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Maps & Scenarios Battlegrounds and scenarios |
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#13
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Re: Typhon2222's Maps
Added a new map: VULCAN'S BOWELS
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#14
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Re: Typhon2222's Maps
Added a new map: YEA THOUGH I WALK....
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#15
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Re: Typhon2222's Maps
Hey Typhon, nice job with Yea Though I Walk... I'm heavily considering swapping out Vulcan for it at the Immortals event. I like showcasing local map makers when I can do so.
- Heroscape is a standing game. - Last edited by RoninValentina; December 20th, 2010 at 02:47 AM. |
#16
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Re: Typhon2222's Maps
Oh wow, thanks for the nice word RV, I'm glad you like it!
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#17
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Re: Typhon2222's Maps
Typhon2222,
I really like the look of the EYES of the DIOSCURI map. I only have 2 FotA, so I wont be play-testing it anytime soon, but maybe we can bring enough to build it some BAG day. ~Z |
#18
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Re: Typhon2222's Maps
Quote:
Your le Dormir du Val is really nifty, by the way. Very inventive — never would have occurred to me to build a raised road running along one side of the map. |
#19
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Re: Typhon2222's Maps
I really like your maps, maybe one day we'll get to play each other on one (or more) of them.
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#20
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Re: Typhon2222's Maps
Dude I love all of these! They each look so cool! Keep it up.
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#21
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Re: Typhon2222's Maps
Thanks Serenity, nice of you. I hope the day will come soon — January 29th?!
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#22
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Re: Typhon2222's Maps
Thanks for the kind word, BoD! Glad you like them.
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#23
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Re: Typhon2222's Maps
Yay! YEA THOUGH I WALK has been accepted for review by the esteemed judges of the Battlefields of Valhalla.
I know I know, you old hands are probably rolling your eyes and thinking "What's the big deal", but for a budding cartographer like me it's reason to break out the eggnog. |
#24
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Re: Typhon2222's Maps
Awesome maps!
I do not know how playable Quicksilver's Fane will be, but I love the look of it! I like the way you posted a more econonical version of some of the maps too. Vulcan's Bowels is just bad a$$!! I think the color scheme and feel of the map makes is one a lot of people would like to play on. The only issue I would have for recommend these for play in the tournaments I'm involved in is their length. With limited table space, it would be hard to fit some of these maps, but that is my problem to fix, not yours. Great job! |
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