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#1
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C3G Public Design: Catman - Design Phase
The Book of Catman C3G DC PUBLIC DESIGN http://images.wizarduniverse.com/Wiz...epics/dcu2.jpg The figure used for this unit is a Heroclix figure from the Origin set. Its model number and name is 40,41,42/Cat-Man. (INSERT MINIATURE PICTURE) NAME = Catman SECRET IDENTITY = Thomas BlakeSPECIES = Human UNIQUENESS = Unique Hero CLASS = Hunter PERSONALITY = Cunning SIZE/HEIGHT = Medium 5 LIFE = 9 MOVE = 5 RANGE = 1 ATTACK = 4 DEFENSE = 3 POINTS = 150 HUNTER'S PROWL At the start of the game, before rolling for initiative, choose an opponent's Unique Hero. For the rest of the game, at the end of each of the chosen Hero's turns, and if Catman is not adjacent to the chosen Hero, you may move Catman up to 4 spaces. If Catman ends his Hunter's Prowl move adjacent to the chosen Hero, you may roll the 20-sided die. If you roll an 11 or higher, the chosen Hero receives one wound. When Catman moves with Hunter's Prowl he will not take any leaving engagement attacks. OUTLAW COMMANDER After revealing an Order Marker on Catman, instead of taking a turn with Catman, you may do one of the following:
A COWARD'S REWARD Catman rolls one additional die against figures leaving an engagement with him. _________________________________________________________________ DESIGN LOG: - Changed Class from Outcast to Hunter - Added A Coward's Reward - Renamed TRACKING 8 to ON THE PROWL - Added "no leaving engagement attacks" to ON THE PROWL - Reworded and changed power name to PROWL - Added OUTLAW COMMANDER - Changed Defense from 2 to 3 - Changed Range from 5 to 1 - Changed Point Cost from 100 to 150 - Changed Outlaw Commander to give a list of options - Revised Outlaw Commander - Revised Prowl and changed name to Hunter's Prowl _________________________________________________________________ Character Bio - A renowned hunter turned bumbling villain, Tom Blake lived with a lion pride in the wild to rediscover himself. Now more deadly and resourceful, Catman has become one of the world's premier trackers and hunters. -Rulings and Clarifications-
Synergy Benefits Received Classic:
Marvel:
-Strategy, Tactics and Tips-
Last edited by quozl; November 8th, 2010 at 03:06 PM. |
#2
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Re: C3G Public Design: Catman - Design Phase
We need both a good comic picture and mini pictures for Catman. I have the mini if needed.
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#3
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Re: C3G Public Design: Catman - Design Phase
Also, either Outcast or Hunter would work, depending on what synergies you want to work with.
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#4
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Re: C3G Public Design: Catman - Design Phase
I think Hunter is better. There's no synergy for either curently, so it doesn't really matter.
Also, the title of this thread should b "Book of Catman - Design Phase". And finally, I was loking at this but couldn't find any way to improve it. Nice job! ![]() EDIT: I'm liking this comic art... ![]() Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#5
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Re: C3G Public Design: Catman - Design Phase
I think I prefer Hunter better. I mean, I don't mind the cross-synergy goofiness of Outcast, I just think Hunter fits the theme of the card better.
It should be noted that DC character Wildcat actually has 9 lives, literally, as a power. I'm on the fence about giving Catman here 9 lives. But, then, we did it with Catwoman, so there's certainly some consistency there ... Another thing we might bring up in regards to class is - do we plan on doing the whole Secret Six at some point (I imagine we would) and how interested are we in giving them synergy if so? I know Spidey has some interest in this group, so I'd love to hear his thoughts both on this team wide synergy issue and on this design specifically. C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#6
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Re: C3G Public Design: Catman - Design Phase
Hunter it is then! The 9 Life is just a goofy thing (like it was for Catwoman) but it went over really well for Catwoman so I thought it might be nice for Catman too.
As for Secret Six synergy, I've read a Birds of Prey comic compilation. It seems that while the Secret Six work together, they don't really have much synergy. But that's just my very limited impression. |
#7
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Re: C3G Public Design: Catman - Design Phase
Quote:
Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#8
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Re: C3G Public Design: Catman - Design Phase
Nobody said anything about Wildcat being designed - just passing on knowledge about a power of the actual comic book character.
![]() C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#9
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Re: C3G Public Design: Catman - Design Phase
Quote:
![]() Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#11
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Re: C3G Public Design: Catman - Design Phase
Quote:
So am I. Honestly, assuming that we're going with the modern Catman instead of the classic Batman villain (even if they're the same person you know what I mean), I honestly don't have any problems with it. The 9 Life can be justified by his "magic cloak," so, nothing wrong there. Any information on synergies for Hunters, though? If there are any, at least; I can't think of any off the top of my head. |
#12
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Re: C3G Public Design: Catman - Design Phase
Speaking, of course, as an observer and someone who has totally no C3G status (ignore as needed!), I have the following comments:
I really like the simple design. No confusion as to what this guy does. I understand the 9 lives thing, but is it thematic? First, Catman is an accomplished athlete and fighter. Not sure he should take wounds so easily. And second, his suit seems like it should cause him to heal, or perhaps ignore wounds, rather than make him be able to deal with a lot of damage. I love tracking, but why the D20 roll? I would rather just see a leaving engagement mechanic (roll a combat die, skull = hit), since this is thematically more Catman making an opportunity attack that anything involving luck or skill (imho). Ok, I'm done. Resume the real work. |
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