
Range Special. Attack 4 + Special.
Choose a non-adjacent figure within 5 clear sight spaces of Venom and one additional non-adjacent figure within 3 clear sight spaces of the first figure. After attacking the first figure, you may attack the additional chosen figure. Roll attack dice equal to the number of skulls rolled in the first attack.

TENDRIL SWING 3
Instead of his normal move, Venom may move up to 3 spaces with Tendril Swing. When moving with Tendril Swing, Venom has the Flying special power, but may not move up or down more than 40 levels in a single swing, and will not take any leaving engagement attacks. After using Tendril Swing 3, you may use it one additional time.

SUPER STRENGTH
Looks pretty good! One suggestion would he to word your first power a little more like so:

WE’VE GOT A WAR TO WIN
After revealing an order marker and taking a turn with a Symbiote you control, if there is a revealed order marker on this card, you may either move or attack with any other Symbiote you control.
That is cleaner wording over all but one tiny thing is missing. He did the "another" intentionally so that turn 1 you wouldn't get the bonus for Cappy's OM reveal. So it's max out at 5 figures attacking a round but since it's move OR Attack then perhaps letting it happen every turn isn't as bid a deal as we worried.

But I've also never read the Venomverse or Edge of Venomverse like he has so I can't offer much on the Theme.

Try to remember that we are here on the site to give each other help and joy, not grief and irritation. - David Harrison Dyer Revdyer
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  #23750  
Old April 12th, 2021, 09:59 AM
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Re: Public Design Workshop

Venom America?
Nice
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  #23751  
Old April 12th, 2021, 12:10 PM
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Re: Public Design Workshop

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Kid Arachnid View Post

VENOM
STEVE ROGERS
SYMBIOTE
UNIQUE HERO
SOLDIER
DEDICATED
MEDIUM 5
LIFE: 6
MOVE: 6
RANGE: 1
ATTACK: 5
DEFENSE: 6


WE’VE GOT A WAR TO WIN
After revealing an order marker and taking a turn with another Symbiote you control, and if there is a revealed order marker on this card you may move or attack with a different Symbiote you control.

SHIELD SLING SPECIAL ATTACK
Range Special. Attack 4 + Special.
Choose a non-adjacent figure within 5 clear sight spaces of Venom and one additional non-adjacent figure within 3 clear sight spaces of the first figure. After attacking the first figure, you may attack the additional chosen figure. Roll attack dice equal to the number of skulls rolled in the first attack.

TENDRIL SWING 3
Instead of his normal move, Venom may move up to 3 spaces with Tendril Swing. When moving with Tendril Swing, Venom has the Flying special power, but may not move up or down more than 40 levels in a single swing, and will not take any leaving engagement attacks. After using Tendril Swing 3, you may use it one additional time.

SUPER STRENGTH
Looks pretty good! One suggestion would he to word your first power a little more like so:

WE’VE GOT A WAR TO WIN
After revealing an order marker and taking a turn with a Symbiote you control, if there is a revealed order marker on this card, you may either move or attack with any other Symbiote you control.
I like it. Will update my design with this in mind as I want to tweak the summoner power Need to replace my comic art as well.
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  #23752  
Old April 16th, 2021, 09:08 AM
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Re: Public Design Workshop

Changes made to Foggy. Not sure if this is a more proper direction, but it feels better IMO.


Quote:
Originally Posted by redstang View Post
Nelson and Murdock, Attorneys at Law


NAME = FOGGY NELSON
SECRET IDENTITY = N/A

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = ATTORNEY
PERSONALITY = DRIVEN

SIZE/HEIGHT = MEDIUM 5

LIFE = 3

MOVE = 4
RANGE = 1
ATTACK = 2
DEFENSE = 2

POINTS = 60



DUAL REPRESENTATION
If a figure is considered to be Matt Murdock’s Client, it is also considered to be Foggy Nelson’s Client.

