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Maps & Scenarios Battlegrounds and scenarios |
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#1
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Sir Heroscape's Maps
Welcome to...My Maps! Enjoy all sorts of fun large scale team maps/scenarios to the small, fast-paced scraps maps that I've got here. I try to make/create as many different types as possible. _____________________________________________________________________ RECENTLY ADDED MAPS _____________________________________________________________________Playtesting Map #1 Sets: RotV, FotA, TJ ![]() Gladiator Ruins of Capua v2 (Created by Warbeast, updated by SirH) Sets: RotV, FotA ![]() Rainforest Sets: SotM, 3 TJ ![]() Rises and Roads Sets: RotV, RttFF ![]() Icy Snow Map Sets: BftU, TT ![]() Cliffside Sets: RotV, BftU ![]() Forest Burn - Burnout Format Sets: Marvel, VW, RttFF ![]() _____________________________________________________________________ BEST MAPS _____________________________________________________________________Sandhill Sets: RotV, VW ![]() Once Upon a Hill Sets: 1 RotV ![]() Roads Less Traveled Sets: SotM, RttFF ![]() Primavera Sets: RotV, 2 TT ![]() Where Royals Walked Sets: RotV, 2 RttFF ![]() Something Simple Sets: RotV ![]() Dark and Dank Sets: SotM, BftU, TJ ![]() Battle Arena Sets: RotV, BftU, FotA X2 ![]() Lava Hot Springs Sets: SotM, VW, TJ ![]() Arroyo Sets: 1 RotV ![]() Belly of the Beast Sets: BftU, VW, RttFF ![]() Dulbane's Keep Sets: RotV, FotA, TT ![]() Aaryglynn Sets: RotV, RttFF, FotA ![]() Summer Cold Sets: SotM, RttFF, TT ![]() It's a Tree Sets: RotV, RttFF ![]() Moat Sets: SotM, FotA, TJ ![]() Foot Path Sets: RotV, SotM, RttFF X2 ![]() Burning Bridge Sets: RotV, VW, FotA ![]() Drying River Sets: RotV, RttFF X2 ![]() Treasure Swamp Sets: SotM, TJ ![]() Dekross Fort Sets: RotV, FotA, TJ ![]() Montfre Manor Sets: RotV, FotA, TJ ![]() Ticallan Tower -- Inducted into the ARV Sets: SotM, FotA, TJ ![]() Barren Plateau Sets: BftU, RotV ![]() Overgrown Ruins Sets: RotV, FotA, TJ ![]() Pool of Shadow Sets: 1 RotV (+extra stone), 2 BftU ![]() Sand Dune Oasis Sets: RotV (+extra sand), TJ ![]() Shortfield Sets: RotV, RttFF ![]() Home of the Drudge Sets: SotM, TJ ![]() Dungeon Run Sets: BftU, TT ![]() _____________________________________________________________________ OTHER MAPS _____________________________________________________________________Trial and Error Sets: RotV, RttFF ![]() North Pole Sets: RotV, 2 TT ![]() Hot Lava Death Sets: RotV, VW ![]() Hidden in the Woods Sets: RotV, RttFF X2 ![]() Swampy Gorge Sets: SotM, FotA ![]() Forest Glade Sets: RotV, RttFF X3 (just Trees) ![]() Volcano Tundra Sets: RotV, VW, TT ![]() Caverned Sets: BftU, TT ![]() Circuitous Sets: RotV, RttFF X2 ![]() Lava Mound ![]() Sets: RotV, TJ, VW Swamp Thing ![]() Sets: SotM, TJ River Gorge ![]() The Great Tree Sets: RotV, RttFF ![]() Highway Robbery Sets: RotV, RttFF X2 ![]() ![]() Download Sets: RotV, TJ, BftU ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download _____________________________________________________________________ SCENARIO MAPS _____________________________________________________________________![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() ![]() ![]() Download _____________________________________________________________________ BURNOUT MAPS _____________________________________________________________________Bushy Ruin (to be built with Castle Path) Sets: 1/2 RotV, TJ ![]() Castle Path (to be built with Bushy Ruin) Sets: 1/2 RotV, FotA ![]() Jungley Sets: 1/2 SotM, TJ ![]() Swampy Sets: 1/2 SotM, FotA ![]() _____________________________________________________________________ SCRAPS MAPS _____________________________________________________________________Dungeon Pool Sets: 1/2 BftU, RttFF ![]() Treasure Dungeon 1/2 BftU, FotA ![]() Lush Dark ![]() Ice and Ruins ![]() Highway ![]() ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download ![]() Download _____________________________________________________________________ 4-PLAYER MAPS _____________________________________________________________________![]() Download ![]() Download ![]() Download ![]() Download _____________________________________________________________________ 3-PLAYER MAPS _____________________________________________________________________![]() Download ![]() Download Old Maps
Spoiler Alert!
