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  #1  
Old December 21st, 2018, 01:37 AM
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The Book of Talingul

The Book of Talingul

C3V Wave 8 (Wave 21) - Curse of Stormtorn Peak – Heroes of the Moonlight Vale



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The figure used for this unit is from the Mage Knight Dungeons Heroic Quests: The Citadel set. Its model name is Captain Salidar.

Quote:
MASTER OF GREAT CONSTRUCTS
After revealing an Order Marker on Talingul, instead of taking that turn with Talingul, you may take a turn with up to two large or huge Construct Heroes you control. A figure taking a turn with Master of Great Constructs must be within 8 clear sight spaces of Talingul before moving.

CHARACTER BIO:
Constructs are mindless by nature, and easily controllable. Kurrok does as much to his Elemental minions, and now Utgar has summoned a sorcerer to harness the power of the great constructs. Elementals and Golems alike now serve the every whim of this great magician.


_________________________________________________________________

-Rulings and Clarifications-

TBD

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received
  • ORNAK : Red Flag of Fury
    As a Unique Hero that follows Utgar, Talingul may benefit from Ornak’s RED FLAG OF FURY activation synergy.
  • TORIN : Evil Eye Protection
    As a medium Utgar figure, Talingul may be protected by Torin's Evil Eye.

Synergy Benefits Offered

Synergy Imposed
  • TOMB SKELETONS/TOMB SKELETON ARCHERS : SKELETAL FORM
    The Tomb Skeletons and Tomb Skeleton Archers cannot receive their defense bonus from SKELETAL FORM against Clerics & Wizards.

_________________________________________________________________

-Strategy, Tactics and Tips-

TBD

_________________________________________________________________

-Heroscapers Community Contributions-

TBD

Power Ranking and Master Index

TBD

Unit Strategy Review

TBD


Last edited by superfrog; January 22nd, 2019 at 01:26 PM. Reason: Added Boreos link
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  #2  
Old December 21st, 2018, 11:31 AM
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Re: The Book of Talingul

The Ornak entry still refers to Kurrok.

Nice pic at the bottom, is that yours?

customs/maps/c3v/sov

how to:
make a card/post your maps

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  #3  
Old December 21st, 2018, 11:38 AM
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Re: The Book of Talingul

Quote:
Originally Posted by superfrog View Post
The Ornak entry still refers to Kurrok.

Nice pic at the bottom, is that yours?
Thanks SF. Text fixed. The picture is mine, taken last night. I love how this guy looks among the big constructs.
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Old December 21st, 2018, 12:57 PM
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Re: The Book of Talingul

Army Ideas Options:
Talingul = 100
Augamo = 155
Avernus = 145?
Breach = 140?
Greater Ice Elemental (Un) = 130
Calibrax the Kyrie Warrior = 130
Rhogar Dragonspine = 110
Boreos = 110
Iron Golem (Un) = 100
Raelin / Kelda / Deathreavers X 2 = 80
Personally I think the best army (at 520) is:
Talingul
Boreos
Greater Ice Elemental
Iron Golem
Raelin
Maybe once Avernus & Breach come out that I would sub in one of them. I also think healers Rhogar or Kelda or Calibrax are valid with them.

Last edited by lefton4ya; December 29th, 2018 at 01:00 AM.
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  #5  
Old December 21st, 2018, 01:04 PM
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Re: The Book of Talingul

I think it's usually a mistake to take Talingul without Boreos.

customs/maps/c3v/sov

how to:
make a card/post your maps

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Old December 21st, 2018, 01:41 PM
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Re: The Book of Talingul

Quote:
Originally Posted by superfrog View Post
I think it's usually a mistake to take Talingul without Boreos.
Care to elaborate? I would assume it is for the ability of Boreos picking up and moving Talingul for free early repositioning? Seems like a strong utility power especially for this synergy.
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  #7  
Old December 21st, 2018, 01:45 PM
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Re: The Book of Talingul

Quote:
Originally Posted by bmon View Post
Quote:
Originally Posted by superfrog View Post
I think it's usually a mistake to take Talingul without Boreos.
Care to elaborate? I would assume it is for the ability of Boreos picking up and moving Talingul for free early repositioning? Seems like a strong utility power especially for this synergy.
Yep.

You can move Talingul around and stop him from being engaged by melee.

Boreos also can be the first activation, and move Talingul to where he can see the construct you want to go second. This allows you to move Augamo or another construct to the other side of a glacier or a ruin without stranding him.

Overall, Boreos just adds flexibility and acts as a pseudo-screen.

customs/maps/c3v/sov

how to:
make a card/post your maps

CVN~ "I highly recommend C3V customs!"
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