|
Official Units Discussion of official HeroScape units |
|
Thread Tools | Search this Thread | Display Modes |
#37
|
||||
|
||||
Morsbane and any units with insta-kill powers or mindshackling powers are potential counters to just about anything (except the lower priced stuff, of course).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#38
|
||||
|
||||
Quote:
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#39
|
||||
|
||||
Quote:
The major point I'm making here is that Cyprien is a melee figure, and thus vulnerable to range. Camping X17 out by your ranged figs just adds to that vulnerability. Zettians might work well in this build, as well as Q9, glads/blasts, and the Warden to boost some of the others. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#40
|
|||
|
|||
Quote:
"There's right and there's wrong: you do one and you're living. You do the other and you may be walking around, but you're as dead as a beaver hat." John Wayne in The Alamo |
#41
|
||||
|
||||
Cyprien really starts sucking if his bride is also killed. I've playtested my vampire/krug grut army and cyprien will frequently do poorly if his wife gets the shaft first. That, and going against a roman army bonding with ne gok sa me burq sa, and havign the AE is just a really good army. Cyprien doesn't always earn back his points, it is probably around 50/50. he is still a really cool character though.
|
#42
|
||||
|
||||
Let's play theoryscape with Cy against the AE for a second.
Say the AE drop and get initiative (which they always do, it seems...) Cy has all 3 order markers, because if you want to keep him healthy, he needs them. The AE drop in a spread out formation all over the board on height. They fire 4 times at Cy with 4 dice each - that's an average of 8 skulls vs 5.33 shields = 2.67 wounds. Cy gets a turn, and eats an AE, so he now has 1.67 wounds. AE get another turn, 6 skulls vs 4 shields = 2 wounds - Cy is at 3.67. He eats an AE - 2.67. AE turn 3, 4 skulls vs 2.67 shields = 1.33 wounds - Cy is at 5 wounds. Eats a 3rd AE - 4 wounds. So, what has happened in this round? The AE lose 3 members - 110/4*3 = 82.5 points lost. Cyprien has 4 wounds - 150/6*4 = 100 points lost, with possibility of recovery. The AE are actually ahead at this point, although Cy may recover some wounds. It seems about equal, however that is just one scenario, and it doesn't take into account the extra 45 points Cy's team spent drafting Sonya, who hasn't done anything at all yet. My point is that your opponent drafting Cy is not an autoloss. Strategically positioned squads and durable heroes can take him down without too much trouble. Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#43
|
||||
|
||||
With 8 movement and stealth flying I don't see the AE getting elevation on a cautious enough player (unless the AE drop on turn 1 and win initiative). And unless the AE end up getting equal ground with Cyprien, he'll be sitting at 5 defense vs. 4 attacks of 3.
|
#44
|
||||
|
||||
Quote:
Cyprien is not a powerhouse, he isn't even as game changing as ne gok sa can be, but he is so much cooler IMO. A goodbalance really |
#45
|
|||
|
|||
Quote:
I do agree with your point though that Cy can be taken down with strategy (and Soulborgs) and isn't a set win for anyone using him. |
#46
|
||||
|
||||
Quote:
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#47
|
||||
|
||||
I did take the chill into account - I'm assuming that the AE are not dropping next to one another, since Cy would have to be adjacent to 2 of them to kill them both. Also, I'm giving the AE height advantage every turn, assuming they can drop to places on the map that only one figure can fit on top of. I suppose that is a bit much to presume, but the AE will definitely have height for at least one or 2 turns.
Again, its theoryscape, btu the point is Cy can be beaten even by squads if played strategically. Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#48
|
||||
|
||||
Last night I played a couple of games with ninthdoc and it only confirmed that Cyprien is over rated. Here is what ninth threw at me...
Cyprien - 150 Sonya - 45 Iskra - 50 Rechets - 50 Marcu - 20 Deathreavers x 4 - 160 Dumutef - 25 TOTAL - 500 So I countered with this army: Ashigaru Yari x 3 - 120 Ashigaru Harquebus x 2 - 120 Kaemon Awa - 120 Hatamoto Taro - 130 Isamu - 10 TOTAL - 500 In the beginning I worked on getting the Harquebus troops and Taro into a highground position. ninthdoc sent out Reavers and Iskra. Iskra was able to summon the Rechets early on and they surround Kaemon Awa. Kaemon's counterstrike was deadly though and killed two of them outright. Meanwhile the Harquebus troops that so many are disparaging sat with height and the Wait Then Fire ability and rained down four attack dice on Iskra, the remaining Rechet and several Reavers. They were deadly and by keeping them around Taro they kept him alive with the auto shield on his dice rolls while he boosted their defense. Once ninthdoc figured out that the Reavers weren't going to be able to take down the Harquebus troops easily he sent in Cyprien. The vampire tried his best and managed to kill a few of them but between the Wait Then Fire and Kaemon's double attack he went down quickly and ignominiously. After that it was just clean up. In the end I lost one unit of Harquebus, a couple of individual Yari, and Isamu. I was amazed at how well Taro worked in this army, he was easily worth the 130 points and I won't be so quick to write him off as worthless anymore. After that game ninth had had it. He was convinced he hadn't played the vamps correctly so he wanted to play his army again. I said sure, but I wanted to switch mine around so for the second game I played this army: Ashigaru Harquebus x 2 - 120 Kaemon Awa - 120 Roman Legionnaires x 3 - 150 Marcus - 100 Isamu - 10 Once again the game opened with me rushing the Harquebus to gain height and ninth moved his Reavers into position. In the second round I focused on getting the Legionnaires into position and ninth brought Cyprien in again. Once again the Harquebues' four shots did him in. Try as he might his four defense just wasn't enough and down he went. ninth played this game pretty well and made it closer than the first. In the end I was left with two Harquebus troops, one unit of Legionnaires, Kaemon, Marcus and Isamu. The vampires did not impress me. If anything is broken it is the Ashigaru Harquebus. |
|
Thread Tools | Search this Thread |
Display Modes | |
|