PROFESSIONAL REFERRAL
At the beginning of your turn, you may move any number of unrevealed Order Markers from the card of an Attorney you control or from Foggy Nelson’s Client onto any other card you control with the Class of Crime Fighter or Vigilante.

LEGAL DEFENSE TEAM
If all of your order markers are on cards of figures you control with the Class of Attorney, Crime Fighter, or Vigilante, your Order Markers may not be moved or revealed by any power on an opposing player's army card.
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  #23753  
Old April 16th, 2021, 09:23 AM
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Re: Public Design Workshop

I like the theme of Dual Representation, but it does mean he can't take on any new clients without Matt around. Is that desirable?

Professional Referral is neat. I'm not sure if the theme is quite landing with this version of Legal Defense Team. Maybe Attorney Client Privilege? Legal Defense Team seems more like something that would have to do with avoiding attacks.

C3G can be played with official Heroscape, but it's not recommended.


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  #23754  
Old April 16th, 2021, 09:28 AM
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Re: Public Design Workshop

@Ronin


Art and Summoner power updated. Also, have an easy mod idea for a figure.


Quote:
Originally Posted by redstang View Post


NAME = VENOM
SECRET IDENTITY = STEPHEN STRANGE

SPECIES = SYMBIOTE
UNIQUENESS = UNIQUE HERO
CLASS = SORCERER
PERSONALITY = WISE

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 5
RANGE = 4
ATTACK = 5
DEFENSE = 5

POINTS = 300

SYMBIOTE SUMMONER

At the start of the game, choose up to 2 other Symbiote figures in your Army. The chosen figures start the game on this card instead of the battlefield. After revealing an Order Marker on this card and taking a turn with this Venom, you may place one figure from this card on any empty space within 2 clear sight spaces of this Venom. When using this special power, if a Symbiote is placed adjacent to an opposing figure engaged with Venom, you may roll one unblockable attack die against the opposing figure.

SYMBIOTE SUPREME
Venom and all other Symbiote figures you control within 3 clear sight spaces of Venom do not subtract from their defense roll or D20 roll for any special power or special attack from an opposing figure.

MAGICAL DEFENSE
When Venom is attacked by an opponent's figure that does not have the Magical Defense special power, the most wounds Venom can take for this attack is one.
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  #23755  
Old April 16th, 2021, 09:29 AM
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Re: Public Design Workshop

Legal Counsel
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  #23756  
Old April 16th, 2021, 10:51 AM
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Ronin Ronin is offline
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Re: Public Design Workshop

I dig it! Presumably he should have SS and Flying in there.

I think in Symbiote Summoner, I'd just let him roll an unblockable against any figure adjacent to the Symbiote he placed. He can only pull the trick twice a game, so I don't think it needs the limitation of only getting unblockables against figures also adjacent to him.

Would love to see what you have in mind for a mod/repaint.
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  #23757  
Old April 16th, 2021, 10:53 AM
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Re: Public Design Workshop

Pretty sure there’s actually a Clix figure
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  #23758  
Old April 16th, 2021, 11:01 AM
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Ronin Ronin is offline
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Re: Public Design Workshop

There's a Clix based on the cartoon Doctor Strange Venom. It doesn't look like the Doctor Strange from Venomverse, though. Plus it costs $30 - if it were like a $2 mini I'd be more willing to fudge it.
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  #23759  
Old April 16th, 2021, 11:05 AM
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Re: Public Design Workshop

A Venomverse wave/public designs would be really cool. Not sure what the rule on clix that aren't from comics is, but Leonardo da Venom is too good. Besides him I'm sure there's plenty of great choices.
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  #23760  
Old April 16th, 2021, 11:08 AM
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Re: Public Design Workshop

Quote:
Originally Posted by FreshFoods View Post
Leonardo da Venom is too good.


---

Disagreement on that point aside, would definitely love to see public Venom stuff!
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