Large Scale Maps (W/o instructions)
Spoiler Alert!
Sir Heroscape's Content
Customs, Terrain, Maps, Battle Reports YouTube Channel, Trade List, Custom Dice 'Scaper of the Month, Burnout Format Last edited by Sir Heroscape; March 19th, 2021 at 11:27 PM. |
#2
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Re: adoney's larger scale game maps
How long do your games tend to run?
Also, do you use scenarios or the classic "kill'em all"? |
#3
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Re: adoney's larger scale game maps
Quote:
As for game types, YES I do have scenarios...or rather, objective based game types. In fact, that's usually how we play. We do occasionally play "Kill em all", but I've found those games can be drawn out and slower...whereas objective based games with teams really creates a lot of strategy and planning as well as it allows the game to end within a reasonable time frame since the objective tends to be completed before everyone is killed off. Because a lot of the people I play with are mostly friends who are new to HS or from other games like DnD and 40K etc, I tend to keep the objectives pretty simple. I like to keep objectives team based as well: capturing the enemies glyph and returning it to your base...controlling the castle keep...castle defense...team to capture the most artifact glyphs. The last map that looks pretty flat and if you zoom in has zombies....that map we did a custom game type where we did a zombie apocolypse. Basically, (since I've got 5 squads of zombies) it was zombies vs everyone else, and zombies would respawn every round. The key was to kill 20 zombies total as a team and THEN the zombie boss was activated. He then came out, and the objective was to take him down in order to win. So yeah, we have a lot of fun ![]() Sir Heroscape's Content
Customs, Terrain, Maps, Battle Reports YouTube Channel, Trade List, Custom Dice 'Scaper of the Month, Burnout Format Last edited by Sir Heroscape; January 13th, 2016 at 02:13 AM. |
#4
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Re: adoney's larger scale game maps
Here's some more game map pics... ENJOY!
Raid Upon Charos' Lair Heroes embark on a journey from the beach landing toward the Dragon's lair to slay the mighty Charos and claim his treasure.
Spoiler Alert!
Battle of the Frozen Wellspring
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Castle Defense
Spoiler Alert!
Battle of the Wellspring Marr
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Sir Heroscape's Content
Customs, Terrain, Maps, Battle Reports YouTube Channel, Trade List, Custom Dice 'Scaper of the Month, Burnout Format |
#5
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Re: adoney's larger scale game maps
The important thing is that you convinced a woman to play with you! Lucky...
My wife played with the kids and me...once. This one is my favorite: ![]() I also noticed the BYU Idaho t-shirt and the book on the piano. I'm a BYU-Provo grad! Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
#6
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Re: adoney's larger scale game maps
Cool stuff!!! I like the custom tundra trees on the maps! I would love to see more and hopefully play on one someday!
H E R O S C A P E
2004-2010 Joke's on you WotC! - 2021 |
#7
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Re: adoney's larger scale game maps
You've got some pretty awesome maps. With all those castles I think I'd just draft a bunch of Protectors of Ullar every game. Flying + Range, and all that.
~TAF ![]() in THE ENEMY'S LAST RETREAT |
#8
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Re: adoney's larger scale game maps
Quote:
![]() Sir Heroscape's Content
Customs, Terrain, Maps, Battle Reports YouTube Channel, Trade List, Custom Dice 'Scaper of the Month, Burnout Format |
#9
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Re: adoney's larger scale game maps
So our Heroscape game this weekend is Hunger Games (Catching Fire) based...and this is going to be the foundation of the map.
The cardboard is below the 2nd layer and allows us to rotate the top layer...just like in the movie. So it's going to be freaking legit having a moving map! Thought ya'll would appreciate it cause we found a symmetrical way to build it so that each rotation is the same distance and consistent, and allows it to rotate smoothly. Let me know if you have any questions or anything. I'll have more pictures this weekend of the finished map.
Spoiler Alert!
Sir Heroscape's Content
Customs, Terrain, Maps, Battle Reports YouTube Channel, Trade List, Custom Dice 'Scaper of the Month, Burnout Format |
#10
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Re: adoney's larger scale game maps
We did something like this once, minus the spinny-ness. See my Map thread for the Catching Fire map and scenario.
Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
#11
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Re: adoney's larger scale game maps
That rotating map idea is brilliant. Way to take advantage of Heroscape's great innovative terrain system!
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#12
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Re: adoney's larger scale game maps
Looks cool, I seen you made that sweet LOTR helms deep scenario as well. I look forward to building that one myself.
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