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Maps & Scenarios Battlegrounds and scenarios |
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#1
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superfrog's maps -- OP redone + Vixen updated 3/16
Check out my maps below! Most are available for online play here. Enjoy!
Current Featured Map: Compact build instructions. It uses 1 RotV, with 2 random glyphs and 2 optional random treasure glyphs. --------------------------------------------------------------------------------------- Other Favorites (by Master Set Usage): RotV: Arboretum build instructions. It uses 1 RotV, 1 RttFF, and 1 TJ, with 2 random glyphs. Calida build instructions. It uses 1 RotV, 1 RttFF, and 1 VW, with 2 random glyphs. Two earlier versions (1, 2) of this map were nominated for WoS; both were not inducted (0-2, 0-1-withdrawn). Other RotV maps:
Spoiler Alert!
RotV+ BftU: Clear Cut build instructions. It uses 1 RotV, 1 BftU, and 1 RttFF, with 2 random glyphs and 2 treasure glyphs. SotM: By a Thread build instructions. It uses 1 SotM, 1 RttFF, and 1 TT, with 2 random glyphs. Throughline build instructions. It uses 1 SotM and 1 RttFF, with 2 random glyphs. Vixen build instructions. It uses 1 SotM, 1 TT, and 1 VW, with 2 random glyphs. Other SotM maps:
Spoiler Alert!
SotM + BftU: Turmoil build instructions. It uses 1 BftU, 1 SotM, and 1 RttFF, with 2 random glyphs. This map has been inducted into WoS (4-0). Wingspan build instructions. It uses 1 SotM, 1 BftU, and 1 TJ, with 2 random glyphs. An earlier version of this map (link) was nominated for WoS; it was not inducted (0-2). Other SotM + BftU maps:
Spoiler Alert!
BftU: Canary build instructions. It uses 2 BftU and 1 TJ, with 2 random glyphs. This map has been inducted into WoS (3-1). Styx and Stones build instructions. It uses 1 BftU, 1 FotA, and 1 VW, with 2 random glyphs. Other BftU maps:
Spoiler Alert!
BftU + M:tCB: Grayscale build instructions. It uses 1 BftU, 1 M:tCB, and 1 RttFF, with 2 random glyphs. Other BftU + M:tCB maps:
Spoiler Alert!
M:tCB: Areopagus build instructions. It uses 2 M:tCB, 1 VW, and 1 FotA, with 2 random glyphs. Blackberry build instructions. It uses 2 M:tCB and 2 RttFF, with 2 random glyphs. This map was nominated for WoS. It was not inducted (1-1). Succession build instructions. It uses 2 M:tCB, 1 TT, and 1 TJ, with 2 random glyphs. Other M:tCB maps:
Spoiler Alert!
Even more (older + less good) maps:
Spoiler Alert!
Last edited by superfrog; March 17th, 2024 at 12:57 AM. |
#2
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Re: Superfrog's Maps!
This looks like a fun map to play, keep up the good work +rep.
~SM |
#3
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Re: Superfrog's Maps!
Quote:
Again, please comment. I'm open to any and all suggestions! |
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Re: Superfrog's Maps -- Dark and Deep added 5/4
Bumping for a new map, Dark and Deep.
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Re: Superfrog's Maps -- Dark and Deep added 5/4
Howdy, I did my Calibrax tests on Silence and Solitude, and I really like the look of it. It is near impossible to kill Raelin though when she gets on those single-hexers.
Tournament Armies Played - C3VRP - Customs - Trades I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra. |
#6
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Re: Superfrog's Maps -- Dark and Deep added 5/4
Quote:
I assume you mean the stone spaces in the center of the map? I had an earlier version where they weren't so high. I might see about tinkering it a little bit to make it less Raelin-friendly. Let me know how any future games go. EDIT: The highest space in the middle is just as high as the outside wings' high points. Were you referring to those? Lowering the middle would allow the wings to get a better shot on the middle, but I'm not sure which hexes you had a concern with. Last edited by superfrog; May 20th, 2013 at 09:13 PM. |
#7
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Re: Superfrog's Maps -- Dark and Deep added 5/4
Any of them, depending on where you want to setup you can put her on any and against pretty much anything she's rolling 4 defense dice. And it only takes 1 OM.
Tournament Armies Played - C3VRP - Customs - Trades I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra. |
#8
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Re: Superfrog's Maps -- Dark and Deep added 5/4
Well, I might see about making them all level 4 (or is it 5) whatever the level under the current one fight now is. I'll have to look at the map closer again, but I think with a few rotations I can get the single-hexes on the grass hills a little farther away from the center of the action.
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#9
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Re: Superfrog's Maps -- Dark and Deep added 5/4
You could make the middle of the map symmetrical by making the top layer one 4 hex slab.
Tournament Armies Played - C3VRP - Customs - Trades I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra. |
#10
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Re: Superfrog's Maps -- Dark and Deep added 5/4
Huh, I hadn't thought of that. That would go on top of the 6 hex slab that's already there?
EDIT: Lowered the middle to a 4-hex slab on level 4 and rotated the level 5's out away from the center of the map, and fixed some tile placement errors (floating level 2 water?!?!?), etc. New link for Silence and Solitude Last edited by superfrog; November 20th, 2013 at 12:13 AM. |
#11
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Re: Superfrog's Maps -- Silence and Solitude revised 5/21
I have made an online version of this map, which has been added to the Online HS Maps ad Figures Database!
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#12
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Re: Superfrog's Maps -- Silence and Solitude revised 5/21
New map!
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