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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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TMNT customs index
With the TMNT Heroclix out I grew confused about all the versions of the characters scattered about and hidden in long threads. I finally decided to collect them all here. If this is not the proper format, place etc feel free to dump it or move it. I haven't really added anything like this to the site before so I am not entirely sure I am getting it "right". And of course, please point me to anything I missed or anything I got wrong. C3G TMNT TMNT Release includes: - Leonardo - Donatello - Michelangelo - Raphael - Glyph of Anti-Grav Gauntlet - Hand Ninja (a good Foot Ninja sub): http://www.heroscapers.com/community...ad.php?t=31371 Boromir_and_kermit http://www.heroscapers.com/community...highlight=tmnt Characters: - Leonardo - Raphael - Donatello - Michelangelo - Splinter - Casey Jones - APril o' Neil - Shredder - Foot Ninja Squad x2 - Foot Archer Squad x2 - Baxter Stockman - Mouser Squad x3 Glyphs - Sewer Travel - Ninja Stars - Ooze Cannister - No Anchovie Pizza Map - Sewer Run Gerada's Customs http://www.heroscapers.com/community...&postcount=699 - Leonardo - Raphael - Donatello - Michelangelo Heros of Ninja Turtle 'Scape: http://www.heroscapers.com/community...76&postcount=1 - Leonardo - Raphael - Donatello - Michelangelo JesusFreak http://www.heroscapers.com/community...25&postcount=1 - Leonardo - Raphael - Donatello - Michelangelo - Shredder - Foot Ninja - Baxter Stockman: http://www.heroscapers.com/community...6&postcount=10 - The Ooze: http://www.heroscapers.com/community...25&postcount=1 - Krang: http://www.heroscapers.com/community...6&postcount=37 - Casey Jones: http://www.heroscapers.com/community...9&postcount=29 - 80's Leonardo and Raphael: http://www.heroscapers.com/community...2&postcount=32 - 80's Donatello and Michelangelo: http://www.heroscapers.com/community...4&postcount=33 - Shredder II & 80's Shredder: http://www.heroscapers.com/community...2&postcount=35 - 80's / Modern Foot Soldier: http://www.heroscapers.com/community...6&postcount=36 - Splinter: http://www.heroscapers.com/community...8&postcount=38 - Bebop & Rocksteady: http://www.heroscapers.com/community...5&postcount=41 - Muckman: http://www.heroscapers.com/community...9&postcount=42 The Heroscape Blog (offsite): http://heroscapewargame.blogspot.com...page_6037.html Characters: - Bebop - Doctor El - Donatello - Foot Clan Ninjas - Foot Soldiers - Leonardo - Mechaturtle - Michelangelo - Raphael - Rocksteady - Titian Objects: - Anti-Gravity Gauntlet - Anti-Mutagen Ray Gun - Grapple - Manhole Cover - Mutagen - Pizza Slice - Shuriken - Smoke Pellet - Whole Pizza mac122's Super Turtles: https://www.heroscapers.com/communit...ad.php?t=41455 Characters: - Splinter - Shredder - Bebop - Rocksteady - Foot Ninja McMeeple's TMNT Customs: https://www.heroscapers.com/communit...ad.php?t=53759 Characters: - Bebop - Rocksteady - Shredder - Foot Soldiers - Foot Ninjas - Karai Last edited by mcmeeple; February 2nd, 2017 at 01:08 PM. Reason: Updated with Gerada's Customs |
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Re: TMNT customs index
C3G will definitely have the Turtles coming out at some point. We've "finished" three of four internally.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: TMNT customs index
That is very exciting indeed! I plan to use them plus some of these random bits to fill out the gaps for now.
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Re: TMNT customs index
Tomorrow will be exactly a year since last time JesusFreak logged on. Anyway you might want to add the following since it is the group that JF started collaborating with...
Heroes of Ninja Turtle 'Scape EDIT...actually the C3G preview you have listed is what I have linked here...and they are not the C3G cards. They are different versions of the Turtles than the C#G official cards. This was a side project that was non affiliated with C3G. I can see where you could get confused since several members there are connected to the C3G team. It's one of the reasons that the project is on hold for a few more months. Once the C3G turtles are released we can finish these off as a distinctively different version. With three animated series, two different movie universes, and multiple comic runs...there is more than enough Turtle to go around. We just want to make them different. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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Re: TMNT customs index
Quote:
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Re: TMNT customs index
Quote:
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#7
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Re: TMNT customs index
Great thread.
More Turtles than I thought. Their love is far reaching. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#8
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Re: TMNT customs index
I've fixed up all the links on my thread.
Will be adding new stuff as well. "Hi Ho, what new devilry is this?" - this may have been said if Kermit the Frog and Boromir were combined and set loose upon the world... probably not though. |
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Re: TMNT customs index
Excellent! I just updated the OP. Your cards look great. I can't wait to try them out.
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Re: TMNT customs index
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Re: TMNT customs index
Just to let you guys know, I've added four new alternate cards for the Turtles (Leo, Raph, Mikey and Don) with new power and stat sets.
"Hi Ho, what new devilry is this?" - this may have been said if Kermit the Frog and Boromir were combined and set loose upon the world... probably not though. |
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Re: TMNT customs index
They look fantastic. I have been following your progress and I am excited to have all four to try out. Thank you for your work!
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