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Maps & Scenarios Battlegrounds and scenarios |
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#397
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Re: Flash_19's Maps: Revisions 3/19/22
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#398
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Re: Flash_19's Maps: Revisions 3/19/22
Here are my two ScapeCon map submissions!
Nightblood Requires 2x BftU, 1x VW, and Battlements/Ladders from FoA Preservation Requires 1x RotV, 1x TT, 1x TJ, and Battlements/Ladders from FoA |
#399
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Re: Flash_19's Maps: ScapeCon II Submissions Added
Flash, you're one of the great map mapmakers and I voted for both of these, but...
...every time I look at Nightblood I can't help but think how stupid the name is. "Shadow is black and lava is red. Night is black and blood is red. Nightblood. Nailed it." Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#400
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Re: Flash_19's Maps: ScapeCon II Submissions Added
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#401
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Re: Flash_19's Maps: ScapeCon II Submissions Added
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#402
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Re: Flash_19's Maps: ScapeCon II Submissions Added
A ton of your Mediafire images no longer work in the OP
@Flash_19
You should probably start hosting your downloads/images on heroscapers in order to avoid that. Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#404
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Re: Flash_19's Maps: ScapeCon II Submissions Added
Couple new maps. Executioner was a response to a challenge by
@Dysole
to build an asymmetrical map. It ended up being more symmetrical the more I tinkered with it.
Snare is a potential submission for the current map contest. Snare Requires 2x M:TCB, 1x SotM, 1x TJ Executioner Requires 1x RotV, 1x TT EDIT: I also recently put together another version of Preservation that does not require ladders. I called it Preservation: OEAO Edition because I know how much @OEAO loves ladders. Preservation: OEAO Edition Requires 1x RotV, 1x TT, 1x TJ, and extra battlements from FoA Last edited by Flash_19; September 14th, 2022 at 11:36 PM. |
#405
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Re: Flash_19's Maps: New Stuff
Been sitting on these ones long enough. Also worth noting that I updated the OP in this thread to be a lot cleaner. Hopefully the changes are helpful!
Dominion Requires 1x RotV, 1x FoA, 1x VW Awakened Requires 1x RotV, 1x FoA, 2x TT Last edited by Flash_19; September 18th, 2022 at 10:26 AM. |
#407
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Re: Flash_19's Maps: More New Stuff
I like Awakened quite a bit. It looks like it makes the 6-hex glaciers work (that's really hard to do). It feels a bit large, but at a glance, I think you've done some good things to allow for it not too "play large" (no speedbumps, 2 turns to develop to the center, road throughout most of the map, lots of flat area to move through. My only suggestion might be for this map to have preset glyphs? and have them be weaker ones like Lodin/Ulinavia. I could see this map having issues where the stronger glyph side is the only side to get played on, AND if Wannok ever shows up, it potentially creates even more issues with that...simply because it would take way too long to contest Wannok if you ever developed the other side of the map.
Other than that, I really like it...I think it deserves some tests in a tourney to see how it holds up Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#408
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Re: Flash_19's Maps: New Stuff
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